Player Matchup

Bakasura
Bakasura
CallMeMrMusic
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,503 Elo+
Party 2
Ymir
Ymir
Juls
Ymir
Level 63
God Stats
3W - 2L
1,527 SR
Queue Stats
34W - 39L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
Level 172
God Stats
36W - 34L
1,537 SR
Queue Stats
516W - 555L
1,561 Elo+
Solo
Anhur
Anhur
MrLow89
Anhur
Level 109
God Stats
6W - 7L
1,374 SR
Queue Stats
56W - 63L
1,427 Elo+
Party 2
Raijin
Raijin
Shorebud
Raijin
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 108L
1,491 Elo+
Solo
Team Averages
Level 102
1,488 SR
1,479 Elo+

VS

Team Averages
Level 138
1,568 SR
1,488 Elo+
Sylvanus
Sylvanus
Angel_La_Vida
Sylvanus
Level 122
God Stats
2W - 4L
1,556 SR
Queue Stats
276W - 262L
1,491 Elo+
Party 1
Artio
Artio
Dmoney69465
Artio
Level 84
God Stats
0W - 3L
1,490 SR
Queue Stats
220W - 221L
1,426 Elo+
Party 1
Medusa
Medusa
Madussy_Eater
Medusa
Level 201
God Stats
2W - 2L
1,633 SR
Queue Stats
118W - 104L
1,526 Elo+
Party 3
Kukulkan
Kukulkan
TurboSquirts
Kukulkan
Level 163
God Stats
13W - 9L
1,637 SR
Queue Stats
63W - 63L
1,539 Elo+
Party 3
Ymir
Ymir
exctrjeg
Ymir
Level 122
God Stats
13W - 13L
1,521 SR
Queue Stats
95W - 97L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallMeMrMusic
Bakasura
15
4 / 4 / 3
8,574
536
6,245
21,718
10,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
Juls
Ymir
12
0 / 3 / 4
7,630
477
4,471
11,739
7,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MR MESEEKS8332
Cu Chulainn
15
5 / 4 / 2
9,856
616
15,238
17,050
14,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anhur
MrLow89
Anhur
14
0 / 2 / 1
7,887
493
3,549
10,759
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Shorebud
Raijin
15
6 / 2 / 2
9,198
575
15,130
9,273
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angel_La_Vida
Sylvanus
14
4 / 6 / 1
8,890
556
8,060
17,550
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 6
7,662
479
4,061
14,778
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 1 / 2
8,211
513
9,945
6,315
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TurboSquirts
Kukulkan
12
0 / 4 / 2
6,953
435
9,135
9,778
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
7 / 2 / 2
8,564
535
5,985
13,789
13,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
15
Kills
15
15
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Angel_La_Vida
Sylvanus
4
6
1
0.75
W
Bakasura
CallMeMrMusic
Bakasura
4
4
3
1.38
L
0
2
6
1.5
W
Ymir
Juls
Ymir
0
3
4
0.67
W
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
5
4
2
1.5
L
4
1
2
5
W
Anhur
MrLow89
Anhur
0
2
1
0.25
W
Raijin
Shorebud
Raijin
6
2
2
3.5
L
Kukulkan
TurboSquirts
Kukulkan
0
4
2
0.25
L
Ymir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
37,186
70,539
Taken
62,210
40,044
Mitigated
44,198
23,656
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Angel_La_Vida
Sylvanus
8,060
2,493
288
4,376
17,550
14,189
0
1,138
16,229
45,790
14,263
W
Bakasura
CallMeMrMusic
Bakasura
6,245
4,610
0
13,753
21,718
10,827
111
5,540
16,178
0
49,007
L
4,061
526
1,751
3,016
14,778
11,196
569
5,588
8,580
32,101
0
W
Ymir
Juls
Ymir
4,471
538
355
1,791
11,739
7,022
237
3,523
8,216
29,511
939
W
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
15,238
1,933
0
3,140
17,050
14,076
0
7,313
9,737
0
79,590
L
9,945
3,496
0
1,388
6,315
2,156
659
1,911
4,140
0
68,119
W
Anhur
MrLow89
Anhur
3,549
1,351
0
2,642
10,759
4,311
540
2,759
8,000
0
61,430
W
Raijin
Shorebud
Raijin
15,130
1,722
0
1,975
9,273
3,808
0
6,750
2,523
60,107
1,665
L
Kukulkan
TurboSquirts
Kukulkan
9,135
547
0
380
9,778
2,945
252
5,323
3,929
48,375
1,414
L
Ymir
5,985
1,256
0
400
13,789
13,712
0
3,674
9,643
47,411
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
40,280
490
Minions Killed
393
0
Camps Cleared
0
1,478,971
Distance Traveled
1,419,680
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,890
556
105
7
0
238,336
4
W
Bakasura
8,574
536
108
7
0
358,062
0
L
Artio
7,662
479
40
3
0
322,404
2
W
Ymir
7,630
477
44
3
0
280,190
3
W
Cu Chulainn
9,856
616
128
8
0
300,440
6
L
Medusa
8,211
513
103
6
0
287,851
0
W
Anhur
7,887
493
107
7
0
266,848
0
W
Raijin
9,198
575
103
6
0
273,431
0
L
Kukulkan
6,953
435
79
5
0
294,408
0
L
Ymir
8,564
535
66
4
0
276,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role