Player Matchup

Ix Chel
Ix Chel
Gold IV
Almightyloh
Ix Chel
Gold IV
Level 109
God Stats
9W - 7L
1,637 SR
Queue Stats
325W - 327L
1,438 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
EspeonBons
Ao Kuang
Gold IV
Level 164
God Stats
20W - 12L
1,700 SR
Queue Stats
108W - 106L
1,457 MMR
Solo
Rama
Rama
Gold V
KutthroatBill
Rama
Gold V
Level 122
God Stats
4W - 4L
1,734 SR
Queue Stats
108W - 115L
1,538 MMR
Party 1
Mulan
Mulan
Silver II
Nitromersol
Mulan
Silver II
Level 147
God Stats
6W - 8L
1,623 SR
Queue Stats
102W - 112L
1,333 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
azfIvme-
Ah Puch
Gold IV
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
202W - 206L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,666 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,530 SR
1,441 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver IV
Arzeku
Bacchus
Silver IV
Level 101
God Stats
1W - 0L
1,293 SR
Queue Stats
6W - 6L
1,423 MMR
Solo
Jormungandr
Jormungandr
Gold II
KeepAnEyxOut
Jormungandr
Gold II
Level 202
God Stats
76W - 48L
1,641 SR
Queue Stats
169W - 171L
1,425 MMR
Solo
Loki
Loki
Gold IV
MisTickR
Loki
Gold IV
Level 170
God Stats
3W - 4L
1,462 SR
Queue Stats
83W - 85L
1,402 MMR
Party 2
Freya
Freya
Gold III
WadeWilson099
Freya
Gold III
Level 96
God Stats
3W - 2L
1,754 SR
Queue Stats
330W - 337L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Almightyloh
Ix Chel
11
0 / 1 / 3
6,543
467
5,237
12,621
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ao Kuang
EspeonBons
Ao Kuang
12
3 / 5 / 0
6,630
474
4,596
15,116
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 0 / 2
7,517
537
6,479
8,424
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
6,822
487
4,000
9,633
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
azfIvme-
Ah Puch
12
0 / 1 / 0
6,638
474
5,561
6,159
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinErlang ShenBake KujiraAgni

VS

Bans
BellonaMedusaCharonOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 0
6,971
498
3,055
7,487
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Arzeku
Bacchus
10
0 / 3 / 2
6,632
474
6,600
12,232
11,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
KeepAnEyxOut
Jormungandr
14
2 / 0 / 2
9,347
668
6,939
8,658
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
3 / 1 / 2
7,668
548
6,619
10,470
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,579
541
8,344
8,941
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
L
Ix Chel
Almightyloh
Ix Chel
0
1
3
1.5
W
Bacchus
Arzeku
Bacchus
0
3
2
0.33
L
Ao Kuang
EspeonBons
Ao Kuang
3
5
0
0.6
W
Jormungandr
KeepAnEyxOut
Jormungandr
2
0
2
3
L
1
0
2
2
W
Loki
3
1
2
4
L
1
1
0
1
W
2
0
3
3.5
L
Ah Puch
azfIvme-
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
31,557
51,953
Taken
47,788
25,119
Mitigated
27,171
21,442
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,055
1,761
0
2,933
7,487
2,389
0
2,078
5,409
0
45,607
L
Ix Chel
Almightyloh
Ix Chel
5,237
702
1,997
6,657
12,621
8,351
0
6,293
6,140
28,126
0
W
Bacchus
Arzeku
Bacchus
6,600
623
0
4,049
12,232
11,198
0
2,996
9,194
23,608
1,011
L
Ao Kuang
EspeonBons
Ao Kuang
4,596
1,118
0
2,453
15,116
5,823
0
3,638
11,254
57,375
0
W
Jormungandr
KeepAnEyxOut
Jormungandr
6,939
1,924
0
3,649
8,658
5,853
171
397
7,806
80,993
2,180
L
6,479
5,197
0
5,244
8,424
3,013
81
2,120
6,304
0
70,758
W
Loki
6,619
1,578
0
4,817
10,470
3,962
84
3,281
7,153
0
67,668
L
4,000
624
0
3,449
9,633
5,624
47
5,096
4,537
0
50,199
W
8,344
2,476
0
3,045
8,941
3,769
711
6,574
2,367
50,898
0
L
Ah Puch
azfIvme-
Ah Puch
5,561
42
0
1,642
6,159
2,308
0
3,568
2,163
47,586
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
38,197
428
Minions Killed
469
0
Camps Cleared
0
1,296,187
Distance Traveled
1,469,919
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,971
498
81
6
0
273,375
7
L
Ix Chel
6,543
467
42
3
0
274,267
0
W
Bacchus
6,632
474
31
2
0
297,076
3
L
Ao Kuang
6,630
474
78
6
0
292,027
2
W
Jormungandr
9,347
668
154
11
0
285,836
2
L
Rama
7,517
537
123
9
0
265,155
3
W
Loki
7,668
548
102
7
0
347,074
5
L
Mulan
6,822
487
98
7
0
227,130
0
W
Freya
7,579
541
101
7
0
266,558
0
L
Ah Puch
6,638
474
87
6
0
237,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role