Player Matchup

Anubis
Anubis
DEADPOOL-VG
Anubis
Level 154
God Stats
20W - 19L
1,530 SR
Queue Stats
257W - 225L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
GTB1217
Erlang Shen
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 65L
1,467 Elo+
Party 2
Charybdis
Charybdis
Macilsmore
Charybdis
Level 142
God Stats
40W - 26L
1,628 SR
Queue Stats
145W - 149L
1,456 Elo+
Party 2
Ravana
Ravana
PhantomVVolfe
Ravana
Level 128
God Stats
9W - 10L
1,728 SR
Queue Stats
145W - 166L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
gtb1smorewolfe49
Kuzenbo
Level 25
God Stats
3W - 3L
1,586 SR
Queue Stats
32W - 30L
1,487 Elo+
Party 2
Team Averages
Level 106
1,595 SR
1,479 Elo+

VS

Team Averages
Level 95
1,697 SR
1,587 Elo+
Discordia
Discordia
Engelbert
Discordia
Level 125
God Stats
3W - 0L
1,581 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1
Neith
Neith
MamiixMurda
Neith
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Possesed Knight
Xing Tian
Level 123
God Stats
7W - 2L
1,782 SR
Queue Stats
241W - 220L
1,558 Elo+
Solo
Nemesis
Nemesis
Pravada
Nemesis
Level 154
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 3L
1,617 Elo+
Party 1
Surtr
Surtr
Space_Bees547
Surtr
Level 45
God Stats
13W - 4L
1,633 SR
Queue Stats
96W - 100L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 6 / 1
8,320
489
9,718
13,728
7,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
GTB1217
Erlang Shen
14
0 / 5 / 0
8,073
475
4,846
14,286
9,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Macilsmore
Charybdis
17
2 / 0 / 0
9,399
553
8,657
9,041
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 1
7,867
463
7,836
12,630
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
7,752
456
8,237
16,474
20,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Engelbert
Discordia
15
3 / 2 / 7
8,801
518
12,233
8,746
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 0
7,611
448
3,524
9,437
3,239
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xing Tian
Possesed Knight
Xing Tian
16
4 / 0 / 7
9,568
563
11,623
12,574
12,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Pravada
Nemesis
16
8 / 1 / 5
9,319
548
12,743
17,094
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 8
7,312
430
5,976
13,609
9,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
15
15
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
1
0.42
W
Discordia
Engelbert
Discordia
3
2
7
3.25
L
Erlang Shen
GTB1217
Erlang Shen
0
5
0
0
L
Charybdis
Macilsmore
Charybdis
2
0
0
2
W
0
3
0
0
L
2
3
1
0.83
W
Xing Tian
Possesed Knight
Xing Tian
4
0
7
7.5
W
Nemesis
Pravada
Nemesis
8
1
5
10.5
W
0
1
8
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
46,099
66,159
Taken
61,460
48,289
Mitigated
37,258
14,475
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,718
643
0
4,272
13,728
7,859
0
5,939
7,648
69,004
1,171
W
Discordia
Engelbert
Discordia
12,233
180
0
875
8,746
3,181
0
4,552
4,194
75,451
0
L
Erlang Shen
GTB1217
Erlang Shen
4,846
2,389
0
4,064
14,286
9,256
0
5,220
8,669
0
55,687
L
Charybdis
Macilsmore
Charybdis
8,657
3,390
0
3,324
9,041
4,381
1,848
1,867
7,072
0
104,299
W
3,524
1,136
0
2,757
9,437
3,239
0
1,270
8,167
0
51,849
L
7,836
2,420
0
1,451
12,630
6,657
75
4,184
8,254
0
67,341
W
Xing Tian
Possesed Knight
Xing Tian
11,623
845
0
1,469
12,574
12,635
0
909
11,665
65,245
2,266
W
Nemesis
Pravada
Nemesis
12,743
6,418
0
3,842
17,094
8,221
112
4,833
12,261
0
79,528
W
5,976
1,948
0
3,721
13,609
9,982
0
5,708
7,901
1,155
31,622
L
8,237
2,764
0
1,364
16,474
20,136
10
5,858
10,180
22,333
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
42,611
509
Minions Killed
492
0
Camps Cleared
0
1,523,952
Distance Traveled
1,734,012
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,320
489
111
7
0
284,605
4
W
Discordia
8,801
518
117
7
0
358,333
2
L
Erlang Shen
8,073
475
94
6
0
272,554
4
L
Charybdis
9,399
553
183
11
0
306,339
2
W
Neith
7,611
448
102
6
0
280,619
0
L
Ravana
7,867
463
96
6
0
344,993
7
W
Xing Tian
9,568
563
120
7
0
316,066
0
W
Nemesis
9,319
548
102
6
0
401,297
0
W
Surtr
7,312
430
51
3
0
377,697
0
L
Kuzenbo
7,752
456
25
1
0
315,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role