Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Gr3g Got game
Loki
Level 120
God Stats
4W - 9L
1,499 SR
Queue Stats
233W - 205L
1,477 Elo+
Party 2
Kali
Kali
IAmTheBoxGhosst
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 124L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
anthonyar13
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,416 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,473 Elo+

VS

Team Averages
Level 80
1,481 SR
1,442 Elo+
Sylvanus
Sylvanus
CODY1977
Sylvanus
Level 59
God Stats
3W - 0L
1,824 SR
Queue Stats
256W - 266L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
JamesBomb1
Cernunnos
Level 49
God Stats
3W - 6L
1,282 SR
Queue Stats
206W - 217L
1,433 Elo+
Party 1
Chronos
Chronos
JotunnsWill
Chronos
Level 153
God Stats
2W - 0L
1,762 SR
Queue Stats
104W - 109L
1,517 Elo+
Solo
Fenrir
Fenrir
KingDizzy924324
Fenrir
Level 66
God Stats
1W - 0L
1,255 SR
Queue Stats
17W - 29L
1,342 Elo+
Solo
King Arthur
King Arthur
key-deceptive375
King Arthur
Level 73
God Stats
4W - 2L
1,283 SR
Queue Stats
129W - 116L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 2 / 8
9,577
737
13,222
27,437
27,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
15
2 / 6 / 8
8,825
679
7,979
20,562
31,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
6 / 3 / 6
9,366
720
14,689
12,995
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 6 / 6
8,257
635
6,355
12,118
6,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
anthonyar13
Ix Chel
5
0 / 1 / 2
6,383
491
644
1,274
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CODY1977
Sylvanus
16
1 / 1 / 16
10,055
773
6,571
9,908
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
JamesBomb1
Cernunnos
19
5 / 3 / 13
11,469
882
21,906
12,465
7,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
JotunnsWill
Chronos
19
6 / 0 / 11
11,300
869
11,375
13,326
8,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 7 / 9
8,682
668
9,227
12,550
6,832
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
key-deceptive375
King Arthur
18
6 / 3 / 11
10,899
838
15,530
16,649
21,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
14
Kills
18
18
Deaths
14
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
2
8
4.5
L
Sobek
 
Sobek
2
6
8
1
W
Sylvanus
CODY1977
Sylvanus
1
1
16
9
L
6
3
6
3
L
1
6
6
0.67
W
Cernunnos
JamesBomb1
Cernunnos
5
3
13
3.83
W
Chronos
JotunnsWill
Chronos
6
0
11
11.5
W
0
7
9
0.64
L
Ix Chel
anthonyar13
Ix Chel
0
1
2
1
W
King Arthur
key-deceptive375
King Arthur
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
64,609
74,386
Taken
64,898
73,256
Mitigated
52,719
28,346
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,222
2,420
1,477
16,037
27,437
27,626
0
6,489
20,948
0
25,534
L
Sobek
 
Sobek
7,979
367
864
3,205
20,562
31,838
0
4,421
16,141
14,086
0
W
Sylvanus
CODY1977
Sylvanus
6,571
2,047
11,427
4,672
9,908
8,626
319
1,141
8,767
11,638
0
L
14,689
1,862
964
2,759
12,995
7,058
0
5,125
7,870
0
33,512
L
6,355
1,180
1,247
1,579
12,118
6,258
0
2,738
9,380
0
17,464
W
Cernunnos
JamesBomb1
Cernunnos
21,906
10,606
999
1,167
12,465
7,589
2,268
1,779
10,686
0
51,792
W
Chronos
JotunnsWill
Chronos
11,375
5,656
1,215
2,543
13,326
8,460
2,113
1,240
12,086
31,957
373
W
9,227
1,637
881
1,170
12,550
6,832
1,990
2,566
9,984
0
15,251
L
Ix Chel
anthonyar13
Ix Chel
644
0
27
187
1,274
476
0
275
999
1,031
0
W
King Arthur
key-deceptive375
King Arthur
15,530
852
511
1,689
16,649
21,212
165
1,897
14,752
3,516
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
52,405
104
Minions Killed
143
0
Camps Cleared
0
949,671
Distance Traveled
1,255,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,577
737
39
3
0
247,005
0
L
Sobek
8,825
679
15
1
0
238,656
0
W
Sylvanus
10,055
773
6
0
0
230,962
0
L
Loki
9,366
720
29
2
0
255,129
0
L
Kali
8,257
635
21
2
0
184,933
0
W
Cernunnos
11,469
882
64
5
0
218,235
0
W
Chronos
11,300
869
50
4
0
288,587
0
W
Fenrir
8,682
668
13
1
0
243,285
0
L
Ix Chel
6,383
491
0
0
0
23,948
0
W
King Arthur
10,899
838
10
1
0
274,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role