Player Matchup

Surtr
Surtr
ElChromos
Surtr
Level 45
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 2
Baron Samedi
Baron Samedi
Knödelfriedhof
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 2
Sobek
Sobek
MeNtoXxLP
Sobek
Level 68
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 2
Team Averages
Level 47
1,448 SR
1,140 Elo+

VS

Team Averages
Level 42
1,537 SR
1,366 Elo+
Erlang Shen
Erlang Shen
SIryliK
Erlang Shen
Level 68
God Stats
13W - 13L
1,650 SR
Queue Stats
336W - 348L
1,366 Elo+
Party 1
Ra
Ra
Selmer47
Ra
Level 42
God Stats
32W - 24L
1,527 SR
Queue Stats
172W - 173L
1,385 Elo+
Party 1
Charybdis
Charybdis
shipsitwitch
Charybdis
Level 16
God Stats
42W - 42L
1,435 SR
Queue Stats
83W - 87L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ElChromos
Surtr
14
0 / 4 / 0
8,609
574
7,021
14,287
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Knödelfriedhof
Baron Samedi
14
0 / 5 / 0
8,894
593
6,674
10,001
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MeNtoXxLP
Sobek
13
0 / 5 / 0
8,315
554
3,670
18,027
23,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SIryliK
Erlang Shen
16
2 / 0 / 12
10,739
716
9,688
15,079
14,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 0 / 11
11,057
737
11,925
6,695
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
shipsitwitch
Charybdis
16
9 / 0 / 4
11,813
788
12,965
6,842
2,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Surtr
ElChromos
Surtr
0
4
0
0
L
Baron Samedi
Knödelfriedhof
Baron Samedi
0
5
0
0
L
Sobek
MeNtoXxLP
Sobek
0
5
0
0
W
Erlang Shen
SIryliK
Erlang Shen
2
0
12
8
W
3
0
11
8.5
W
Charybdis
shipsitwitch
Charybdis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
34,578
42,315
Taken
28,616
39,597
Mitigated
20,018
7,879
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ElChromos
Surtr
7,021
2,614
460
3,298
14,287
10,893
0
3,438
10,609
1,376
36,164
L
Baron Samedi
Knödelfriedhof
Baron Samedi
6,674
467
779
1,222
10,001
5,515
0
2,359
7,335
48,751
0
L
Sobek
MeNtoXxLP
Sobek
3,670
281
325
1,795
18,027
23,189
0
5,136
12,492
13,240
218
W
Erlang Shen
SIryliK
Erlang Shen
9,688
3,701
0
4,247
15,079
14,170
471
5,608
9,181
0
36,212
W
11,925
828
3,394
3,400
6,695
3,047
404
2,861
3,706
58,521
827
W
Charybdis
shipsitwitch
Charybdis
12,965
5,888
0
2,088
6,842
2,801
1,357
2,211
4,467
0
50,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
33,609
149
Minions Killed
239
0
Camps Cleared
0
785,480
Distance Traveled
818,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,609
574
66
4
0
278,460
0
L
Baron Samedi
8,894
593
68
5
0
234,503
0
L
Sobek
8,315
554
15
1
0
272,517
3
W
Erlang Shen
10,739
716
47
3
0
287,918
0
W
Ra
11,057
737
108
7
0
268,503
0
W
Charybdis
11,813
788
84
6
0
262,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role