Player Matchup

Anubis
Anubis
FDBP CosbyJr
Anubis
Level 65
God Stats
2W - 5L
1,285 SR
Queue Stats
29W - 34L
1,420 Elo+
Party 1
Cerberus
Cerberus
FDBP JOSHY
Cerberus
Level 84
God Stats
10W - 9L
1,653 SR
Queue Stats
34W - 42L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
FDBP Ricardo
Danzaburou
Level 49
God Stats
34W - 24L
1,576 SR
Queue Stats
70W - 69L
1,421 Elo+
Party 1
Team Averages
Level 66
1,504 SR
1,421 Elo+

VS

Team Averages
Level 67
1,574 SR
1,440 Elo+
Fenrir
Fenrir
Absolute10k
Fenrir
Level 65
God Stats
5W - 8L
1,405 SR
Queue Stats
109W - 106L
1,396 Elo+
Solo
Medusa
Medusa
AquaThor94
Medusa
Level 68
God Stats
50W - 35L
1,597 SR
Queue Stats
541W - 543L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Sikzzlokin
Cthulhu
Level 68
God Stats
2W - 1L
1,718 SR
Queue Stats
148W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 1 / 6
9,972
665
12,191
10,805
6,344
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
FDBP JOSHY
Cerberus
16
3 / 0 / 8
10,265
684
8,059
12,454
13,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Danzaburou
FDBP Ricardo
Danzaburou
16
4 / 1 / 6
10,610
707
9,615
12,503
6,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 6 / 0
8,626
575
9,133
12,618
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
AquaThor94
Medusa
15
0 / 2 / 1
9,644
643
10,750
10,830
3,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Sikzzlokin
Cthulhu
14
1 / 4 / 0
9,411
627
11,023
16,302
17,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
0
0.17
L
Medusa
AquaThor94
Medusa
0
2
1
0.25
W
Anubis
5
1
6
8
W
Cerberus
FDBP JOSHY
Cerberus
3
0
8
7
W
Danzaburou
FDBP Ricardo
Danzaburou
4
1
6
7
L
Cthulhu
Sikzzlokin
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
30,906
35,762
Taken
39,750
26,080
Mitigated
26,584
12,558
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,133
885
0
763
12,618
5,670
0
7,093
5,522
0
22,009
L
Medusa
AquaThor94
Medusa
10,750
4,599
0
1,631
10,830
3,685
24
5,480
5,322
0
58,242
W
Anubis
12,191
314
668
3,102
10,805
6,344
0
2,703
7,922
33,962
0
W
Cerberus
FDBP JOSHY
Cerberus
8,059
562
0
3,135
12,454
13,358
0
3,860
8,280
27,124
0
W
Danzaburou
FDBP Ricardo
Danzaburou
9,615
5,626
0
5,653
12,503
6,378
93
4,051
8,230
0
54,038
L
Cthulhu
Sikzzlokin
Cthulhu
11,023
569
61
1,621
16,302
17,229
0
7,880
8,352
33,332
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
27,681
189
Minions Killed
181
0
Camps Cleared
0
814,234
Distance Traveled
807,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,626
575
27
2
0
259,181
0
L
Medusa
9,644
643
96
6
0
288,217
0
W
Anubis
9,972
665
40
3
0
264,399
0
W
Cerberus
10,265
684
73
5
0
290,021
0
W
Danzaburou
10,610
707
76
5
0
259,814
0
L
Cthulhu
9,411
627
58
4
0
259,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role