Player Matchup

Medusa
Medusa
Conqweefstador
Medusa
Level 153
God Stats
1W - 1L
1,422 SR
Queue Stats
82W - 62L
1,629 Elo+
Party 2
Chronos
Chronos
DaigleX97
Chronos
Level 181
God Stats
2W - 1L
1,697 SR
Queue Stats
77W - 81L
1,558 Elo+
Party 2
Mulan
Mulan
RoughMarshmllow
Mulan
Level 187
God Stats
0W - 2L
1,705 SR
Queue Stats
125W - 127L
1,554 Elo+
Solo
Osiris
Osiris
VikingWeaboo
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
lilglam
Nu Wa
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 127L
1,654 Elo+
Solo
Team Averages
Level 167
1,565 SR
1,606 Elo+

VS

Team Averages
Level 151
1,584 SR
1,683 Elo+
Merlin
Merlin
Kreemo6325
Merlin
Level 125
God Stats
6W - 7L
1,660 SR
Queue Stats
491W - 449L
1,553 Elo+
Solo
Charybdis
Charybdis
Mcclaren720s
Charybdis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 57L
1,590 Elo+
Solo
Terra
Terra
Mxwl
Terra
Level 157
God Stats
1W - 0L
1,283 SR
Queue Stats
33W - 29L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
PiesofDoom
Gilgamesh
Level 158
God Stats
1W - 0L
1,555 SR
Queue Stats
16W - 7L
1,988 Elo+
Party 1
Bastet
Bastet
Simodine
Bastet
Level 158
God Stats
2W - 0L
1,923 SR
Queue Stats
32W - 27L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,305
531
2,601
5,256
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DaigleX97
Chronos
10
0 / 3 / 0
5,022
502
3,876
6,308
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 4 / 0
5,795
580
8,483
11,530
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
10
1 / 2 / 0
5,112
511
1,864
9,215
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
lilglam
Nu Wa
8
0 / 1 / 1
4,852
485
3,893
5,632
3,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kreemo6325
Merlin
11
0 / 0 / 3
5,989
599
2,454
4,024
1,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mcclaren720s
Charybdis
11
3 / 0 / 2
6,248
625
5,057
5,511
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Mxwl
Terra
9
0 / 1 / 6
5,737
574
4,381
7,258
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
PiesofDoom
Gilgamesh
11
2 / 2 / 2
6,379
638
6,343
11,395
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Simodine
Bastet
12
7 / 0 / 1
6,571
657
8,345
8,190
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Chronos
DaigleX97
Chronos
0
3
0
0
W
Merlin
Kreemo6325
Merlin
0
0
3
1.5
W
Charybdis
Mcclaren720s
Charybdis
3
0
2
4
W
Terra
Mxwl
Terra
0
1
6
3
W
Gilgamesh
PiesofDoom
Gilgamesh
2
2
2
1.5
L
2
4
0
0.5
W
Bastet
Simodine
Bastet
7
0
1
7.5
L
Osiris
1
2
0
0.5
L
Nu Wa
lilglam
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
26,580
37,941
Taken
36,378
17,392
Mitigated
18,895
10,250
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,601
1,226
0
1,176
5,256
1,742
0
1,587
3,669
0
42,727
L
Chronos
DaigleX97
Chronos
3,876
1,453
0
716
6,308
1,897
0
2,197
4,111
35,724
1,303
W
Merlin
Kreemo6325
Merlin
2,454
267
0
1,924
4,024
1,345
0
470
3,554
51,835
0
W
Charybdis
Mcclaren720s
Charybdis
5,057
2,474
0
2,247
5,511
2,049
0
3,566
1,945
0
39,215
W
Terra
Mxwl
Terra
4,381
888
569
2,191
7,258
5,548
0
2,166
5,092
23,756
0
W
Gilgamesh
PiesofDoom
Gilgamesh
6,343
2,119
0
2,375
11,395
6,888
0
259
11,136
0
44,294
L
8,483
2,460
0
2,678
11,530
5,598
0
0
10,912
0
41,359
W
Bastet
Simodine
Bastet
8,345
2,103
0
4,478
8,190
3,065
0
1,456
6,734
0
53,062
L
Osiris
1,864
711
0
4,213
9,215
5,111
0
1,391
7,824
0
43,286
L
Nu Wa
lilglam
Nu Wa
3,893
1,524
0
1,467
5,632
3,044
0
1,660
3,972
14,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
30,924
309
Minions Killed
331
0
Camps Cleared
0
1,029,752
Distance Traveled
1,036,057
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,305
531
78
8
0
222,434
0
L
Chronos
5,022
502
66
7
0
196,063
2
W
Merlin
5,989
599
90
9
0
187,797
0
W
Charybdis
6,248
625
66
7
0
191,362
1
W
Terra
5,737
574
36
4
0
205,059
1
W
Gilgamesh
6,379
638
68
7
0
205,588
0
L
Mulan
5,795
580
71
7
0
180,746
0
W
Bastet
6,571
657
71
7
0
246,251
0
L
Osiris
5,112
511
73
7
0
239,549
0
L
Nu Wa
4,852
485
21
2
0
190,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role