Player Matchup

King Arthur
King Arthur
Silver II
DumbsterBabies
King Arthur
Silver II
Level 120
God Stats
10W - 9L
1,515 SR
Queue Stats
185W - 192L
1,264 MMR
Solo
Janus
Janus
Bronze III
EchoJulio
Janus
Bronze III
Level 106
God Stats
1W - 2L
1,420 SR
Queue Stats
48W - 60L
1,279 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
NickiEnvyK
Aphrodite
Bronze IV
Level 53
God Stats
0W - 4L
1,197 SR
Queue Stats
14W - 38L
1,259 MMR
Party 2
Danzaburou
Danzaburou
Silver I
XoGHOSTR1DERoX
Danzaburou
Silver I
Level 213
God Stats
21W - 20L
1,629 SR
Queue Stats
403W - 425L
1,286 MMR
Solo
Da Ji
Da Ji
Bronze IV
presyinatesi
Da Ji
Bronze IV
Level 55
God Stats
1W - 4L
1,228 SR
Queue Stats
14W - 33L
1,259 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,398 SR
1,269 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,542 SR
1,272 MMR
Ra
Ra
Bronze III
DownsyndromeKed
Ra
Bronze III
Level 129
God Stats
1W - 2L
1,513 SR
Queue Stats
21W - 36L
1,358 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
cloudy-king83
Erlang Shen
Silver III
Level 60
God Stats
2W - 0L
1,537 SR
Queue Stats
134W - 158L
1,242 MMR
Solo
Neith
Neith
Gold IV
nickibones
Neith
Gold IV
Level 48
God Stats
2W - 4L
1,508 SR
Queue Stats
20W - 44L
1,256 MMR
Solo
Bastet
Bastet
Silver I
obalty
Bastet
Silver I
Level 146
God Stats
32W - 22L
1,651 SR
Queue Stats
159W - 169L
1,249 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
scorpio_fighter6
Kumbhakarna
Silver I
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 390L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DumbsterBabies
King Arthur
20
7 / 2 / 7
13,524
588
24,860
27,845
32,363
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
EchoJulio
Janus
19
6 / 3 / 5
11,779
512
12,356
16,640
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
NickiEnvyK
Aphrodite
11
0 / 2 / 5
9,355
407
4,260
11,904
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XoGHOSTR1DERoX
Danzaburou
19
9 / 3 / 6
13,145
572
23,821
22,422
11,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 1
8,401
365
8,452
12,319
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChernobogAwilixBacchusAnubisNe Zha

VS

Bans
Ao KuangOsirisArtioSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
10,350
450
15,759
17,792
8,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
cloudy-king83
Erlang Shen
19
0 / 5 / 2
11,627
506
5,169
20,647
20,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
4 / 5 / 4
12,857
559
13,066
16,985
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
obalty
Bastet
18
5 / 5 / 4
11,267
490
15,434
23,202
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
scorpio_fighter6
Kumbhakarna
17
3 / 2 / 8
11,409
496
8,950
26,809
36,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
23
Kills
15
15
Deaths
23
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
King Arthur
DumbsterBabies
King Arthur
7
2
7
5.25
L
Janus
EchoJulio
Janus
6
3
5
2.83
L
Aphrodite
NickiEnvyK
Aphrodite
0
2
5
1.25
L
Danzaburou
XoGHOSTR1DERoX
Danzaburou
9
3
6
4
W
Erlang Shen
cloudy-king83
Erlang Shen
0
5
2
0.2
W
Neith
4
5
4
1.2
W
Bastet
obalty
Bastet
5
5
4
1.4
L
1
5
1
0.3
W
Kumbhakarna
scorpio_fighter6
Kumbhakarna
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,749
Damage
58,378
91,130
Taken
105,435
68,935
Mitigated
85,425
25,012
Healing
32,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,759
856
1,145
5,464
17,792
8,617
310
2,656
14,904
85,096
0
L
King Arthur
DumbsterBabies
King Arthur
24,860
3,258
0
3,962
27,845
32,363
92
5,755
21,946
1,950
111,669
L
Janus
EchoJulio
Janus
12,356
440
100
3,140
16,640
7,700
310
6,188
10,288
96,938
0
L
Aphrodite
NickiEnvyK
Aphrodite
4,260
536
3,229
6,827
11,904
10,666
0
3,955
7,872
18,590
0
L
Danzaburou
XoGHOSTR1DERoX
Danzaburou
23,821
9,252
0
6,449
22,422
11,919
1,098
4,605
17,727
0
123,104
W
Erlang Shen
cloudy-king83
Erlang Shen
5,169
3,090
0
6,970
20,647
20,313
933
1,714
18,871
0
83,654
W
Neith
13,066
5,186
0
4,397
16,985
8,859
3,587
1,346
15,599
0
104,628
W
Bastet
obalty
Bastet
15,434
3,909
0
10,429
23,202
11,084
99
4,543
18,379
0
94,643
L
8,452
1,688
0
1,305
12,319
6,287
0
3,313
9,006
0
39,264
W
Kumbhakarna
scorpio_fighter6
Kumbhakarna
8,950
1,033
0
4,087
26,809
36,552
0
6,957
19,495
46,263
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
57,510
539
Minions Killed
628
0
Camps Cleared
0
1,865,809
Distance Traveled
2,076,531
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,350
450
115
5
0
433,275
0
L
King Arthur
13,524
588
145
6
0
423,428
2
L
Janus
11,779
512
155
7
0
420,990
0
L
Aphrodite
9,355
407
22
1
0
289,296
0
L
Danzaburou
13,145
572
167
7
0
422,177
5
W
Erlang Shen
11,627
506
155
7
0
400,576
0
W
Neith
12,857
559
172
7
0
369,985
2
W
Bastet
11,267
490
125
5
0
479,835
5
L
Da Ji
8,401
365
50
2
0
309,918
0
W
Kumbhakarna
11,409
496
61
3
0
392,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role