Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
AndriuewW
Merlin
Diamond III
Level 159
God Stats
4W - 5L
1,505 SR
Queue Stats
210W - 198L
2,211 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Starchaser98
Cu Chulainn
Diamond III
Level 194
God Stats
7W - 9L
1,658 SR
Queue Stats
245W - 218L
2,159 MMR
Solo
Athena
Athena
Diamond II
Zepkra
Athena
Diamond II
Level 211
God Stats
1W - 2L
1,728 SR
Queue Stats
196W - 172L
2,166 MMR
Solo
Medusa
Medusa
Diamond IV
Šlick
Medusa
Diamond IV
Level 155
God Stats
42W - 23L
1,746 SR
Queue Stats
500W - 464L
2,179 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,627 SR
2,043 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 198
1,724 SR
2,184 MMR
Loki
Loki
Diamond I
ItsOpp
Loki
Diamond I
Level 239
God Stats
6W - 4L
1,740 SR
Queue Stats
32W - 23L
2,230 MMR
Party 1
Sobek
Sobek
Platinum II
Osath
Sobek
Platinum II
Level 199
God Stats
3W - 0L
1,781 SR
Queue Stats
23W - 7L
2,033 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Peny
Zhong Kui
Masters
Level 245
God Stats
3W - 6L
1,824 SR
Queue Stats
239W - 218L
2,237 MMR
Solo
Mulan
Mulan
Diamond II
RoughMarshmllow
Mulan
Diamond II
Level 187
God Stats
1W - 1L
1,587 SR
Queue Stats
262W - 219L
2,192 MMR
Solo
Scylla
Scylla
Diamond III
moon2987
Scylla
Diamond III
Level 120
God Stats
177W - 113L
1,687 SR
Queue Stats
451W - 425L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 3
5,304
530
2,276
8,712
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
AndriuewW
Merlin
10
0 / 3 / 1
5,547
555
2,650
5,892
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Starchaser98
Cu Chulainn
11
1 / 2 / 0
5,927
593
4,636
9,509
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Zepkra
Athena
9
1 / 2 / 1
5,686
569
3,039
9,999
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Šlick
Medusa
11
1 / 0 / 1
5,732
573
5,871
6,196
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresLancelotKuzenboBellonaSun Wukong

VS

Bans
ThothDa JiJormungandrAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ItsOpp
Loki
12
3 / 0 / 4
6,655
666
6,379
8,429
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Osath
Sobek
10
0 / 1 / 3
5,965
597
2,441
8,459
7,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Peny
Zhong Kui
12
2 / 1 / 0
6,172
617
6,838
8,782
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 0 / 1
7,250
725
5,474
7,397
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
moon2987
Scylla
12
2 / 1 / 4
6,848
685
6,125
3,665
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
9
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
3
0.75
L
Merlin
AndriuewW
Merlin
0
3
1
0.17
W
Loki
ItsOpp
Loki
3
0
4
5
W
Sobek
Osath
Sobek
0
1
3
1.5
W
Zhong Kui
Peny
Zhong Kui
2
1
0
2
W
2
0
1
2.5
L
Cu Chulainn
Starchaser98
Cu Chulainn
1
2
0
0.5
L
Athena
Zepkra
Athena
1
2
1
0.75
W
Scylla
moon2987
Scylla
2
1
4
4
L
Medusa
Šlick
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
27,257
40,308
Taken
36,732
18,648
Mitigated
22,489
8,275
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,276
792
0
2,892
8,712
2,725
0
2,865
5,763
0
29,394
L
Merlin
AndriuewW
Merlin
2,650
351
0
500
5,892
1,486
0
1,719
3,893
40,547
758
W
Loki
ItsOpp
Loki
6,379
1,587
0
4,535
8,429
3,099
0
2,639
5,790
0
55,174
W
Sobek
Osath
Sobek
2,441
213
0
3,361
8,459
7,123
0
1,331
7,128
21,848
1,778
W
Zhong Kui
Peny
Zhong Kui
6,838
1,671
0
5,908
8,782
7,289
0
1,206
7,576
60,610
0
W
5,474
1,491
0
3,455
7,397
3,678
0
0
7,397
0
60,303
L
Cu Chulainn
Starchaser98
Cu Chulainn
4,636
1,373
0
2,374
9,509
4,609
0
63
9,446
0
43,298
L
Athena
Zepkra
Athena
3,039
1,168
0
2,017
9,999
7,331
0
5,563
4,298
19,043
0
W
Scylla
moon2987
Scylla
6,125
500
0
560
3,665
1,300
0
1,351
2,314
53,755
2,128
L
Medusa
Šlick
Medusa
5,871
2,568
0
492
6,196
2,497
0
4,216
1,980
0
50,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
32,890
326
Minions Killed
428
0
Camps Cleared
0
1,075,397
Distance Traveled
1,136,309
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,304
530
52
5
0
215,673
0
L
Merlin
5,547
555
92
9
0
192,927
4
W
Loki
6,655
666
93
9
0
266,729
0
W
Sobek
5,965
597
26
3
0
225,643
2
W
Zhong Kui
6,172
617
100
10
0
190,745
1
W
Mulan
7,250
725
109
11
0
232,994
0
L
Cu Chulainn
5,927
593
76
8
0
220,677
3
L
Athena
5,686
569
26
3
0
232,542
2
W
Scylla
6,848
685
100
10
0
220,198
1
L
Medusa
5,732
573
80
8
0
213,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role