Player Matchup

Achilles
Achilles
Aldreim07
Achilles
Level 157
God Stats
2W - 0L
1,516 SR
Queue Stats
169W - 134L
1,521 Elo+
Solo
Bacchus
Bacchus
AudacityHD
Bacchus
Level 128
God Stats
7W - 6L
1,522 SR
Queue Stats
145W - 107L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
GoatmanBridge
Danzaburou
Level 134
God Stats
3W - 1L
1,417 SR
Queue Stats
81W - 72L
1,476 Elo+
Solo
Awilix
Awilix
Kravings9
Awilix
Level 145
God Stats
6W - 4L
1,433 SR
Queue Stats
51W - 43L
1,523 Elo+
Party 3
Vulcan
Vulcan
drateRA
Vulcan
Level 59
God Stats
5W - 1L
1,865 SR
Queue Stats
143W - 107L
1,546 Elo+
Party 3
Team Averages
Level 125
1,551 SR
1,528 Elo+

VS

Team Averages
Level 152
1,566 SR
1,544 Elo+
Kuzenbo
Kuzenbo
BlackDiamond74
Kuzenbo
Level 178
God Stats
4W - 3L
1,546 SR
Queue Stats
104W - 93L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
FlippedOtter
Amaterasu
Level 144
God Stats
2W - 1L
1,669 SR
Queue Stats
68W - 62L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
VeryVoluptuous
Heimdallr
Level 124
God Stats
0W - 1L
1,319 SR
Queue Stats
64W - 60L
1,478 Elo+
Party 1
Thor
Thor
VirtusVires
Thor
Level 159
God Stats
3W - 2L
1,661 SR
Queue Stats
49W - 38L
1,587 Elo+
Solo
Vulcan
Vulcan
tirsito
Vulcan
Level 156
God Stats
1W - 3L
1,637 SR
Queue Stats
100W - 89L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aldreim07
Achilles
14
2 / 0 / 2
7,798
557
14,003
13,405
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
AudacityHD
Bacchus
11
0 / 1 / 4
7,065
505
6,664
11,411
10,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GoatmanBridge
Danzaburou
13
7 / 4 / 2
8,475
605
11,584
11,615
5,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Kravings9
Awilix
14
5 / 0 / 3
7,666
548
6,097
11,629
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
drateRA
Vulcan
13
0 / 0 / 5
7,171
512
6,899
7,654
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,497
464
4,638
12,338
10,817
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
FlippedOtter
Amaterasu
12
0 / 3 / 0
7,169
512
5,267
21,415
17,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
VeryVoluptuous
Heimdallr
12
3 / 4 / 1
7,293
521
7,200
11,768
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 4
6,970
498
6,210
13,138
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
tirsito
Vulcan
12
1 / 2 / 0
7,264
519
9,496
9,312
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
5
5
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aldreim07
Achilles
2
0
2
3
W
Bacchus
AudacityHD
Bacchus
0
1
4
2
L
0
4
3
0.38
L
Amaterasu
FlippedOtter
Amaterasu
0
3
0
0
W
Danzaburou
GoatmanBridge
Danzaburou
7
4
2
2
W
Awilix
Kravings9
Awilix
5
0
3
6.5
L
Heimdallr
VeryVoluptuous
Heimdallr
3
4
1
0.88
L
1
1
4
3
W
Vulcan
drateRA
Vulcan
0
0
5
2.5
L
Vulcan
tirsito
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
32,811
55,714
Taken
67,971
37,715
Mitigated
43,143
17,453
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aldreim07
Achilles
14,003
3,474
0
5,644
13,405
14,577
0
23
13,382
17,867
46,296
W
Bacchus
AudacityHD
Bacchus
6,664
1,350
0
3,087
11,411
10,017
0
3,596
7,610
25,359
982
L
4,638
1,723
1,477
2,069
12,338
10,817
0
4,623
7,625
20,324
512
L
Amaterasu
FlippedOtter
Amaterasu
5,267
2,583
0
12,875
21,415
17,254
0
3,316
16,694
0
53,504
W
Danzaburou
GoatmanBridge
Danzaburou
11,584
5,466
0
2,173
11,615
5,586
0
2,180
9,428
0
63,232
W
Awilix
Kravings9
Awilix
6,097
2,465
0
5,214
11,629
4,902
0
2,134
9,406
0
66,895
L
Heimdallr
VeryVoluptuous
Heimdallr
7,200
2,427
0
2,180
11,768
5,435
0
1,974
9,782
0
51,082
L
6,210
808
0
5,167
13,138
5,545
0
1,669
11,359
0
58,111
W
Vulcan
drateRA
Vulcan
6,899
258
0
1,335
7,654
2,633
0
4,979
2,148
65,941
0
L
Vulcan
tirsito
Vulcan
9,496
179
0
1,754
9,312
4,092
0
4,829
4,463
60,586
3,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
35,193
439
Minions Killed
405
0
Camps Cleared
0
1,643,648
Distance Traveled
1,390,253
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,798
557
75
5
0
290,106
4
W
Bacchus
7,065
505
22
2
0
340,693
4
L
Kuzenbo
6,497
464
27
2
0
280,877
2
L
Amaterasu
7,169
512
88
6
0
266,177
2
W
Danzaburou
8,475
605
119
9
0
303,302
0
W
Awilix
7,666
548
104
7
0
403,041
0
L
Heimdallr
7,293
521
89
6
0
256,566
3
L
Thor
6,970
498
80
6
0
293,726
3
W
Vulcan
7,171
512
119
9
0
306,506
2
L
Vulcan
7,264
519
121
9
0
292,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role