Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Bowlwinder
Vulcan
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Party 3
Artio
Artio
Laffytaffy08262
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
Perico12
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,344 Elo+
Party 1
Neith
Neith
Seawalker
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 3
Team Averages
Level 20
1,500 SR
1,423 Elo+

VS

Team Averages
Level 56
1,516 SR
1,503 Elo+
Baba Yaga
Baba Yaga
BubbaGump13
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Bake Kujira
Bake Kujira
NotedDuck9779
Bake Kujira
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
S1immdunkkin
Heimdallr
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
110W - 112L
1,310 Elo+
Party 2
Artio
Artio
UnfixedNeck
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,548 Elo+
Solo
Hercules
Hercules
paramist2
Hercules
Level 128
God Stats
4W - 2L
1,338 SR
Queue Stats
34W - 17L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 1
6,508
723
7,625
8,875
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Bowlwinder
Vulcan
13
3 / 5 / 2
7,593
844
11,636
7,265
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 2
6,838
760
3,713
14,836
14,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Perico12
Ao Kuang
12
3 / 5 / 2
7,204
800
4,913
9,108
7,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Seawalker
Neith
15
1 / 4 / 4
7,609
845
9,278
8,903
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BubbaGump13
Baba Yaga
15
5 / 1 / 19
8,618
958
6,644
4,643
2,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
NotedDuck9779
Bake Kujira
13
3 / 4 / 13
8,109
901
7,471
13,994
17,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
S1immdunkkin
Heimdallr
14
3 / 1 / 17
8,227
914
8,890
7,830
4,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 19
8,820
980
5,730
11,940
11,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
paramist2
Hercules
16
10 / 1 / 11
10,123
1,125
15,728
16,761
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
8
Kills
25
25
Deaths
9
11
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
L
Vulcan
Bowlwinder
Vulcan
3
5
2
0.8
W
Baba Yaga
BubbaGump13
Baba Yaga
5
1
19
14.5
L
0
7
2
0.14
W
Bake Kujira
NotedDuck9779
Bake Kujira
3
4
13
2.38
L
Ao Kuang
Perico12
Ao Kuang
3
5
2
0.8
W
Heimdallr
S1immdunkkin
Heimdallr
3
1
17
11.5
L
Neith
Seawalker
Neith
1
4
4
0.75
W
4
2
19
6.75
W
Hercules
paramist2
Hercules
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
44,463
48,987
Taken
55,168
38,449
Mitigated
53,234
7,224
Healing
25,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,625
704
0
984
8,875
8,002
0
3,553
5,322
0
16,400
L
Vulcan
Bowlwinder
Vulcan
11,636
803
0
0
7,265
3,927
0
2,666
4,599
20,083
138
W
Baba Yaga
BubbaGump13
Baba Yaga
6,644
1,065
603
1,333
4,643
2,273
848
1,495
3,148
17,157
0
L
3,713
399
1,242
1,605
14,836
14,973
0
6,505
8,331
6,449
0
W
Bake Kujira
NotedDuck9779
Bake Kujira
7,471
4,565
606
1,136
13,994
17,521
481
5,241
8,507
14,344
0
L
Ao Kuang
Perico12
Ao Kuang
4,913
1,426
0
1,674
9,108
7,117
0
4,105
5,003
5,906
1,013
W
Heimdallr
S1immdunkkin
Heimdallr
8,890
4,068
1,001
1,713
7,830
4,045
1,515
3,109
4,674
0
23,353
L
Neith
Seawalker
Neith
9,278
4,004
392
1,327
8,903
4,430
0
2,706
6,197
0
18,604
W
5,730
1,025
4,297
4,057
11,940
11,735
0
4,490
7,369
8,590
949
W
Hercules
paramist2
Hercules
15,728
2,852
2,080
8,867
16,761
17,660
190
4,801
11,875
0
28,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
43,897
72
Minions Killed
111
0
Camps Cleared
0
818,328
Distance Traveled
905,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,508
723
13
1
0
175,721
0
L
Vulcan
7,593
844
21
2
0
158,904
0
W
Baba Yaga
8,618
958
12
1
0
182,801
0
L
Artio
6,838
760
4
0
0
201,056
0
W
Bake Kujira
8,109
901
18
2
0
166,089
0
L
Ao Kuang
7,204
800
8
1
0
130,752
0
W
Heimdallr
8,227
914
37
4
0
160,913
0
L
Neith
7,609
845
26
3
0
151,895
0
W
Artio
8,820
980
13
1
0
179,842
0
W
Hercules
10,123
1,125
31
3
0
215,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role