Player Matchup

Medusa
Medusa
Ander6870
Medusa
Level 65
God Stats
4W - 0L
1,399 SR
Queue Stats
13W - 7L
1,546 Elo+
Solo
Geb
Geb
Drew704
Geb
Level 107
God Stats
3W - 1L
1,617 SR
Queue Stats
13W - 19L
1,312 Elo+
Party 1
Loki
Loki
GR0GMAKEF1RE
Loki
Level 32
God Stats
53W - 29L
1,858 SR
Queue Stats
73W - 49L
1,527 Elo+
Solo
Scylla
Scylla
Mianooo
Scylla
Level 109
God Stats
6W - 5L
1,153 SR
Queue Stats
12W - 18L
1,286 Elo+
Party 1
Mulan
Mulan
TEAMBLACK5287
Mulan
Level 67
God Stats
100W - 69L
1,583 SR
Queue Stats
360W - 321L
1,542 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,443 Elo+

VS

Team Averages
Level 85
1,554 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
chavillegas
Sol
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
199W - 219L
1,525 Elo+
Solo
Nu Wa
Nu Wa
okNolan
Nu Wa
Level 64
God Stats
14W - 8L
1,619 SR
Queue Stats
244W - 226L
1,511 Elo+
Solo
Bacchus
Bacchus
pgz9999
Bacchus
Level 46
God Stats
0W - 2L
1,358 SR
Queue Stats
92W - 114L
1,442 Elo+
Solo
Heimdallr
Heimdallr
xMrsSmith04x
Heimdallr
Level 120
God Stats
1W - 1L
1,556 SR
Queue Stats
139W - 115L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ander6870
Medusa
11
0 / 2 / 0
5,962
497
5,935
8,140
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
11
0 / 1 / 3
6,236
520
3,077
7,214
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 0 / 1
7,920
660
9,922
10,922
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Mianooo
Scylla
11
1 / 0 / 3
6,292
524
4,750
3,343
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,138
595
5,157
10,495
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 0
6,053
504
2,083
10,540
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,110
509
3,224
8,960
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
okNolan
Nu Wa
12
1 / 2 / 0
6,635
553
6,872
7,337
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pgz9999
Bacchus
9
0 / 2 / 1
5,662
472
4,573
11,715
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
xMrsSmith04x
Heimdallr
12
0 / 1 / 2
6,923
577
5,061
8,075
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
Medusa
Ander6870
Medusa
0
2
0
0
W
Geb
0
1
3
1.5
W
8
0
1
8.5
W
Scylla
Mianooo
Scylla
1
0
3
2.5
W
2
0
1
2.5
L
0
4
0
0
L
Nu Wa
okNolan
Nu Wa
1
2
0
0.5
L
Bacchus
pgz9999
Bacchus
0
2
1
0.25
L
Heimdallr
xMrsSmith04x
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
21,813
40,114
Taken
46,627
19,385
Mitigated
24,548
13,312
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,083
870
0
7,196
10,540
4,536
0
612
9,928
0
49,190
W
Medusa
Ander6870
Medusa
5,935
2,952
0
1,230
8,140
3,341
0
919
7,179
0
49,454
W
Geb
3,077
234
0
1,833
7,214
4,688
0
2,998
4,080
21,544
0
W
9,922
3,110
0
5,157
10,922
4,264
0
3,121
7,554
0
74,933
W
Scylla
Mianooo
Scylla
4,750
358
0
479
3,343
1,060
637
1,860
1,299
41,649
98
W
5,157
499
0
4,613
10,495
6,032
0
4,386
5,617
0
64,043
L
3,224
897
0
2,857
8,960
3,098
0
3,727
5,233
44,391
232
L
Nu Wa
okNolan
Nu Wa
6,872
1,750
0
1,824
7,337
2,292
0
0
7,337
48,594
0
L
Bacchus
pgz9999
Bacchus
4,573
215
0
3,891
11,715
11,206
0
2,956
8,759
19,684
1,975
L
Heimdallr
xMrsSmith04x
Heimdallr
5,061
2,081
0
3,826
8,075
3,416
199
482
7,593
0
58,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
31,383
397
Minions Killed
393
0
Camps Cleared
0
1,252,712
Distance Traveled
1,114,440
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,053
504
76
6
0
242,723
1
W
Medusa
5,962
497
87
7
0
253,536
0
W
Geb
6,236
520
28
2
0
239,702
0
W
Loki
7,920
660
105
9
0
296,927
0
W
Scylla
6,292
524
71
6
0
232,684
2
W
Mulan
7,138
595
106
9
0
229,863
2
L
Sol
6,110
509
94
8
0
207,820
4
L
Nu Wa
6,635
553
95
8
0
213,597
0
L
Bacchus
5,662
472
26
2
0
248,192
1
L
Heimdallr
6,923
577
102
9
0
202,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role