Player Matchup

Nut
Nut
CleeOhFuzz
Nut
Level 60
God Stats
17W - 21L
1,245 SR
Queue Stats
68W - 78L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
JonCSal
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
RamshackleGlory0
Kukulkan
Level 22
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 9L
1,041 Elo+
Party 1
Kuzenbo
Kuzenbo
ismael120
Kuzenbo
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
46W - 40L
1,408 Elo+
Party 2
Cerberus
Cerberus
mbsss95
Cerberus
Level 89
God Stats
37W - 33L
1,561 SR
Queue Stats
124W - 129L
1,431 Elo+
Party 2
Team Averages
Level 43
1,420 SR
1,296 Elo+

VS

Team Averages
Level 79
1,459 SR
1,403 Elo+
Charybdis
Charybdis
CriminalGM
Charybdis
Level 48
God Stats
5W - 4L
1,433 SR
Queue Stats
36W - 41L
1,337 Elo+
Solo
Nemesis
Nemesis
Draco-knight_f
Nemesis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 176L
1,395 Elo+
Solo
Chaac
Chaac
Quintzel
Chaac
Level 49
God Stats
153W - 132L
1,450 SR
Queue Stats
222W - 221L
1,382 Elo+
Solo
Charon
Charon
Twin Slays
Charon
Level 66
God Stats
87W - 72L
1,569 SR
Queue Stats
329W - 382L
1,436 Elo+
Solo
Persephone
Persephone
duomaxwhell
Persephone
Level 106
God Stats
7W - 13L
1,343 SR
Queue Stats
125W - 124L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,145
420
3,018
12,058
4,885
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
JonCSal
Gilgamesh
11
0 / 2 / 2
6,437
379
3,004
12,581
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
6,240
367
2,088
9,431
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ismael120
Kuzenbo
12
0 / 3 / 2
6,883
405
5,586
10,893
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
mbsss95
Cerberus
14
2 / 1 / 0
7,878
463
5,370
11,795
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CriminalGM
Charybdis
14
5 / 0 / 4
8,930
525
11,735
7,633
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 1 / 1
8,301
488
8,147
13,119
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Quintzel
Chaac
15
3 / 1 / 3
9,954
586
8,674
9,711
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Twin Slays
Charon
13
2 / 0 / 3
8,335
490
2,814
10,164
8,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
duomaxwhell
Persephone
15
2 / 1 / 5
9,216
542
6,597
4,841
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Charybdis
CriminalGM
Charybdis
5
0
4
7
W
3
1
1
3.5
L
Gilgamesh
JonCSal
Gilgamesh
0
2
2
0.5
W
Chaac
Quintzel
Chaac
3
1
3
4.5
L
0
6
0
0
W
Charon
Twin Slays
Charon
2
0
3
3.5
W
Persephone
duomaxwhell
Persephone
2
1
5
4.5
L
Kuzenbo
ismael120
Kuzenbo
0
3
2
0.33
L
Cerberus
mbsss95
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
37,967
56,758
Taken
45,468
32,253
Mitigated
23,895
8,730
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,018
1,609
0
4,013
12,058
4,885
536
1,192
10,866
0
59,229
W
Charybdis
CriminalGM
Charybdis
11,735
5,389
0
4,266
7,633
2,929
975
1,974
5,473
0
66,409
W
8,147
3,018
0
1,230
13,119
5,471
0
3,192
9,594
0
66,831
L
Gilgamesh
JonCSal
Gilgamesh
3,004
395
0
427
12,581
6,668
0
1,992
10,589
0
40,595
W
Chaac
Quintzel
Chaac
8,674
1,724
59
2,698
9,711
5,628
2,309
4,693
4,529
0
67,568
L
2,088
374
0
895
9,431
3,718
0
3,300
6,131
21,600
2,189
W
Charon
Twin Slays
Charon
2,814
477
0
1,056
10,164
8,131
1,025
2,247
7,830
30,706
0
W
Persephone
duomaxwhell
Persephone
6,597
581
51
1,536
4,841
1,736
426
910
3,931
62,059
1,030
L
Kuzenbo
ismael120
Kuzenbo
5,586
1,644
0
772
10,893
8,381
0
714
10,179
35,578
552
L
Cerberus
mbsss95
Cerberus
5,370
198
0
2,623
11,795
8,601
0
2,650
9,145
47,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
44,736
368
Minions Killed
427
0
Camps Cleared
0
1,514,656
Distance Traveled
1,673,990
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,145
420
89
5
0
290,836
2
W
Charybdis
8,930
525
86
5
0
303,737
2
W
Nemesis
8,301
488
87
5
0
344,190
2
L
Gilgamesh
6,437
379
58
3
0
310,152
0
W
Chaac
9,954
586
116
7
0
327,574
0
L
Kukulkan
6,240
367
39
2
0
269,121
0
W
Charon
8,335
490
35
2
0
349,884
0
W
Persephone
9,216
542
103
6
0
348,605
5
L
Kuzenbo
6,883
405
61
4
0
339,034
0
L
Cerberus
7,878
463
121
7
0
305,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role