Player Matchup

Neith
Neith
Evil Archon
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
EvilDescendant
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,217 Elo+
Party 1
Bacchus
Bacchus
Heteroblind
Bacchus
Level 29
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 1
Arachne
Arachne
Im Ignored
Arachne
Level 86
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1
Ix Chel
Ix Chel
Sxege
Ix Chel
Level 109
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 6L
1,217 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,290 Elo+

VS

Team Averages
Level 89
1,559 SR
1,474 Elo+
Ymir
Ymir
COL301179
Ymir
Level 44
God Stats
3W - 2L
1,234 SR
Queue Stats
233W - 230L
1,492 Elo+
Solo
Ullr
Ullr
Kraken23-DK13
Ullr
Level 105
God Stats
2W - 0L
1,867 SR
Queue Stats
137W - 124L
1,445 Elo+
Party 2
Lancelot
Lancelot
Moxx974
Lancelot
Level 105
God Stats
30W - 14L
1,714 SR
Queue Stats
702W - 639L
1,490 Elo+
Solo
Medusa
Medusa
dthurston13
Medusa
Level 86
God Stats
81W - 64L
1,588 SR
Queue Stats
189W - 174L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
kaIaka_shacal
Zhong Kui
Level 107
God Stats
5W - 6L
1,390 SR
Queue Stats
316W - 306L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,715
429
2,070
6,013
2,219
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,415
583
5,379
10,275
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Heteroblind
Bacchus
8
0 / 4 / 0
5,481
498
2,306
8,904
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Im Ignored
Arachne
9
1 / 3 / 0
5,233
476
1,834
8,163
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Sxege
Ix Chel
10
0 / 2 / 0
5,445
495
3,832
7,302
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 1 / 2
6,437
585
3,327
7,788
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 0 / 1
6,248
568
3,678
7,831
4,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Moxx974
Lancelot
13
4 / 0 / 0
7,053
641
4,261
9,227
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
12
4 / 0 / 4
6,752
614
8,428
6,262
2,552
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
kaIaka_shacal
Zhong Kui
13
2 / 0 / 1
7,196
654
7,328
6,266
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
15
15
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
2
5
L
0
4
0
0
L
0
2
0
0
L
Bacchus
Heteroblind
Bacchus
0
4
0
0
L
Arachne
Im Ignored
Arachne
1
3
0
0.33
W
1
0
1
1.5
W
Lancelot
Moxx974
Lancelot
4
0
0
4
L
Ix Chel
Sxege
Ix Chel
0
2
0
0
W
Medusa
4
0
4
6
W
Zhong Kui
kaIaka_shacal
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
27,022
40,657
Taken
37,374
20,696
Mitigated
21,476
9,659
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,327
509
0
2,143
7,788
5,389
0
701
7,087
18,488
0
L
2,070
571
0
863
6,013
2,219
0
371
5,642
0
23,317
L
5,379
645
0
3,604
10,275
6,376
0
671
9,604
0
48,597
L
Bacchus
Heteroblind
Bacchus
2,306
87
0
751
8,904
7,214
0
1,927
6,977
15,554
3,689
L
Arachne
Im Ignored
Arachne
1,834
1,574
0
2,819
8,163
2,684
0
1,532
6,507
0
31,240
W
3,678
1,847
0
1,459
7,831
4,142
0
0
7,219
0
36,300
W
Lancelot
Moxx974
Lancelot
4,261
1,096
0
6,450
9,227
4,647
0
885
8,191
0
61,051
L
Ix Chel
Sxege
Ix Chel
3,832
737
7
1,615
7,302
2,203
0
5,485
1,282
36,498
0
W
Medusa
8,428
3,603
0
2,113
6,262
2,552
800
1,022
5,240
0
46,680
W
Zhong Kui
kaIaka_shacal
Zhong Kui
7,328
638
0
3,069
6,266
4,746
878
2,826
3,006
51,793
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
33,686
255
Minions Killed
346
0
Camps Cleared
0
1,023,001
Distance Traveled
1,045,291
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,437
585
12
1
0
202,588
4
L
Neith
4,715
429
40
4
0
174,991
0
L
Nike
6,415
583
79
7
0
206,951
0
L
Bacchus
5,481
498
22
2
0
199,253
3
L
Arachne
5,233
476
45
4
0
240,996
0
W
Ullr
6,248
568
64
6
0
166,090
0
W
Lancelot
7,053
641
108
10
0
275,779
0
L
Ix Chel
5,445
495
69
6
0
200,810
2
W
Medusa
6,752
614
74
7
0
179,116
0
W
Zhong Kui
7,196
654
88
8
0
221,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role