Player Matchup

Medusa
Medusa
Platinum III
AyoRaphael
Medusa
Platinum III
Level 156
God Stats
4W - 5L
1,499 SR
Queue Stats
244W - 236L
1,779 MMR
Party 1
Geb
Geb
Platinum II
ForbiddenMod
Geb
Platinum II
Level 155
God Stats
1W - 1L
1,943 SR
Queue Stats
106W - 99L
2,010 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
SoloL3veling
Ix Chel
Platinum I
Level 169
God Stats
0W - 3L
1,323 SR
Queue Stats
238W - 229L
1,958 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,588 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,634 SR
1,839 MMR
Hera
Hera
Platinum IV
CamDidToo
Hera
Platinum IV
Level 155
God Stats
5W - 1L
1,483 SR
Queue Stats
610W - 719L
1,693 MMR
Solo
Cerberus
Cerberus
Gold II
Pennywisse4474
Cerberus
Gold II
Level 122
God Stats
7W - 2L
1,823 SR
Queue Stats
33W - 35L
1,609 MMR
Solo
Chiron
Chiron
Masters
Real-Inspector
Chiron
Masters
Level 187
God Stats
23W - 15L
1,597 SR
Queue Stats
945W - 538L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyoRaphael
Medusa
13
1 / 3 / 4
8,797
677
10,271
13,019
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 3
8,535
657
9,575
14,223
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
SoloL3veling
Ix Chel
14
2 / 2 / 3
9,011
693
7,434
13,944
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothVulcanAchillesFafnirNe Zha

VS

Bans
CthulhuCharonMulanBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 3 / 4
9,275
713
13,569
7,548
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
5 / 2 / 3
10,129
779
10,764
17,341
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 4
10,143
780
13,703
13,472
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
9
9
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AyoRaphael
Medusa
1
3
4
1
W
Hera
1
3
4
1
L
3
4
3
1.13
W
Cerberus
5
2
3
3.25
W
3
1
4
5
L
Ix Chel
SoloL3veling
Ix Chel
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
38,036
41,186
Taken
38,361
20,850
Mitigated
25,948
10,986
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AyoRaphael
Medusa
10,271
3,078
0
1,624
13,019
4,283
0
6,865
5,755
0
43,023
W
Hera
13,569
2,399
0
710
7,548
2,930
311
3,071
3,873
43,865
0
L
9,575
1,133
0
1,693
14,223
11,406
0
6,451
7,384
15,564
712
W
Cerberus
10,764
146
0
4,893
17,341
17,119
333
5,034
11,056
31,873
1,860
W
13,703
4,301
710
4,751
13,472
5,899
1,475
6,274
6,451
0
53,947
L
Ix Chel
SoloL3veling
Ix Chel
7,434
995
3,016
4,653
13,944
5,161
0
9,410
4,212
35,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
29,547
147
Minions Killed
223
0
Camps Cleared
0
706,900
Distance Traveled
744,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,797
677
56
4
0
237,856
0
W
Hera
9,275
713
80
6
0
241,010
2
L
Geb
8,535
657
24
2
0
233,872
0
W
Cerberus
10,129
779
77
6
0
261,156
0
W
Chiron
10,143
780
66
5
0
242,381
4
L
Ix Chel
9,011
693
67
5
0
235,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role