Player Matchup

Ymir
Ymir
FrankiesBalls
Ymir
Level 125
God Stats
4W - 2L
1,658 SR
Queue Stats
76W - 62L
1,588 Elo+
Party 1
Anhur
Anhur
Kuzpian
Anhur
Level 158
God Stats
4W - 3L
1,518 SR
Queue Stats
140W - 92L
1,589 Elo+
Solo
Hun Batz
Hun Batz
MfTerm
Hun Batz
Level 100
God Stats
16W - 12L
1,766 SR
Queue Stats
306W - 279L
1,520 Elo+
Party 1
Vulcan
Vulcan
jreapps
Vulcan
Level 129
God Stats
2W - 4L
1,581 SR
Queue Stats
397W - 396L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFeelin
Tsukuyomi
Level 114
God Stats
11W - 6L
1,609 SR
Queue Stats
30W - 18L
1,619 Elo+
Solo
Team Averages
Level 125
1,627 SR
1,570 Elo+

VS

Team Averages
Level 147
1,415 SR
1,478 Elo+
Erlang Shen
Erlang Shen
Astrositys
Erlang Shen
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
217W - 195L
1,614 Elo+
Solo
Neith
Neith
BruiserBrigade7
Neith
Level 155
God Stats
3W - 2L
1,421 SR
Queue Stats
18W - 18L
1,493 Elo+
Solo
Vulcan
Vulcan
Fhqwhgads
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Solo
Guan Yu
Guan Yu
SirPentGames
Guan Yu
Level 165
God Stats
2W - 1L
1,503 SR
Queue Stats
121W - 115L
1,507 Elo+
Solo
Jormungandr
Jormungandr
gman0128
Jormungandr
Level 149
God Stats
6W - 4L
1,152 SR
Queue Stats
480W - 421L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,769
438
4,767
16,325
17,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Kuzpian
Anhur
18
2 / 3 / 4
11,040
552
11,381
14,481
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
MfTerm
Hun Batz
17
7 / 3 / 3
10,234
512
12,738
17,364
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
jreapps
Vulcan
14
1 / 3 / 2
8,542
427
6,419
9,979
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
xFeelin
Tsukuyomi
19
6 / 3 / 1
11,818
591
16,325
19,308
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astrositys
Erlang Shen
16
1 / 2 / 7
10,237
512
6,996
16,976
17,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 3
10,264
513
11,109
15,350
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Fhqwhgads
Vulcan
18
6 / 3 / 2
11,085
554
10,777
7,917
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SirPentGames
Guan Yu
17
2 / 5 / 2
10,555
528
8,941
23,597
22,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
gman0128
Jormungandr
18
2 / 3 / 5
10,407
520
11,222
18,249
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
16
Kills
13
14
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Astrositys
Erlang Shen
1
2
7
2.25
W
2
3
3
1.17
W
Vulcan
Fhqwhgads
Vulcan
6
3
2
2.33
L
0
2
5
1.25
L
Anhur
Kuzpian
Anhur
2
3
4
1.33
L
Hun Batz
MfTerm
Hun Batz
7
3
3
2.83
W
Guan Yu
SirPentGames
Guan Yu
2
5
2
0.6
W
Jormungandr
gman0128
Jormungandr
2
3
5
1.5
L
Vulcan
jreapps
Vulcan
1
3
2
0.67
L
Tsukuyomi
xFeelin
Tsukuyomi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
49,045
77,457
Taken
82,089
47,318
Mitigated
59,722
16,090
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Astrositys
Erlang Shen
6,996
3,237
0
4,425
16,976
17,822
0
3,306
13,524
96
54,170
W
11,109
5,072
0
6,615
15,350
5,567
635
470
14,880
0
81,332
W
Vulcan
Fhqwhgads
Vulcan
10,777
224
0
930
7,917
3,467
173
869
7,000
74,342
0
L
4,767
1,447
0
2,039
16,325
17,144
0
6,334
9,900
20,105
2,686
L
Anhur
Kuzpian
Anhur
11,381
7,486
0
4,658
14,481
6,112
2,082
1,081
13,400
0
103,945
L
Hun Batz
MfTerm
Hun Batz
12,738
3,813
0
769
17,364
7,565
0
7,311
9,955
0
92,097
W
Guan Yu
SirPentGames
Guan Yu
8,941
1,060
629
8,250
23,597
22,601
250
1,426
20,950
0
72,901
W
Jormungandr
gman0128
Jormungandr
11,222
2,310
0
4,420
18,249
10,265
1,102
5,041
13,115
102,953
0
L
Vulcan
jreapps
Vulcan
6,419
230
0
2,008
9,979
4,191
462
4,726
5,204
59,177
0
L
Tsukuyomi
xFeelin
Tsukuyomi
16,325
3,172
0
6,616
19,308
12,306
16
2,643
15,713
0
103,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
52,548
557
Minions Killed
576
0
Camps Cleared
0
1,801,940
Distance Traveled
1,921,385
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,237
512
65
3
0
404,525
3
W
Neith
10,264
513
132
7
0
312,859
4
W
Vulcan
11,085
554
129
6
0
414,816
4
L
Ymir
8,769
438
28
1
0
377,817
2
L
Anhur
11,040
552
174
9
0
334,464
0
L
Hun Batz
10,234
512
114
6
0
424,335
4
W
Guan Yu
10,555
528
109
5
0
373,778
6
W
Jormungandr
10,407
520
141
7
0
415,407
0
L
Vulcan
8,542
427
96
5
0
277,253
1
L
Tsukuyomi
11,818
591
145
7
0
388,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role