Player Matchup

Mulan
Mulan
Gank or Nah
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Law1067
Tsukuyomi
Level 109
God Stats
4W - 3L
1,708 SR
Queue Stats
192W - 178L
1,482 Elo+
Solo
Cthulhu
Cthulhu
MR GUMMYB34R
Cthulhu
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 61L
1,558 Elo+
Solo
Danzaburou
Danzaburou
ShIopy
Danzaburou
Level 85
God Stats
16W - 13L
1,714 SR
Queue Stats
125W - 131L
1,438 Elo+
Party 1
Ra
Ra
TheBigMikeXXL
Ra
Level 126
God Stats
1W - 0L
1,076 SR
Queue Stats
24W - 21L
1,545 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,499 Elo+

VS

Team Averages
Level 131
1,485 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ehfy
Hachiman
Level 128
God Stats
6W - 7L
1,623 SR
Queue Stats
174W - 169L
1,496 Elo+
Solo
Achilles
Achilles
MrBangProYo
Achilles
Level 123
God Stats
6W - 5L
1,218 SR
Queue Stats
175W - 163L
1,522 Elo+
Solo
Sobek
Sobek
Xx_JimenezJ_xX
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 109
God Stats
86W - 63L
1,584 SR
Queue Stats
162W - 135L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,208
579
3,732
9,838
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Law1067
Tsukuyomi
9
5 / 1 / 3
5,840
649
4,323
6,693
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MR GUMMYB34R
Cthulhu
9
1 / 0 / 5
5,494
610
4,205
8,351
5,525
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ShIopy
Danzaburou
9
1 / 0 / 3
4,986
554
4,802
4,978
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 2
5,520
613
1,944
4,795
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 1
5,391
599
4,399
5,207
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Ehfy
Hachiman
9
0 / 1 / 0
4,820
536
3,143
4,337
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MrBangProYo
Achilles
9
2 / 4 / 1
5,082
565
5,357
10,926
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,323
480
2,380
7,739
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Yannk Crash
Jormungandr
9
1 / 1 / 1
5,887
654
6,464
8,979
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
5
5
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
1
2.5
L
Hachiman
Ehfy
Hachiman
0
1
0
0
W
1
1
1
1.5
W
Tsukuyomi
Law1067
Tsukuyomi
5
1
3
6.5
W
Cthulhu
MR GUMMYB34R
Cthulhu
1
0
5
3.5
L
Achilles
MrBangProYo
Achilles
2
4
1
0.63
W
Danzaburou
ShIopy
Danzaburou
1
0
3
2.5
W
1
3
2
0.67
L
0
2
1
0.25
L
Jormungandr
Yannk Crash
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
21,743
34,655
Taken
37,188
16,963
Mitigated
18,594
13,033
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,399
375
0
1,060
5,207
1,749
0
2,184
3,023
38,688
0
L
Hachiman
Ehfy
Hachiman
3,143
1,563
0
1,645
4,337
1,356
0
748
3,589
0
31,437
W
3,732
183
0
2,867
9,838
5,902
0
5,366
4,472
0
34,790
W
Tsukuyomi
Law1067
Tsukuyomi
4,323
1,371
0
3,112
6,693
1,981
0
1,009
5,604
0
21,051
W
Cthulhu
MR GUMMYB34R
Cthulhu
4,205
117
1,119
2,429
8,351
5,525
0
2,735
5,328
20,127
0
L
Achilles
MrBangProYo
Achilles
5,357
1,627
0
3,535
10,926
5,703
0
1,676
9,250
0
35,247
W
Danzaburou
ShIopy
Danzaburou
4,802
2,398
0
2,548
4,978
1,749
0
669
4,137
0
36,917
W
1,944
318
312
646
4,795
1,806
0
2,644
2,086
34,036
204
L
2,380
233
0
2,004
7,739
4,124
0
1,063
6,676
15,601
0
L
Jormungandr
Yannk Crash
Jormungandr
6,464
2,455
0
3,397
8,979
5,662
0
444
8,535
44,465
2,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
25,503
247
Minions Killed
295
0
Camps Cleared
0
941,800
Distance Traveled
938,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,391
599
72
8
0
191,172
3
L
Hachiman
4,820
536
69
8
0
190,910
5
W
Mulan
5,208
579
57
6
0
196,542
1
W
Tsukuyomi
5,840
649
31
3
0
206,644
5
W
Cthulhu
5,494
610
25
3
0
190,707
4
L
Achilles
5,082
565
56
6
0
210,740
2
W
Danzaburou
4,986
554
55
6
0
161,907
0
W
Ra
5,520
613
79
9
0
186,000
1
L
Sobek
4,323
480
24
3
0
164,938
0
L
Jormungandr
5,887
654
74
8
0
181,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role