Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deathsword237
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 94L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Grand Spartan69
Danzaburou
Level 211
God Stats
56W - 32L
1,774 SR
Queue Stats
619W - 596L
1,442 Elo+
Solo
Mulan
Mulan
Internetguy
Mulan
Level 67
God Stats
32W - 17L
1,803 SR
Queue Stats
401W - 403L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
SpamPing
The Morrigan
Level 59
God Stats
5W - 0L
1,807 SR
Queue Stats
211W - 199L
1,532 Elo+
Party 1
Team Averages
Level 123
1,677 SR
1,480 Elo+

VS

Team Averages
Level 108
1,493 SR
1,504 Elo+
Vulcan
Vulcan
Based-Jay69
Vulcan
Level 122
God Stats
0W - 3L
1,212 SR
Queue Stats
163W - 193L
1,438 Elo+
Party 2
Athena
Athena
GiantWoman6
Athena
Level 57
God Stats
118W - 130L
1,494 SR
Queue Stats
135W - 153L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
LuxCrowd
Sun Wukong
Level 148
God Stats
2W - 5L
1,519 SR
Queue Stats
246W - 224L
1,496 Elo+
Solo
Charybdis
Charybdis
NineLivesNicky
Charybdis
Level 105
God Stats
14W - 14L
1,608 SR
Queue Stats
131W - 155L
1,455 Elo+
Party 2
Surtr
Surtr
luv-mako
Surtr
Level 106
God Stats
7W - 2L
1,635 SR
Queue Stats
148W - 136L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 1
4,515
753
2,054
4,403
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,694
616
1,487
4,675
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Grand Spartan69
Danzaburou
7
2 / 0 / 0
4,371
729
4,403
2,931
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 2 / 0
4,742
790
3,400
6,735
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SpamPing
The Morrigan
10
1 / 0 / 0
4,975
829
2,102
2,250
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 1 / 0
3,787
631
1,518
3,278
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
6
0 / 0 / 0
3,748
625
817
4,271
2,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
LuxCrowd
Sun Wukong
7
2 / 2 / 0
4,313
719
3,851
6,024
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
NineLivesNicky
Charybdis
6
0 / 3 / 0
3,482
580
1,619
5,143
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
luv-mako
Surtr
4
0 / 0 / 0
3,263
544
1,326
3,604
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
1
0.5
L
Vulcan
0
1
0
0
W
0
0
1
0.5
L
Athena
0
0
0
0
W
Danzaburou
Grand Spartan69
Danzaburou
2
0
0
2
W
2
2
0
1
L
Sun Wukong
LuxCrowd
Sun Wukong
2
2
0
1
L
Charybdis
NineLivesNicky
Charybdis
0
3
0
0
W
The Morrigan
SpamPing
The Morrigan
1
0
0
1
L
Surtr
luv-mako
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
9,131
20,994
Taken
22,320
10,467
Mitigated
9,914
8,855
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,054
535
0
2,616
4,403
3,419
0
363
4,040
10,859
0
L
Vulcan
1,518
204
0
691
3,278
1,045
0
910
2,225
22,353
0
W
1,487
726
0
1,229
4,675
1,635
0
1,363
3,312
0
24,796
L
Athena
817
267
0
1,853
4,271
2,983
0
900
3,371
6,551
0
W
Danzaburou
Grand Spartan69
Danzaburou
4,403
1,545
0
1,236
2,931
926
0
498
2,433
0
33,237
W
3,400
771
0
3,274
6,735
3,746
0
0
6,255
0
25,942
L
Sun Wukong
LuxCrowd
Sun Wukong
3,851
1,103
0
1,788
6,024
3,145
0
0
5,618
0
18,513
L
Charybdis
NineLivesNicky
Charybdis
1,619
1,188
0
1,078
5,143
1,465
0
773
4,370
0
25,273
W
The Morrigan
SpamPing
The Morrigan
2,102
602
0
500
2,250
741
0
155
2,095
35,209
1,238
L
Surtr
luv-mako
Surtr
1,326
953
0
2,053
3,604
1,276
0
861
2,671
187
9,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
18,593
242
Minions Killed
141
0
Camps Cleared
0
645,552
Distance Traveled
629,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,515
753
15
3
0
126,063
0
L
Vulcan
3,787
631
32
5
0
126,764
0
W
Neith
3,694
616
36
6
0
139,449
0
L
Athena
3,748
625
13
2
0
150,837
3
W
Danzaburou
4,371
729
51
9
0
122,608
0
W
Mulan
4,742
790
52
9
0
121,498
0
L
Sun Wukong
4,313
719
25
4
0
123,494
0
L
Charybdis
3,482
580
40
7
0
115,373
0
W
The Morrigan
4,975
829
88
15
0
135,934
1
L
Surtr
3,263
544
31
5
0
113,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role