Player Matchup

Thanatos
Thanatos
Frank West877
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,513 Elo+
Party 1
Yemoja
Yemoja
MoonlitGarbage
Yemoja
Level 114
God Stats
0W - 2L
1,469 SR
Queue Stats
62W - 63L
1,496 Elo+
Solo
Olorun
Olorun
Tarpppp
Olorun
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 125L
1,508 Elo+
Party 1
Hercules
Hercules
Woopigg
Hercules
Level 99
God Stats
4W - 9L
1,708 SR
Queue Stats
374W - 402L
1,509 Elo+
Solo
Apollo
Apollo
orsenti
Apollo
Level 59
God Stats
6W - 1L
1,984 SR
Queue Stats
163W - 152L
1,476 Elo+
Solo
Team Averages
Level 112
1,632 SR
1,500 Elo+

VS

Team Averages
Level 102
1,633 SR
1,589 Elo+
King Arthur
King Arthur
Drauma
King Arthur
Level 105
God Stats
48W - 6L
1,904 SR
Queue Stats
475W - 59L
2,050 Elo+
Party 2
Neith
Neith
Hosmer
Neith
Level 103
God Stats
21W - 2L
1,855 SR
Queue Stats
600W - 111L
1,754 Elo+
Party 2
Kuzenbo
Kuzenbo
Zoids21
Kuzenbo
Level 119
God Stats
21W - 18L
1,612 SR
Queue Stats
441W - 442L
1,519 Elo+
Solo
Olorun
Olorun
gothart87
Olorun
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,429 Elo+
Solo
Aphrodite
Aphrodite
x_Kingz_WRLD_x
Aphrodite
Level 52
God Stats
2W - 2L
1,294 SR
Queue Stats
5W - 13L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frank West877
Thanatos
15
0 / 10 / 3
9,184
918
12,679
19,389
9,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 3
10,162
1,016
5,009
19,814
16,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Tarpppp
Olorun
15
1 / 9 / 2
9,653
965
12,449
25,742
12,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Woopigg
Hercules
15
1 / 4 / 2
9,392
939
11,239
26,747
39,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
orsenti
Apollo
15
1 / 0 / 1
9,198
920
2,795
4,452
4,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

122

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drauma
King Arthur
17
7 / 1 / 11
10,893
1,089
25,778
14,492
16,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Hosmer
Neith
17
6 / 0 / 15
11,508
1,151
26,781
6,716
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Zoids21
Kuzenbo
17
2 / 0 / 18
10,406
1,041
11,976
9,918
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Olorun
gothart87
Olorun
17
6 / 2 / 14
11,059
1,106
18,474
13,004
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
x_Kingz_WRLD_x
Aphrodite
17
4 / 0 / 14
10,451
1,045
8,382
4,895
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
3
Kills
25
25
Deaths
3
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Drauma
King Arthur
7
1
11
12.5
L
Thanatos
Frank West877
Thanatos
0
10
3
0.15
W
Neith
Hosmer
Neith
6
0
15
13.5
L
0
2
3
0.75
L
Olorun
Tarpppp
Olorun
1
9
2
0.22
L
Hercules
Woopigg
Hercules
1
4
2
0.5
W
Kuzenbo
Zoids21
Kuzenbo
2
0
18
11
W
Olorun
gothart87
Olorun
6
2
14
6.5
L
Apollo
orsenti
Apollo
1
0
1
1.5
W
Aphrodite
x_Kingz_WRLD_x
Aphrodite
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,171
Damage
91,391
96,144
Taken
49,025
81,156
Mitigated
43,822
27,416
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Drauma
King Arthur
25,778
1,038
0
1,357
14,492
16,307
0
4,439
9,687
164
40,665
L
Thanatos
Frank West877
Thanatos
12,679
2,752
0
5,678
19,389
9,307
0
8,517
10,690
0
26,102
W
Neith
Hosmer
Neith
26,781
12,190
0
2,180
6,716
2,671
0
1,633
4,913
0
47,350
L
5,009
1,117
4,706
3,575
19,814
16,276
0
7,819
11,644
21,931
0
L
Olorun
Tarpppp
Olorun
12,449
5,898
500
4,050
25,742
12,264
0
10,253
15,241
37,409
0
L
Hercules
Woopigg
Hercules
11,239
1,411
62
7,222
26,747
39,123
0
9,272
17,130
0
20,640
W
Kuzenbo
Zoids21
Kuzenbo
11,976
4,333
0
973
9,918
15,079
0
4,014
5,548
19,354
0
W
Olorun
gothart87
Olorun
18,474
10,421
1,548
5,402
13,004
6,467
0
6,012
6,811
35,177
739
L
Apollo
orsenti
Apollo
2,795
1,106
0
1,623
4,452
4,186
0
1,592
2,824
0
10,215
W
Aphrodite
x_Kingz_WRLD_x
Aphrodite
8,382
943
8,740
3,956
4,895
3,298
0
1,360
3,494
19,787
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
54,317
164
Minions Killed
185
3
Camps Cleared
6
917,807
Distance Traveled
1,009,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,893
1,089
29
3
0
226,011
0
L
Thanatos
9,184
918
34
3
0
190,934
0
W
Neith
11,508
1,151
55
6
1
190,654
0
L
Yemoja
10,162
1,016
28
3
0
173,261
0
L
Olorun
9,653
965
66
7
1
154,957
0
L
Hercules
9,392
939
18
2
1
196,422
0
W
Kuzenbo
10,406
1,041
22
2
1
219,231
0
W
Olorun
11,059
1,106
48
5
2
164,128
0
L
Apollo
9,198
920
18
2
1
202,233
0
W
Aphrodite
10,451
1,045
31
3
2
209,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role