Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Easypeasy616
Persephone
Level 119
God Stats
3W - 1L
1,653 SR
Queue Stats
124W - 125L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
GraphicNathan
Erlang Shen
Level 128
God Stats
2W - 5L
1,403 SR
Queue Stats
174W - 179L
1,474 Elo+
Solo
Zeus
Zeus
Krallum
Zeus
Level 127
God Stats
19W - 17L
1,536 SR
Queue Stats
180W - 161L
1,540 Elo+
Party 1
Team Averages
Level 114
1,518 SR
1,496 Elo+

VS

Team Averages
Level 131
1,419 SR
1,550 Elo+
Sun Wukong
Sun Wukong
TaylorFx88
Sun Wukong
Level 85
God Stats
24W - 24L
1,456 SR
Queue Stats
583W - 550L
1,501 Elo+
Solo
Bastet
Bastet
TheLionOfOrange
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,633 Elo+
Party 2
Charybdis
Charybdis
ThtConnorGuy
Charybdis
Level 159
God Stats
0W - 2L
1,336 SR
Queue Stats
78W - 58L
1,609 Elo+
Party 2
Ymir
Ymir
ZxFireBlitzZ
Ymir
Level 129
God Stats
4W - 3L
1,533 SR
Queue Stats
68W - 62L
1,551 Elo+
Solo
Thoth
Thoth
jodidoamo
Thoth
Level 125
God Stats
0W - 1L
1,270 SR
Queue Stats
371W - 356L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 1 / 2
7,648
588
4,848
10,379
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
14
2 / 4 / 1
7,626
587
5,813
10,814
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Easypeasy616
Persephone
14
4 / 0 / 1
8,642
665
7,924
5,424
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
GraphicNathan
Erlang Shen
14
2 / 1 / 5
8,265
636
12,471
14,941
13,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Krallum
Zeus
13
2 / 6 / 1
7,591
584
10,507
9,946
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TaylorFx88
Sun Wukong
8
0 / 2 / 1
5,263
405
3,081
8,231
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 1 / 2
6,589
507
6,988
13,750
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
ThtConnorGuy
Charybdis
12
9 / 4 / 1
7,513
578
9,966
13,409
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 8
6,238
480
5,471
15,139
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
jodidoamo
Thoth
12
1 / 3 / 0
6,529
502
2,328
8,716
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
15
Kills
12
12
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
2
6
W
Bastet
 
Bastet
2
4
1
0.63
W
Persephone
Easypeasy616
Persephone
4
0
1
4.5
W
Erlang Shen
GraphicNathan
Erlang Shen
2
1
5
4.5
W
Zeus
Krallum
Zeus
2
6
1
0.42
L
Sun Wukong
TaylorFx88
Sun Wukong
0
2
1
0.25
L
2
1
2
3
L
Charybdis
ThtConnorGuy
Charybdis
9
4
1
2.38
L
0
5
8
0.8
L
Thoth
jodidoamo
Thoth
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
27,834
51,504
Taken
59,245
29,827
Mitigated
32,867
22,309
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,848
2,014
0
5,167
10,379
7,684
0
787
9,592
0
57,145
W
Bastet
 
Bastet
5,813
1,435
0
4,440
10,814
4,207
544
1,758
9,056
0
58,405
W
Persephone
Easypeasy616
Persephone
7,924
608
0
2,649
5,424
1,845
0
2,200
3,224
61,006
1,583
W
Erlang Shen
GraphicNathan
Erlang Shen
12,471
7,736
0
8,243
14,941
13,211
0
1,950
12,683
0
63,054
W
Zeus
Krallum
Zeus
10,507
3,528
0
1,810
9,946
2,880
244
1,005
8,941
59,027
553
L
Sun Wukong
TaylorFx88
Sun Wukong
3,081
1,337
0
2,877
8,231
5,441
0
0
8,231
0
23,409
L
6,988
2,216
0
6,451
13,750
5,311
0
2,353
11,397
0
55,395
L
Charybdis
ThtConnorGuy
Charybdis
9,966
4,898
0
3,364
13,409
5,458
0
6,189
7,220
0
55,753
L
5,471
1,906
0
2,905
15,139
13,561
0
4,244
10,895
17,659
557
L
Thoth
jodidoamo
Thoth
2,328
71
0
1,330
8,716
3,096
0
5,603
3,113
51,471
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
32,132
493
Minions Killed
334
0
Camps Cleared
0
1,314,298
Distance Traveled
1,080,447
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,648
588
83
6
0
316,455
0
W
Bastet
7,626
587
99
8
0
247,301
0
W
Persephone
8,642
665
112
9
0
261,657
0
W
Erlang Shen
8,265
636
109
8
0
248,171
0
W
Zeus
7,591
584
90
7
0
240,714
0
L
Sun Wukong
5,263
405
41
3
0
121,879
0
L
Bastet
6,589
507
80
6
0
265,151
0
L
Charybdis
7,513
578
86
7
0
239,947
3
L
Ymir
6,238
480
32
2
0
217,362
0
L
Thoth
6,529
502
95
7
0
236,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role