Player Matchup

Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CARLVII
Surtr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,510 Elo+
Party 2
Nemesis
Nemesis
D1MMAX
Nemesis
Level 24
God Stats
5W - 1L
1,640 SR
Queue Stats
36W - 25L
1,520 Elo+
Party 2
Ra
Ra
Yo-Ka777
Ra
Level 129
God Stats
34W - 30L
1,762 SR
Queue Stats
195W - 200L
1,531 Elo+
Solo
Ymir
Ymir
zxVALENTINxz
Ymir
Level 66
God Stats
3W - 6L
1,290 SR
Queue Stats
141W - 128L
1,436 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,499 Elo+

VS

Team Averages
Level 113
1,587 SR
1,464 Elo+
Terra
Terra
Lionhartt
Terra
Level 158
God Stats
5W - 2L
1,867 SR
Queue Stats
105W - 116L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
MaestroFaz
Zhong Kui
Level 119
God Stats
5W - 3L
1,722 SR
Queue Stats
268W - 264L
1,519 Elo+
Party 1
Izanami
Izanami
Triksy-_-
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,446 Elo+
Solo
Scylla
Scylla
Zerfenus
Scylla
Level 47
God Stats
5W - 7L
1,403 SR
Queue Stats
44W - 62L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
misterzammit51
Ne Zha
Level 104
God Stats
6W - 7L
1,442 SR
Queue Stats
57W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 2
6,548
504
4,437
7,693
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
CARLVII
Surtr
14
8 / 3 / 2
9,013
693
13,406
15,131
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
D1MMAX
Nemesis
13
3 / 1 / 2
7,379
568
6,595
10,351
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 0
8,429
648
6,210
7,808
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 2
6,759
520
4,033
12,508
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lionhartt
Terra
12
2 / 7 / 1
7,177
552
4,941
17,199
17,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
MaestroFaz
Zhong Kui
11
2 / 3 / 0
6,233
479
10,230
10,817
8,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Triksy-_-
Izanami
12
0 / 1 / 1
6,814
524
6,607
7,701
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zerfenus
Scylla
13
2 / 2 / 0
6,999
538
3,299
6,175
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 3
6,598
508
3,463
10,487
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
6
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
2
2
W
Surtr
CARLVII
Surtr
8
3
2
3
W
Nemesis
D1MMAX
Nemesis
3
1
2
4
L
Terra
Lionhartt
Terra
2
7
1
0.36
L
Zhong Kui
MaestroFaz
Zhong Kui
2
3
0
0.67
L
Izanami
Triksy-_-
Izanami
0
1
1
0.5
W
3
2
0
1.5
L
Scylla
Zerfenus
Scylla
2
2
0
1
L
0
3
3
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
28,540
53,491
Taken
52,379
30,126
Mitigated
35,935
16,894
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,437
1,663
1,196
3,880
7,693
2,636
742
1,647
6,046
0
50,906
W
Surtr
CARLVII
Surtr
13,406
5,543
0
4,792
15,131
10,191
48
4,061
10,468
3,495
55,061
W
Nemesis
D1MMAX
Nemesis
6,595
3,850
0
628
10,351
4,495
227
2,498
7,781
0
56,667
L
Terra
Lionhartt
Terra
4,941
647
0
3,288
17,199
17,682
0
1,340
14,822
40,990
1,082
L
Zhong Kui
MaestroFaz
Zhong Kui
10,230
955
0
4,976
10,817
8,079
0
2,480
8,207
35,367
1,666
L
Izanami
Triksy-_-
Izanami
6,607
4,305
0
1,385
7,701
3,347
0
1,804
5,897
0
67,077
W
6,210
785
324
3,669
7,808
3,931
379
4,742
3,066
67,548
962
L
Scylla
Zerfenus
Scylla
3,299
221
0
500
6,175
2,222
21
3,654
2,189
39,494
1,077
L
3,463
1,751
0
1,714
10,487
4,605
0
1,786
8,523
0
51,129
W
4,033
857
0
2,405
12,508
8,873
232
4,065
8,443
24,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
33,821
412
Minions Killed
415
0
Camps Cleared
0
1,316,501
Distance Traveled
1,174,307
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,548
504
87
7
0
261,708
1
W
Surtr
9,013
693
79
6
0
239,464
2
W
Nemesis
7,379
568
93
7
0
304,489
0
L
Terra
7,177
552
91
7
0
224,518
1
L
Zhong Kui
6,233
479
54
4
0
227,140
5
L
Izanami
6,814
524
121
9
0
228,198
0
W
Ra
8,429
648
117
9
0
237,101
1
L
Scylla
6,999
538
70
5
0
228,865
0
L
Ne Zha
6,598
508
79
6
0
265,586
1
W
Ymir
6,759
520
36
3
0
273,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role