Player Matchup

Chaac
Chaac
ElCuCuY2163597
Chaac
Level 25
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 2
Medusa
Medusa
OniD7
Medusa
Level 28
God Stats
2W - 6L
1,347 SR
Queue Stats
64W - 84L
1,234 Elo+
Party 3
Merlin
Merlin
PandaceExpress
Merlin
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
38W - 43L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
oXVWo
Ao Kuang
Level 109
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2
Bacchus
Bacchus
rosaritoo_
Bacchus
Level 36
God Stats
16W - 29L
1,340 SR
Queue Stats
31W - 53L
1,248 Elo+
Party 3
Team Averages
Level 49
1,378 SR
1,367 Elo+

VS

Team Averages
Level 86
1,679 SR
1,434 Elo+
Nike
Nike
GameOver2s2p
Nike
Level 145
God Stats
3W - 3L
1,555 SR
Queue Stats
200W - 207L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Madness3441
Cthulhu
Level 37
God Stats
5W - 5L
1,421 SR
Queue Stats
16W - 30L
1,375 Elo+
Solo
Thanatos
Thanatos
N0N4P
Thanatos
Level 72
God Stats
38W - 24L
1,640 SR
Queue Stats
155W - 136L
1,479 Elo+
Solo
Charybdis
Charybdis
RyzeXI-
Charybdis
Level 46
God Stats
13W - 13L
1,935 SR
Queue Stats
203W - 225L
1,420 Elo+
Party 1
Tiamat
Tiamat
Te_Tane
Tiamat
Level 129
God Stats
3W - 1L
1,845 SR
Queue Stats
240W - 244L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,275
515
5,600
12,192
9,023
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
OniD7
Medusa
13
3 / 8 / 0
7,911
440
9,202
15,059
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 2
9,525
529
6,764
7,317
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
oXVWo
Ao Kuang
12
2 / 5 / 0
7,892
438
3,547
13,023
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
rosaritoo_
Bacchus
12
0 / 6 / 4
7,827
435
4,234
19,628
16,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,122
562
4,259
11,946
7,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Madness3441
Cthulhu
16
3 / 1 / 11
9,416
523
8,464
12,782
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
N0N4P
Thanatos
16
12 / 1 / 5
10,963
609
12,871
16,055
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RyzeXI-
Charybdis
17
6 / 2 / 8
10,145
564
17,386
13,909
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Te_Tane
Tiamat
17
2 / 2 / 4
10,094
561
4,136
8,523
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
25
25
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
2
2
4
2
W
Cthulhu
Madness3441
Cthulhu
3
1
11
8.5
W
Thanatos
N0N4P
Thanatos
12
1
5
14.5
L
Medusa
OniD7
Medusa
3
8
0
0.38
L
1
2
2
1
W
Charybdis
RyzeXI-
Charybdis
6
2
8
5
W
Tiamat
Te_Tane
Tiamat
2
2
4
2
L
Ao Kuang
oXVWo
Ao Kuang
2
5
0
0.4
L
Bacchus
rosaritoo_
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
47,116
67,219
Taken
63,215
38,433
Mitigated
34,179
14,420
Healing
31,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,600
466
0
1,757
12,192
9,023
575
825
11,337
0
55,699
W
4,259
145
0
3,029
11,946
7,062
198
1,249
10,659
0
45,872
W
Cthulhu
Madness3441
Cthulhu
8,464
726
298
4,885
12,782
8,552
1,184
3,370
9,377
46,332
1,513
W
Thanatos
N0N4P
Thanatos
12,871
3,384
0
16,001
16,055
7,223
1,184
3,765
11,988
0
79,325
L
Medusa
OniD7
Medusa
9,202
2,839
0
2,503
15,059
5,279
591
2,870
12,189
0
54,578
L
6,764
165
0
822
7,317
2,803
0
2,320
4,986
53,850
1,457
W
Charybdis
RyzeXI-
Charybdis
17,386
9,333
0
5,684
13,909
5,592
3,075
2,332
11,549
0
101,664
W
Tiamat
Te_Tane
Tiamat
4,136
601
0
1,813
8,523
5,750
671
3,734
4,338
66,145
0
L
Ao Kuang
oXVWo
Ao Kuang
3,547
839
197
2,069
13,023
4,363
0
1,037
11,986
30,398
1,693
L
Bacchus
rosaritoo_
Bacchus
4,234
500
1,712
5,360
19,628
16,965
79
5,454
14,136
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
50,740
374
Minions Killed
529
0
Camps Cleared
0
1,680,344
Distance Traveled
1,774,533
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,275
515
103
6
0
361,604
0
W
Nike
10,122
562
73
4
0
310,217
3
W
Cthulhu
9,416
523
79
4
0
373,427
0
W
Thanatos
10,963
609
108
6
0
401,461
0
L
Medusa
7,911
440
82
5
0
299,131
0
L
Merlin
9,525
529
115
6
0
305,014
5
W
Charybdis
10,145
564
142
8
0
325,444
0
W
Tiamat
10,094
561
127
7
0
363,984
5
L
Ao Kuang
7,892
438
56
3
0
361,175
0
L
Bacchus
7,827
435
18
1
0
353,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role