Player Matchup

Bastet
Bastet
Silver III
PinkOmi
Bastet
Silver III
Level 156
God Stats
1W - 13L
1,282 SR
Queue Stats
102W - 278L
1,172 MMR
Party 1
Bacchus
Bacchus
Bronze V
TmanBruh77
Bacchus
Bronze V
Level 69
God Stats
0W - 1L
1,582 SR
Queue Stats
9W - 36L
899 MMR
Solo
Poseidon
Poseidon
Silver III
pinktrash
Poseidon
Silver III
Level 163
God Stats
2W - 11L
1,368 SR
Queue Stats
83W - 207L
1,193 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,411 SR
1,088 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,558 SR
1,133 MMR
Hou Yi
Hou Yi
Bronze I
Beefyfife
Hou Yi
Bronze I
Level 66
God Stats
10W - 25L
1,502 SR
Queue Stats
12W - 34L
1,006 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
HempinHarp
Kuzenbo
Gold IV
Level 112
God Stats
4W - 2L
1,710 SR
Queue Stats
165W - 202L
1,352 MMR
Solo
Discordia
Discordia
Silver V
Shim0K0
Discordia
Silver V
Level 64
God Stats
5W - 23L
1,461 SR
Queue Stats
12W - 33L
1,040 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PinkOmi
Bastet
18
5 / 4 / 0
12,719
636
20,640
20,569
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TmanBruh77
Bacchus
18
0 / 1 / 0
11,210
561
10,077
21,530
31,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
pinktrash
Poseidon
17
0 / 6 / 2
12,130
607
23,336
20,836
10,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesAgniCthulhuVulcanAres

VS

Bans
Erlang ShenNe ZhaSurtrAh Muzen CabGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beefyfife
Hou Yi
19
7 / 1 / 2
13,804
690
20,095
18,332
8,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HempinHarp
Kuzenbo
20
2 / 2 / 7
12,825
641
17,916
30,697
56,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Shim0K0
Discordia
18
2 / 3 / 8
13,316
666
15,827
17,324
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
11
11
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Beefyfife
Hou Yi
7
1
2
8
W
Kuzenbo
HempinHarp
Kuzenbo
2
2
7
2.75
L
Bastet
PinkOmi
Bastet
5
4
0
1.25
W
Discordia
Shim0K0
Discordia
2
3
8
2
L
Bacchus
TmanBruh77
Bacchus
0
1
0
0
L
Poseidon
pinktrash
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,053
Damage
53,838
62,935
Taken
66,353
54,350
Mitigated
72,700
21,092
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Beefyfife
Hou Yi
20,095
11,509
0
1,878
18,332
8,671
1,124
9,286
8,618
0
73,996
W
Kuzenbo
HempinHarp
Kuzenbo
17,916
5,429
0
10,538
30,697
56,831
255
13,845
16,189
44,178
1,073
L
Bastet
PinkOmi
Bastet
20,640
4,408
0
5,757
20,569
12,740
0
9,853
10,558
0
40,570
W
Discordia
Shim0K0
Discordia
15,827
1,617
0
5,340
17,324
7,198
827
8,862
7,845
55,442
1,256
L
Bacchus
TmanBruh77
Bacchus
10,077
1,179
70
5,884
21,530
31,516
0
9,828
11,319
29,654
2,547
L
Poseidon
pinktrash
Poseidon
23,336
2,196
165
9,216
20,836
10,094
0
12,567
8,088
99,337
4,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
39,945
244
Minions Killed
228
0
Camps Cleared
0
1,117,865
Distance Traveled
1,112,874
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,804
690
87
4
0
387,713
1
W
Kuzenbo
12,825
641
45
2
0
380,706
0
L
Bastet
12,719
636
45
2
0
390,508
0
W
Discordia
13,316
666
96
5
0
344,455
0
L
Bacchus
11,210
561
48
2
0
372,084
0
L
Poseidon
12,130
607
151
8
0
355,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role