Player Matchup

Neith
Neith
Evil Archon
Neith
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Anubis
Anubis
EvilDescendant
Anubis
Level 85
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 1
Ares
Ares
Heteroblind
Ares
Level 29
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 1
Surtr
Surtr
Im Ignored
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Arachne
Arachne
Sxege
Arachne
Level 109
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 1
Team Averages
Level 67
1,522 SR
1,210 Elo+

VS

Team Averages
Level 104
1,542 SR
1,379 Elo+
Serqet
Serqet
BRG yLUIS
Serqet
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 56L
1,274 Elo+
Party 2
Shiva
Shiva
SkataN821
Shiva
Level 122
God Stats
17W - 14L
1,527 SR
Queue Stats
864W - 853L
1,388 Elo+
Solo
Atlas
Atlas
Treyniike77
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,427 Elo+
Solo
Anhur
Anhur
skrillexck666
Anhur
Level 129
God Stats
28W - 29L
1,488 SR
Queue Stats
334W - 303L
1,499 Elo+
Solo
Nu Wa
Nu Wa
yCerberus
Nu Wa
Level 23
God Stats
5W - 0L
1,696 SR
Queue Stats
52W - 63L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,079
423
4,266
7,935
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,398
533
4,334
8,092
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
5,611
468
3,910
9,275
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
10
2 / 4 / 1
6,378
532
5,640
11,018
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sxege
Arachne
11
1 / 3 / 2
6,260
522
4,939
12,053
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BRG yLUIS
Serqet
12
3 / 1 / 2
6,501
542
3,761
7,573
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
SkataN821
Shiva
13
4 / 2 / 3
7,852
654
8,258
11,264
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,967
497
3,674
11,991
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 0 / 1
7,676
640
8,548
6,735
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
yCerberus
Nu Wa
13
3 / 1 / 3
7,258
605
5,275
4,229
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
BRG yLUIS
Serqet
3
1
2
4
L
0
2
0
0
L
1
3
0
0.33
L
0
2
0
0
L
Surtr
2
4
1
0.63
W
Shiva
SkataN821
Shiva
4
2
3
2.75
L
Arachne
Sxege
Arachne
1
3
2
0.67
W
0
0
1
0.5
W
4
0
1
4.5
W
Nu Wa
yCerberus
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
29,516
48,373
Taken
41,792
21,356
Mitigated
22,623
14,645
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BRG yLUIS
Serqet
3,761
667
0
3,333
7,573
2,934
0
1,048
6,525
0
37,214
L
4,266
1,689
0
902
7,935
2,312
0
1,184
6,751
0
32,393
L
4,334
108
0
3,174
8,092
3,253
0
3,199
4,617
53,557
1,095
L
3,910
107
0
696
9,275
6,164
0
2,264
6,819
16,986
2,421
L
Surtr
5,640
2,378
0
3,647
11,018
5,322
0
1,361
9,053
506
33,430
W
Shiva
SkataN821
Shiva
8,258
1,468
105
3,981
11,264
8,085
0
894
10,370
3,807
53,893
L
Arachne
Sxege
Arachne
4,939
2,579
0
6,226
12,053
4,305
0
1,352
10,326
0
47,412
W
3,674
1,425
0
2,715
11,991
7,929
0
2,209
9,782
23,063
2,252
W
8,548
6,955
0
2,992
6,735
2,474
814
1,708
5,027
0
70,329
W
Nu Wa
yCerberus
Nu Wa
5,275
1,174
0
750
4,229
1,201
0
1,977
2,252
53,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
35,254
303
Minions Killed
418
0
Camps Cleared
0
1,105,627
Distance Traveled
1,238,671
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,501
542
70
6
0
296,599
0
L
Neith
5,079
423
51
4
0
213,948
0
L
Anubis
6,398
533
86
7
0
216,216
0
L
Ares
5,611
468
32
3
0
232,338
0
L
Surtr
6,378
532
58
5
0
207,673
0
W
Shiva
7,852
654
106
9
0
243,472
2
L
Arachne
6,260
522
76
6
0
235,452
1
W
Atlas
5,967
497
34
3
0
239,522
2
W
Anhur
7,676
640
111
9
0
216,037
0
W
Nu Wa
7,258
605
97
8
0
243,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role