Player Matchup

Scylla
Scylla
Andrespro383
Scylla
Level 48
God Stats
10W - 8L
1,549 SR
Queue Stats
356W - 355L
1,441 Elo+
Solo
Hou Yi
Hou Yi
DaBigCkilla
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 93L
1,598 Elo+
Solo
Set
Set
LaChavez51
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,226 Elo+
Solo
Aphrodite
Aphrodite
PUDSLAP31
Aphrodite
Level 64
God Stats
1W - 1L
1,678 SR
Queue Stats
255W - 253L
1,514 Elo+
Party 2
Cerberus
Cerberus
yuckytinderbox
Cerberus
Level 63
God Stats
1W - 1L
1,743 SR
Queue Stats
204W - 195L
1,482 Elo+
Party 2
Team Averages
Level 45
1,594 SR
1,452 Elo+

VS

Team Averages
Level 45
1,500 SR
1,577 Elo+
Nike
Nike
Bing Rewards478
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,485 Elo+
Solo
Cerberus
Cerberus
IBeBlazin317
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 155L
1,505 Elo+
Party 3
Rama
Rama
ToasterShowers
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,568 Elo+
Party 1
Poseidon
Poseidon
itz2sik
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,421 Elo+
Party 3
Yemoja
Yemoja
loikky123
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 2 / 6
8,462
769
14,265
8,103
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
13
1 / 5 / 4
7,302
664
10,573
12,254
5,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 3
7,133
648
5,764
10,430
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
PUDSLAP31
Aphrodite
14
2 / 3 / 5
7,493
681
5,305
11,858
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
15
3 / 2 / 6
8,999
818
13,980
15,083
18,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
9,611
874
15,844
21,286
15,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
IBeBlazin317
Cerberus
14
0 / 2 / 13
8,718
793
6,967
12,561
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 7
10,374
943
18,339
12,244
6,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
itz2sik
Poseidon
13
3 / 3 / 6
8,687
790
8,629
9,781
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
loikky123
Yemoja
15
0 / 1 / 11
8,974
816
3,479
9,788
7,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
10
Kills
18
18
Deaths
10
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
6
3
W
6
2
9
5.25
L
Hou Yi
1
5
4
0.6
W
Cerberus
IBeBlazin317
Cerberus
0
2
13
3.25
L
1
6
3
0.42
L
Aphrodite
PUDSLAP31
Aphrodite
2
3
5
1.5
W
9
2
7
6.25
W
Poseidon
itz2sik
Poseidon
3
3
6
2
W
Yemoja
loikky123
Yemoja
0
1
11
5.5
L
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,887
Damage
53,258
57,728
Taken
65,660
42,535
Mitigated
46,349
22,424
Healing
30,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,265
999
872
914
8,103
3,885
0
1,929
6,174
29,811
553
W
15,844
699
1,893
6,510
21,286
15,850
0
6,379
14,907
0
24,493
L
Hou Yi
10,573
4,757
676
1,001
12,254
5,794
0
1,823
10,431
0
21,091
W
Cerberus
IBeBlazin317
Cerberus
6,967
283
2,884
4,905
12,561
11,977
274
7,535
5,026
12,265
0
L
5,764
1,213
0
72
10,430
6,060
0
3,878
6,552
0
10,938
L
Aphrodite
PUDSLAP31
Aphrodite
5,305
664
7,056
6,267
11,858
7,806
0
4,528
7,330
11,508
0
W
18,339
15,386
122
2,475
12,244
6,567
539
6,550
5,694
0
41,094
W
Poseidon
itz2sik
Poseidon
8,629
941
453
830
9,781
4,169
468
5,770
4,011
20,265
1,347
W
Yemoja
loikky123
Yemoja
3,479
639
7,857
3,051
9,788
7,786
129
5,698
4,090
7,400
793
L
Cerberus
13,980
219
854
4,712
15,083
18,990
0
6,601
8,482
20,408
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
46,364
118
Minions Killed
140
0
Camps Cleared
0
1,064,976
Distance Traveled
1,052,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,462
769
41
4
0
221,993
0
W
Nike
9,611
874
16
1
0
198,413
0
L
Hou Yi
7,302
664
16
1
0
214,492
0
W
Cerberus
8,718
793
24
2
0
222,256
0
L
Set
7,133
648
10
1
0
217,874
0
L
Aphrodite
7,493
681
15
1
0
192,255
0
W
Rama
10,374
943
58
5
0
185,662
0
W
Poseidon
8,687
790
30
3
0
221,166
0
W
Yemoja
8,974
816
12
1
0
225,389
0
L
Cerberus
8,999
818
36
3
0
218,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role