Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Hiphopc
Ravana
Level 148
God Stats
11W - 6L
1,648 SR
Queue Stats
54W - 48L
1,594 Elo+
Party 1
Geb
Geb
NaughtyNoob
Geb
Level 158
God Stats
3W - 1L
1,509 SR
Queue Stats
94W - 149L
1,423 Elo+
Party 1
Ra
Ra
Sarahsky
Ra
Level 164
God Stats
11W - 3L
1,952 SR
Queue Stats
146W - 137L
1,619 Elo+
Party 1
Nut
Nut
SnovyFranz
Nut
Level 158
God Stats
1W - 0L
1,026 SR
Queue Stats
136W - 189L
1,464 Elo+
Party 1
Team Averages
Level 151
1,527 SR
1,520 Elo+

VS

Team Averages
Level 152
1,594 SR
1,577 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Lukonium
Chernobog
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 19L
1,731 Elo+
Party 2
Nu Wa
Nu Wa
PENAPENА
Nu Wa
Level 159
God Stats
1W - 3L
1,701 SR
Queue Stats
85W - 87L
1,484 Elo+
Solo
Anhur
Anhur
bossyus
Anhur
Level 97
God Stats
22W - 8L
1,767 SR
Queue Stats
75W - 40L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 0 / 1
6,539
594
4,297
6,184
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Hiphopc
Ravana
12
1 / 1 / 2
6,351
577
3,841
6,950
4,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 1 / 1
5,802
527
4,415
10,954
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 3
6,734
612
5,555
4,359
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,088
553
4,858
5,516
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 0
5,800
527
2,806
7,325
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
 
Athena
10
0 / 1 / 1
5,336
485
2,256
10,629
7,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Lukonium
Chernobog
11
1 / 2 / 1
5,987
544
3,970
8,247
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
PENAPENА
Nu Wa
11
0 / 2 / 0
5,675
516
3,558
4,133
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
bossyus
Anhur
12
0 / 0 / 1
5,975
543
4,301
5,692
2,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
2
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Athena
 
Athena
0
1
1
0.5
W
Ravana
Hiphopc
Ravana
1
1
2
2
L
Chernobog
Lukonium
Chernobog
1
2
1
0.75
W
1
1
1
1.5
L
Nu Wa
PENAPENА
Nu Wa
0
2
0
0
W
1
0
3
2.5
W
0
0
1
0.5
L
Anhur
bossyus
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,966
Damage
16,891
33,963
Taken
36,026
14,981
Mitigated
19,321
15,170
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,297
827
0
3,385
6,184
2,411
0
655
5,441
0
47,795
L
Jormungandr
 
Jormungandr
2,806
1,058
0
1,255
7,325
4,865
195
0
7,325
35,379
5,519
L
Athena
 
Athena
2,256
650
0
2,374
10,629
7,799
0
4,400
5,951
14,798
843
W
Ravana
Hiphopc
Ravana
3,841
1,169
0
3,965
6,950
4,162
0
2,793
4,092
0
47,639
L
Chernobog
Lukonium
Chernobog
3,970
2,647
0
1,000
8,247
3,247
471
1,544
6,575
0
50,770
W
4,415
447
1,335
2,236
10,954
5,260
169
2,528
8,321
21,409
0
L
Nu Wa
PENAPENА
Nu Wa
3,558
757
0
680
4,133
1,359
0
2,556
1,364
40,292
230
W
5,555
501
720
1,138
4,359
1,506
59
1,249
2,940
63,529
0
W
4,858
3,244
0
2,391
5,516
1,642
0
527
4,945
0
56,179
L
Anhur
bossyus
Anhur
4,301
3,657
0
2,522
5,692
2,051
0
851
4,841
0
53,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
28,773
413
Minions Killed
354
0
Camps Cleared
0
1,115,702
Distance Traveled
1,061,486
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,539
594
80
7
0
251,412
3
L
Jormungandr
5,800
527
68
6
0
166,169
2
L
Athena
5,336
485
24
2
0
256,454
4
W
Ravana
6,351
577
78
7
0
190,897
0
L
Chernobog
5,987
544
88
8
0
235,333
0
W
Geb
5,802
527
40
4
0
227,664
0
L
Nu Wa
5,675
516
82
7
0
207,179
1
W
Ra
6,734
612
121
11
0
241,906
2
W
Nut
6,088
553
94
9
0
203,823
1
L
Anhur
5,975
543
92
8
0
196,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role