Player Matchup

Skadi
Skadi
LavenderLion419
Skadi
Level 68
God Stats
11W - 5L
1,591 SR
Queue Stats
51W - 44L
1,522 Elo+
Party 2
Bakasura
Bakasura
Model1
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,456 Elo+
Solo
Guan Yu
Guan Yu
TsunamiWar
Guan Yu
Level 111
God Stats
1W - 1L
1,351 SR
Queue Stats
63W - 56L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Zigmansck05
Ah Puch
Level 97
God Stats
18W - 12L
1,369 SR
Queue Stats
44W - 60L
1,358 Elo+
Party 2
Vamana
Vamana
chapes082
Vamana
Level 144
God Stats
5W - 3L
1,544 SR
Queue Stats
121W - 141L
1,471 Elo+
Solo
Team Averages
Level 94
1,471 SR
1,462 Elo+

VS

Team Averages
Level 103
1,484 SR
1,453 Elo+
Set
Set
Rinneqman
Set
Level 129
God Stats
3W - 2L
1,252 SR
Queue Stats
48W - 39L
1,491 Elo+
Party 1
Izanami
Izanami
Robitotabi
Izanami
Level 254
God Stats
685W - 648L
1,603 SR
Queue Stats
1,522W - 1,516L
1,519 Elo+
Solo
Jing Wei
Jing Wei
TriggerHappy975
Jing Wei
Level 42
God Stats
2W - 2L
1,743 SR
Queue Stats
2W - 3L
1,790 Elo+
Solo
Hel
Hel
darkangelz989
Hel
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
xd_munch
Kukulkan
Level 48
God Stats
0W - 1L
1,320 SR
Queue Stats
58W - 43L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
11,268
563
7,971
5,332
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Model1
Bakasura
19
5 / 1 / 8
11,460
573
10,347
22,947
14,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
TsunamiWar
Guan Yu
14
4 / 0 / 7
9,594
480
5,741
12,952
12,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
Zigmansck05
Ah Puch
18
6 / 0 / 2
12,142
607
13,972
11,468
5,253
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
chapes082
Vamana
19
2 / 0 / 1
12,437
622
5,914
16,342
16,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,948
297
833
5,116
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Robitotabi
Izanami
18
0 / 1 / 0
10,420
521
5,318
10,659
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
13
0 / 9 / 1
7,385
369
6,189
18,236
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
6,502
325
2,050
7,106
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xd_munch
Kukulkan
15
1 / 6 / 0
8,484
424
9,044
18,550
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
1
1
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Bakasura
Model1
Bakasura
5
1
8
9
L
0
1
1
0.5
L
Izanami
Robitotabi
Izanami
0
1
0
0
L
Jing Wei
0
9
1
0.06
W
Guan Yu
TsunamiWar
Guan Yu
4
0
7
7.5
W
Ah Puch
Zigmansck05
Ah Puch
6
0
2
7
W
Vamana
chapes082
Vamana
2
0
1
2.5
L
0
2
1
0.25
L
Kukulkan
xd_munch
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
23,434
69,041
Taken
59,667
51,296
Mitigated
22,174
24,621
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,971
2,626
0
463
5,332
2,654
3,916
1,396
3,936
0
104,448
W
Bakasura
Model1
Bakasura
10,347
7,206
0
12,005
22,947
14,664
1,835
2,812
20,135
0
79,370
L
833
405
0
519
5,116
1,448
0
1,129
3,955
0
12,441
L
Izanami
Robitotabi
Izanami
5,318
4,402
0
3,523
10,659
4,624
0
0
10,114
0
115,734
L
Jing Wei
6,189
5,404
0
1,360
18,236
5,940
117
1,582
15,751
0
43,549
W
Guan Yu
TsunamiWar
Guan Yu
5,741
1,117
1,233
2,279
12,952
12,609
1,578
2,301
10,651
0
30,420
W
Ah Puch
Zigmansck05
Ah Puch
13,972
594
0
5,721
11,468
5,253
5,658
4,149
7,319
97,892
534
W
Vamana
chapes082
Vamana
5,914
1,224
0
2,920
16,342
16,116
2,068
1,430
14,912
0
112,254
L
2,050
191
68
1,472
7,106
2,665
0
4,781
2,305
18,706
0
L
Kukulkan
xd_munch
Kukulkan
9,044
1,070
0
2,436
18,550
7,497
0
6,439
11,806
73,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
38,739
644
Minions Killed
410
0
Camps Cleared
0
1,843,379
Distance Traveled
1,278,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,268
563
157
8
0
343,864
0
W
Bakasura
11,460
573
157
8
0
469,950
1
L
Set
5,948
297
21
1
0
97,234
0
L
Izanami
10,420
521
172
9
0
351,953
0
L
Jing Wei
7,385
369
59
3
0
336,089
0
W
Guan Yu
9,594
480
27
1
0
379,542
0
W
Ah Puch
12,142
607
153
8
0
337,795
0
W
Vamana
12,437
622
150
8
0
312,228
1
L
Hel
6,502
325
36
2
0
164,801
0
L
Kukulkan
8,484
424
122
6
0
328,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role