Player Matchup

Olorun
Olorun
AutoBlood
Olorun
Level 66
God Stats
7W - 6L
1,758 SR
Queue Stats
222W - 207L
1,609 Elo+
Party 1
Bacchus
Bacchus
Autoblood17
Bacchus
Level 31
God Stats
6W - 5L
1,748 SR
Queue Stats
56W - 53L
1,611 Elo+
Party 1
Achilles
Achilles
PwrtoPlyrs
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 267L
1,587 Elo+
Party 1
Team Averages
Level 49
1,669 SR
1,602 Elo+

VS

Team Averages
Level 74
1,637 SR
1,650 Elo+
Kuzenbo
Kuzenbo
CamaronSeco
Kuzenbo
Level 89
God Stats
19W - 15L
1,655 SR
Queue Stats
812W - 811L
1,528 Elo+
Solo
Ullr
Ullr
ScoobyNooby123
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,817 Elo+
Party 2
Ra
Ra
Trevdoogenous
Ra
Level 27
God Stats
4W - 1L
1,755 SR
Queue Stats
15W - 10L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AutoBlood
Olorun
15
0 / 3 / 5
9,108
651
12,517
17,670
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Autoblood17
Bacchus
13
1 / 5 / 3
8,723
623
10,884
20,071
26,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
PwrtoPlyrs
Achilles
15
4 / 2 / 1
9,753
697
17,049
20,337
26,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CamaronSeco
Kuzenbo
15
1 / 4 / 9
9,577
684
12,143
24,343
36,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 6
10,218
730
15,238
16,630
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 0 / 4
11,568
826
20,710
9,322
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
AutoBlood
Olorun
0
3
5
0.83
L
Bacchus
Autoblood17
Bacchus
1
5
3
0.5
W
Kuzenbo
CamaronSeco
Kuzenbo
1
4
9
1.38
L
Achilles
PwrtoPlyrs
Achilles
4
2
1
2.25
W
3
1
6
6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,450
Damage
48,091
58,078
Taken
50,295
62,282
Mitigated
52,099
12,587
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AutoBlood
Olorun
12,517
4,350
3,677
4,973
17,670
9,325
54
8,735
8,709
48,677
7,469
L
Bacchus
Autoblood17
Bacchus
10,884
619
0
1,828
20,071
26,339
0
10,960
8,587
19,707
1,173
W
Kuzenbo
CamaronSeco
Kuzenbo
12,143
3,301
0
3,637
24,343
36,892
279
8,287
14,973
18,611
1,428
L
Achilles
PwrtoPlyrs
Achilles
17,049
2,412
0
2,109
20,337
26,618
0
10,671
9,286
0
35,239
W
15,238
6,589
0
2,055
16,630
9,253
1,662
7,966
7,634
0
46,967
W
20,710
1,538
8,406
5,458
9,322
5,954
608
4,505
4,570
87,465
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
31,363
129
Minions Killed
217
0
Camps Cleared
0
797,491
Distance Traveled
806,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,108
651
78
6
0
243,261
0
L
Bacchus
8,723
623
23
2
0
257,384
0
W
Kuzenbo
9,577
684
9
1
0
261,152
0
L
Achilles
9,753
697
28
2
0
296,846
0
W
Ullr
10,218
730
56
4
0
251,838
1
W
Ra
11,568
826
152
11
0
293,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role