Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GIO23VS
Medusa
Level 158
God Stats
22W - 19L
1,554 SR
Queue Stats
207W - 196L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
PENAPENА
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,475 Elo+
Solo
Pele
Pele
SpaceWolfi07
Pele
Level 182
God Stats
36W - 26L
1,621 SR
Queue Stats
103W - 110L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
nivalkin06
Kukulkan
Level 120
God Stats
3W - 3L
1,332 SR
Queue Stats
195W - 171L
1,508 Elo+
Solo
Team Averages
Level 173
1,501 SR
1,501 Elo+

VS

Team Averages
Level 122
1,537 SR
1,552 Elo+
Agni
Agni
AudacityHD
Agni
Level 128
God Stats
48W - 34L
1,644 SR
Queue Stats
160W - 131L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
Certified_BusT
Xing Tian
Level 102
God Stats
12W - 10L
1,563 SR
Queue Stats
170W - 157L
1,529 Elo+
Solo
Lancelot
Lancelot
CrAzY LOSER BOY
Lancelot
Level 176
God Stats
2W - 5L
1,470 SR
Queue Stats
506W - 525L
1,558 Elo+
Solo
Skadi
Skadi
Kravings9
Skadi
Level 145
God Stats
6W - 9L
1,508 SR
Queue Stats
58W - 56L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
drateRA
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 130L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 3
6,013
601
5,259
6,641
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
GIO23VS
Medusa
11
1 / 1 / 3
5,855
586
7,251
6,354
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PENAPENА
Sun Wukong
13
3 / 0 / 0
7,330
733
6,603
6,545
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 1
6,299
630
3,876
7,642
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
nivalkin06
Kukulkan
11
1 / 0 / 1
6,521
652
2,766
4,838
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,021
602
2,875
6,308
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Certified_BusT
Xing Tian
7
1 / 1 / 0
4,435
444
3,363
9,687
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
9
0 / 3 / 0
5,240
524
2,548
8,398
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Kravings9
Skadi
9
0 / 4 / 0
4,783
478
4,232
8,294
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
drateRA
Kumbhakarna
9
0 / 1 / 1
4,786
479
1,492
6,951
2,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
L
2
3
0
0.67
L
Xing Tian
Certified_BusT
Xing Tian
1
1
0
1
L
Lancelot
0
3
0
0
W
Medusa
GIO23VS
Medusa
1
1
3
2.5
L
Skadi
Kravings9
Skadi
0
4
0
0
W
Sun Wukong
PENAPENА
Sun Wukong
3
0
0
3
W
5
2
1
2.75
L
Kumbhakarna
drateRA
Kumbhakarna
0
1
1
0.5
W
Kukulkan
nivalkin06
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
14,510
32,020
Taken
39,638
15,909
Mitigated
19,018
12,383
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,259
353
274
3,276
6,641
5,025
0
1,224
5,417
18,881
0
L
2,875
345
0
1,365
6,308
2,127
0
2,235
4,073
43,808
86
L
Xing Tian
Certified_BusT
Xing Tian
3,363
397
315
500
9,687
8,561
0
2,170
7,517
14,946
0
L
Lancelot
2,548
457
0
1,116
8,398
3,491
0
0
8,398
0
36,048
W
Medusa
GIO23VS
Medusa
7,251
2,790
0
1,964
6,354
2,438
0
2,093
4,261
0
50,644
L
Skadi
Kravings9
Skadi
4,232
1,967
0
2,284
8,294
2,505
0
2,750
5,544
0
38,565
W
Sun Wukong
PENAPENА
Sun Wukong
6,603
1,074
0
1,704
6,545
4,083
0
99
6,446
0
59,025
W
3,876
818
0
4,611
7,642
2,420
0
970
6,672
0
42,491
L
Kumbhakarna
drateRA
Kumbhakarna
1,492
0
0
2,118
6,951
2,334
0
870
6,081
25,671
837
W
Kukulkan
nivalkin06
Kukulkan
2,766
476
0
554
4,838
1,943
621
3,168
1,670
50,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
25,265
374
Minions Killed
292
0
Camps Cleared
0
1,079,032
Distance Traveled
979,674
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,013
601
34
3
0
208,792
1
L
Agni
6,021
602
85
9
0
194,434
3
L
Xing Tian
4,435
444
11
1
0
208,466
7
L
Lancelot
5,240
524
69
7
0
169,847
0
W
Medusa
5,855
586
72
7
0
195,146
4
L
Skadi
4,783
478
72
7
0
175,507
0
W
Sun Wukong
7,330
733
98
10
0
218,334
3
W
Pele
6,299
630
76
8
0
243,797
0
L
Kumbhakarna
4,786
479
55
6
0
231,420
1
W
Kukulkan
6,521
652
94
9
0
212,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role