Player Matchup

Hercules
Hercules
DixxonUrFace
Hercules
Level 147
God Stats
12W - 13L
1,500 SR
Queue Stats
139W - 134L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
JuSlimeto
Nu Wa
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 152L
1,462 Elo+
Party 1
Bastet
Bastet
McSK1LLZZ
Bastet
Level 154
God Stats
4W - 2L
1,373 SR
Queue Stats
11W - 15L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
McSparrow7868
Cthulhu
Level 49
God Stats
0W - 1L
1,098 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
WizardWelly
Medusa
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 37L
1,520 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,489 Elo+

VS

Team Averages
Level 51
1,399 SR
1,445 Elo+
Hachiman
Hachiman
Enrigo
Hachiman
Level 12
God Stats
4W - 4L
1,231 SR
Queue Stats
9W - 13L
1,291 Elo+
Party 3
Mulan
Mulan
Gatoraids33
Mulan
Level 43
God Stats
7W - 9L
1,257 SR
Queue Stats
166W - 175L
1,406 Elo+
Solo
Pele
Pele
KingBuggz
Pele
Level 69
God Stats
50W - 57L
1,523 SR
Queue Stats
290W - 333L
1,533 Elo+
Party 3
Geb
Geb
NerfMamaPls
Geb
Level 48
God Stats
3W - 2L
1,435 SR
Queue Stats
103W - 118L
1,514 Elo+
Party 3
Eset
Eset
sychowitissues
Eset
Level 85
God Stats
32W - 32L
1,551 SR
Queue Stats
164W - 173L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DixxonUrFace
Hercules
10
2 / 1 / 1
5,793
644
4,250
6,964
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
JuSlimeto
Nu Wa
5
0 / 2 / 0
4,004
445
901
2,292
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
McSK1LLZZ
Bastet
8
1 / 1 / 0
4,511
501
2,036
5,479
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
8
0 / 2 / 1
4,488
499
2,851
5,806
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
4
0 / 2 / 0
3,684
409
1,409
3,259
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Enrigo
Hachiman
10
4 / 0 / 0
5,809
645
3,229
6,055
1,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,749
639
2,842
6,311
3,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
1 / 2 / 4
5,432
604
2,322
6,759
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 4
5,705
634
2,404
5,810
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,263
696
3,364
3,842
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
DixxonUrFace
Hercules
2
1
1
2.5
W
Hachiman
Enrigo
Hachiman
4
0
0
4
W
0
1
0
0
L
Nu Wa
JuSlimeto
Nu Wa
0
2
0
0
W
Pele
1
2
4
1.5
L
Bastet
McSK1LLZZ
Bastet
1
1
0
1
L
Cthulhu
0
2
1
0.25
W
0
0
4
2
L
Medusa
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,447
Damage
14,161
23,800
Taken
28,777
10,028
Mitigated
12,721
7,822
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DixxonUrFace
Hercules
4,250
1,521
0
3,781
6,964
3,973
0
393
6,571
0
33,584
W
Hachiman
Enrigo
Hachiman
3,229
1,814
0
2,436
6,055
1,857
2,047
933
5,122
0
32,863
W
2,842
512
0
1,881
6,311
3,934
0
57
6,101
0
36,588
L
Nu Wa
JuSlimeto
Nu Wa
901
347
0
300
2,292
537
0
1,267
1,025
13,372
0
W
Pele
2,322
670
0
2,692
6,759
2,226
386
0
6,669
0
37,676
L
Bastet
McSK1LLZZ
Bastet
2,036
426
142
1,491
5,479
1,505
0
1,217
4,262
0
21,213
L
Cthulhu
2,851
356
689
1,162
5,806
3,090
0
1,931
3,875
13,130
0
W
2,404
280
1,375
2,090
5,810
3,405
208
1,510
4,300
16,936
0
L
Medusa
1,409
437
0
257
3,259
923
0
946
2,313
0
13,430
W
3,364
0
0
500
3,842
1,299
836
1,252
2,590
45,217
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
28,958
166
Minions Killed
312
0
Camps Cleared
0
755,117
Distance Traveled
988,071
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,793
644
68
8
0
193,451
1
W
Hachiman
5,809
645
67
7
0
182,369
0
W
Mulan
5,749
639
74
8
0
157,749
0
L
Nu Wa
4,004
445
17
2
0
78,745
2
W
Pele
5,432
604
55
6
0
229,230
1
L
Bastet
4,511
501
36
4
0
215,035
0
L
Cthulhu
4,488
499
25
3
0
171,668
0
W
Geb
5,705
634
16
2
0
207,305
0
L
Medusa
3,684
409
20
2
0
96,218
0
W
Eset
6,263
696
100
11
0
211,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role