Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dalladrion
Tyr
Level 119
God Stats
24W - 14L
1,695 SR
Queue Stats
79W - 53L
1,607 Elo+
Party 2
Artemis
Artemis
Strpan123
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 71L
1,568 Elo+
Party 2
Yu Huang
Yu Huang
dinosaurpa
Yu Huang
Level 147
God Stats
1W - 5L
1,237 SR
Queue Stats
339W - 319L
1,513 Elo+
Solo
Team Averages
Level 137
1,486 SR
1,537 Elo+

VS

Team Averages
Level 146
1,395 SR
1,481 Elo+
Nut
Nut
Atomic_Owie
Nut
Level 158
God Stats
1W - 1L
1,310 SR
Queue Stats
271W - 253L
1,552 Elo+
Party 3
Fenrir
Fenrir
Badwarmax
Fenrir
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
277W - 272L
1,513 Elo+
Party 3
Surtr
Surtr
BauCorreia
Surtr
Level 72
God Stats
2W - 0L
1,546 SR
Queue Stats
5W - 3L
1,372 Elo+
Party 1
Bacchus
Bacchus
Tiagaoo
Bacchus
Level 204
God Stats
2W - 3L
1,120 SR
Queue Stats
221W - 212L
1,491 Elo+
Party 1
Janus
Janus
specialu2
Janus
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 3 / 0
5,049
505
4,163
9,223
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
 
Yemoja
9
0 / 0 / 1
4,982
498
1,230
5,957
3,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
4,983
498
2,164
5,889
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Strpan123
Artemis
8
0 / 3 / 0
4,590
459
3,362
6,244
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
dinosaurpa
Yu Huang
10
0 / 2 / 0
5,421
542
1,945
4,863
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,571
557
4,462
4,258
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Badwarmax
Fenrir
11
4 / 0 / 2
5,885
589
4,294
7,131
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
11
3 / 1 / 0
6,912
691
4,694
7,920
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Tiagaoo
Bacchus
10
1 / 0 / 3
5,808
581
4,251
7,212
5,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
specialu2
Janus
11
0 / 0 / 3
5,825
583
2,122
4,663
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Yemoja
 
Yemoja
0
0
1
0.5
W
1
1
2
2
W
Fenrir
Badwarmax
Fenrir
4
0
2
5
W
Surtr
3
1
0
3
L
1
1
1
1.5
L
Artemis
Strpan123
Artemis
0
3
0
0
W
Bacchus
Tiagaoo
Bacchus
1
0
3
2.5
L
Yu Huang
dinosaurpa
Yu Huang
0
2
0
0
W
Janus
specialu2
Janus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
19,823
32,176
Taken
31,184
14,693
Mitigated
15,179
12,052
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,163
1,181
0
2,848
9,223
4,341
0
708
8,475
0
28,535
L
Yemoja
 
Yemoja
1,230
615
2,179
1,961
5,957
3,550
0
1,275
4,682
11,525
0
W
4,462
2,379
0
1,365
4,258
1,452
0
351
3,907
0
40,771
W
Fenrir
Badwarmax
Fenrir
4,294
1,375
0
4,263
7,131
2,935
66
354
6,777
0
39,841
W
Surtr
4,694
2,266
0
5,580
7,920
3,790
0
0
7,482
833
45,137
L
2,164
240
0
2,847
5,889
2,663
0
560
5,289
0
30,122
L
Artemis
Strpan123
Artemis
3,362
1,261
0
1,051
6,244
2,555
0
2,148
4,096
0
32,131
W
Bacchus
Tiagaoo
Bacchus
4,251
883
0
2,767
7,212
5,458
0
824
6,348
20,437
0
L
Yu Huang
dinosaurpa
Yu Huang
1,945
181
0
1,166
4,863
1,584
0
1,619
3,062
40,676
0
W
Janus
specialu2
Janus
2,122
229
0
1,198
4,663
1,544
0
1,646
3,017
41,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
30,001
257
Minions Killed
301
0
Camps Cleared
0
955,863
Distance Traveled
1,081,683
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,049
505
46
5
0
161,935
0
L
Yemoja
4,982
498
17
2
0
191,883
4
W
Nut
5,571
557
67
7
0
196,787
0
W
Fenrir
5,885
589
61
6
0
248,310
0
W
Surtr
6,912
691
75
8
0
191,620
0
L
Tyr
4,983
498
56
6
0
248,847
0
L
Artemis
4,590
459
52
5
0
182,564
0
W
Bacchus
5,808
581
14
1
0
215,832
0
L
Yu Huang
5,421
542
86
9
0
170,634
2
W
Janus
5,825
583
84
8
0
229,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role