Player Matchup

Cerberus
Cerberus
Grimance309
Cerberus
Level 49
God Stats
4W - 8L
1,444 SR
Queue Stats
74W - 82L
1,447 Elo+
Party 3
Nemesis
Nemesis
Link16
Nemesis
Level 112
God Stats
6W - 8L
1,393 SR
Queue Stats
70W - 65L
1,443 Elo+
Party 3
Hades
Hades
Mahdi733
Hades
Level 28
God Stats
1W - 6L
1,294 SR
Queue Stats
27W - 49L
1,265 Elo+
Party 1
Apollo
Apollo
Riley10zz
Apollo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 110L
1,448 Elo+
Party 3
Achilles
Achilles
SHiNiKi9585
Achilles
Level 34
God Stats
14W - 20L
1,500 SR
Queue Stats
108W - 128L
1,193 Elo+
Party 1
Team Averages
Level 63
1,426 SR
1,359 Elo+

VS

Team Averages
Level 106
1,556 SR
1,458 Elo+
Cthulhu
Cthulhu
BigBrewster
Cthulhu
Level 52
God Stats
8W - 4L
1,834 SR
Queue Stats
99W - 102L
1,424 Elo+
Party 2
Sol
Sol
Xx_AiRyAvI_xX
Sol
Level 99
God Stats
9W - 12L
1,374 SR
Queue Stats
94W - 102L
1,431 Elo+
Party 2
Ra
Ra
arasri
Ra
Level 145
God Stats
4W - 6L
1,358 SR
Queue Stats
138W - 147L
1,448 Elo+
Party 2
Mulan
Mulan
countryboy71592
Mulan
Level 149
God Stats
30W - 25L
1,570 SR
Queue Stats
135W - 136L
1,516 Elo+
Solo
Thanatos
Thanatos
you drink taaka
Thanatos
Level 87
God Stats
24W - 23L
1,647 SR
Queue Stats
254W - 235L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grimance309
Cerberus
9
0 / 2 / 1
5,235
476
1,665
9,980
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Link16
Nemesis
11
1 / 1 / 0
5,511
501
3,891
10,190
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Hades
Mahdi733
Hades
10
0 / 2 / 0
5,064
460
1,592
6,660
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Riley10zz
Apollo
9
1 / 3 / 0
4,945
450
4,557
7,041
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
SHiNiKi9585
Achilles
11
0 / 0 / 0
5,553
505
2,503
8,585
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBrewster
Cthulhu
11
0 / 0 / 5
6,406
582
6,427
7,774
4,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 1
5,749
523
5,969
6,221
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
13
0 / 0 / 1
6,859
624
3,524
3,894
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 2
6,758
614
4,748
6,318
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
13
5 / 0 / 1
6,882
626
4,115
9,895
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
7
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBrewster
Cthulhu
0
0
5
2.5
L
Cerberus
Grimance309
Cerberus
0
2
1
0.25
L
Nemesis
Link16
Nemesis
1
1
0
1
L
Hades
Mahdi733
Hades
0
2
0
0
L
Apollo
Riley10zz
Apollo
1
3
0
0.33
L
Achilles
SHiNiKi9585
Achilles
0
0
0
0
W
2
2
1
1.25
W
Ra
0
0
1
0.5
W
0
0
2
1
W
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
24,783
42,456
Taken
34,102
23,191
Mitigated
16,280
10,125
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBrewster
Cthulhu
6,427
304
1,411
2,305
7,774
4,604
162
1,206
6,568
28,666
0
L
Cerberus
Grimance309
Cerberus
1,665
19
0
1,824
9,980
5,906
0
7,000
2,980
14,476
0
L
Nemesis
Link16
Nemesis
3,891
1,550
0
4,400
10,190
3,404
0
1,701
8,489
0
37,117
L
Hades
Mahdi733
Hades
1,592
87
80
1,722
6,660
2,625
0
2,080
4,441
29,632
0
L
Apollo
Riley10zz
Apollo
4,557
2,673
0
710
7,041
2,842
0
4,227
2,814
0
33,962
L
Achilles
SHiNiKi9585
Achilles
2,503
377
0
1,389
8,585
8,414
0
0
8,585
0
29,845
W
5,969
2,448
0
1,479
6,221
1,914
661
459
5,762
39,368
7,076
W
Ra
3,524
119
611
2,450
3,894
1,742
0
1,292
2,602
58,663
2,932
W
4,748
425
0
2,291
6,318
3,519
0
0
6,318
0
48,567
W
Thanatos
4,115
417
0
8,356
9,895
4,501
0
300
9,595
0
57,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
32,654
228
Minions Killed
408
0
Camps Cleared
0
1,131,807
Distance Traveled
1,135,926
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,406
582
40
4
0
227,694
2
L
Cerberus
5,235
476
16
1
0
213,067
5
L
Nemesis
5,511
501
64
6
0
264,357
2
L
Hades
5,064
460
52
5
0
211,827
0
L
Apollo
4,945
450
47
4
0
212,676
0
L
Achilles
5,553
505
49
4
0
229,880
0
W
Sol
5,749
523
76
7
0
214,783
0
W
Ra
6,859
624
100
9
0
230,529
0
W
Mulan
6,758
614
92
8
0
196,279
3
W
Thanatos
6,882
626
100
9
0
266,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role