Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ATXXI
Scylla
Level 43
God Stats
3W - 7L
1,500 SR
Queue Stats
268W - 293L
1,317 Elo+
Party 4
Surtr
Surtr
Lanez X 215
Surtr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Poseidon
Poseidon
Soggy69
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Ullr
Ullr
SoloSLammer
Ullr
Level 47
God Stats
19W - 30L
1,197 SR
Queue Stats
209W - 216L
1,482 Elo+
Solo
Team Averages
Level 42
1,439 SR
1,449 Elo+

VS

Team Averages
Level 67
1,598 SR
1,391 Elo+
Lancelot
Lancelot
 
Lancelot
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chilidog4
Geb
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,470 Elo+
Party 3
Surtr
Surtr
HOLYBOBR0S59
Surtr
Level 85
God Stats
7W - 1L
1,653 SR
Queue Stats
32W - 24L
1,482 Elo+
Party 3
Hachiman
Hachiman
Vodo-Cris
Hachiman
Level 156
God Stats
10W - 3L
1,500 SR
Queue Stats
64W - 69L
1,296 Elo+
Party 2
Zeus
Zeus
ZeusMaster99
Zeus
Level 5
God Stats
18W - 11L
1,836 SR
Queue Stats
49W - 46L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 3 / 0
4,910
446
2,339
8,406
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ATXXI
Scylla
8
0 / 3 / 0
4,772
434
648
5,954
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 4 / 1
4,642
422
2,747
7,119
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Soggy69
Poseidon
8
0 / 6 / 0
4,774
434
3,025
6,000
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
5,893
536
5,277
6,495
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 0 / 2
6,790
617
5,357
5,172
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 4
5,279
480
2,504
7,661
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 0
7,435
676
5,064
10,298
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Vodo-Cris
Hachiman
9
2 / 2 / 2
5,039
458
3,634
5,670
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 1
6,554
596
4,248
3,294
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
Lancelot
 
Lancelot
4
0
2
5
L
Scylla
ATXXI
Scylla
0
3
0
0
W
1
0
4
3
W
6
0
0
6
L
0
4
1
0.13
L
Poseidon
Soggy69
Poseidon
0
6
0
0
L
2
1
0
2
W
Hachiman
Vodo-Cris
Hachiman
2
2
2
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
20,807
33,974
Taken
32,095
13,493
Mitigated
15,154
7,234
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,339
354
0
2,788
8,406
3,379
0
371
8,035
0
31,577
W
Lancelot
 
Lancelot
5,357
1,577
0
3,388
5,172
2,246
0
114
5,050
0
58,007
L
Scylla
ATXXI
Scylla
648
243
0
590
5,954
2,057
0
3,830
2,124
18,148
1,470
W
2,504
544
169
2,322
7,661
4,918
0
97
7,344
10,819
0
W
5,064
1,614
0
6,304
10,298
5,478
9
3,007
7,291
361
50,282
L
2,747
979
0
1,586
7,119
3,522
4
1,448
5,671
375
13,555
L
Poseidon
Soggy69
Poseidon
3,025
586
0
0
6,000
1,739
0
261
5,739
25,181
556
L
5,277
3,254
0
2,270
6,495
2,796
0
1,103
5,392
0
51,134
W
Hachiman
Vodo-Cris
Hachiman
3,634
2,047
0
1,784
5,670
1,608
0
130
5,386
0
31,209
W
4,248
508
0
442
3,294
904
0
382
2,832
38,482
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
31,097
248
Minions Killed
308
0
Camps Cleared
0
925,121
Distance Traveled
1,055,224
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,910
446
68
6
0
200,630
0
W
Lancelot
6,790
617
96
9
0
256,137
0
L
Scylla
4,772
434
34
3
0
178,500
0
W
Geb
5,279
480
11
1
0
225,534
0
W
Surtr
7,435
676
87
8
0
213,541
0
L
Surtr
4,642
422
18
2
0
196,075
0
L
Poseidon
4,774
434
51
5
0
156,839
0
L
Ullr
5,893
536
77
7
0
193,077
4
W
Hachiman
5,039
458
49
4
0
159,944
1
W
Zeus
6,554
596
65
6
0
200,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role