Player Matchup

Atlas
Atlas
Silver III
JoeBiron69
Atlas
Silver III
Level 84
God Stats
1W - 0L
1,634 SR
Queue Stats
9W - 15L
1,366 MMR
Solo
Bakasura
Bakasura
Gold V
Jubaccca23
Bakasura
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,353 MMR
Solo
Sol
Sol
Gold II
MoneySynboi
Sol
Gold II
Level 151
God Stats
25W - 19L
1,322 SR
Queue Stats
547W - 562L
1,404 MMR
Solo
Freya
Freya
Gold III
YoungFatthew
Freya
Gold III
Level 105
God Stats
2W - 2L
1,654 SR
Queue Stats
190W - 192L
1,370 MMR
Solo
Amaterasu
Amaterasu
Gold II
iincheWey23
Amaterasu
Gold II
Level 157
God Stats
9W - 3L
2,024 SR
Queue Stats
157W - 151L
1,393 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,627 SR
1,377 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,538 SR
1,435 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
Drexkzo
Xbalanque
Silver III
Level 114
God Stats
3W - 5L
1,371 SR
Queue Stats
70W - 72L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Kaitomaru
Sun Wukong
Bronze III
Level 147
God Stats
9W - 2L
1,817 SR
Queue Stats
63W - 55L
1,367 MMR
Party 1
Thoth
Thoth
Bronze III
KhazirZA
Thoth
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
5
0 / 1 / 0
3,494
582
2,298
6,515
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jubaccca23
Bakasura
7
0 / 0 / 0
3,759
627
1,736
4,648
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
2 / 0 / 0
4,673
779
2,374
3,887
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 1 / 0
3,669
612
3,269
3,197
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
iincheWey23
Amaterasu
7
0 / 2 / 0
4,078
680
2,230
6,317
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThanatosAresBacchusRavana

VS

Bans
OlorunKuzenboSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 0 / 1
3,868
645
3,749
4,991
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
 
Fafnir
6
0 / 0 / 2
3,412
569
2,556
5,876
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Drexkzo
Xbalanque
6
1 / 0 / 0
3,520
587
3,363
4,525
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Kaitomaru
Sun Wukong
7
1 / 0 / 1
4,031
672
2,947
3,787
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
KhazirZA
Thoth
3
0 / 2 / 0
2,860
477
1,052
1,824
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
1
2.5
L
Fafnir
 
Fafnir
0
0
2
1
L
Xbalanque
Drexkzo
Xbalanque
1
0
0
1
W
Atlas
0
1
0
0
W
Bakasura
Jubaccca23
Bakasura
0
0
0
0
L
Sun Wukong
Kaitomaru
Sun Wukong
1
0
1
1.5
L
Thoth
KhazirZA
Thoth
0
2
0
0
W
2
0
0
2
W
0
1
0
0
W
Amaterasu
iincheWey23
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,907
Damage
13,667
24,564
Taken
21,003
10,148
Mitigated
9,392
10,814
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,749
895
0
1,545
4,991
1,427
0
1,624
3,289
0
20,134
L
Fafnir
 
Fafnir
2,556
753
0
2,706
5,876
3,648
0
2,346
3,008
7,402
0
L
Xbalanque
Drexkzo
Xbalanque
3,363
1,066
0
1,682
4,525
1,263
0
2,350
1,852
0
20,255
W
Atlas
2,298
1,071
0
1,640
6,515
3,294
0
1,156
5,107
9,453
0
W
Bakasura
Jubaccca23
Bakasura
1,736
818
0
2,822
4,648
1,630
0
303
4,310
0
16,172
L
Sun Wukong
Kaitomaru
Sun Wukong
2,947
1,008
0
1,398
3,787
2,552
0
0
3,426
0
21,257
L
Thoth
KhazirZA
Thoth
1,052
289
0
225
1,824
502
0
800
1,024
4,499
0
W
2,374
1,242
0
2,326
3,887
1,056
614
1,052
2,835
21,039
6,847
W
3,269
1,162
0
1,040
3,197
995
0
625
2,387
19,809
1,611
W
Amaterasu
iincheWey23
Amaterasu
2,230
803
0
2,986
6,317
3,173
0
0
5,965
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
17,691
172
Minions Killed
116
0
Camps Cleared
0
563,617
Distance Traveled
521,071
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,868
645
33
6
0
134,484
0
L
Fafnir
3,412
569
8
1
0
113,776
0
L
Xbalanque
3,520
587
29
5
0
121,742
1
W
Atlas
3,494
582
8
1
0
120,818
0
W
Bakasura
3,759
627
40
7
0
129,862
0
L
Sun Wukong
4,031
672
40
7
0
102,499
0
L
Thoth
2,860
477
6
1
0
48,570
0
W
Sol
4,673
779
57
10
0
94,818
0
W
Freya
3,669
612
33
6
0
105,261
0
W
Amaterasu
4,078
680
34
6
0
112,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role