Player Matchup

Nike
Nike
 
Nike
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BlackJake1515
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 225L
1,524 Elo+
Party 1
Tiamat
Tiamat
N30D34D5T4
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
chillomat
He Bo
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 244L
1,497 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,504 Elo+

VS

Team Averages
Level 146
1,420 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KiraShinigami
Janus
Level 145
God Stats
5W - 7L
1,254 SR
Queue Stats
346W - 333L
1,505 Elo+
Solo
Eset
Eset
Narde
Eset
Level 156
God Stats
2W - 5L
1,345 SR
Queue Stats
340W - 335L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 2 / 1
5,317
1,063
2,493
4,689
2,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
 
Artio
5
0 / 2 / 2
4,630
926
279
3,381
2,530
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 2 / 3
5,333
1,067
2,528
4,835
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
N30D34D5T4
Tiamat
5
0 / 1 / 0
4,370
874
0
974
283
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
chillomat
He Bo
8
0 / 2 / 3
4,854
971
1,366
3,226
1,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 5
6,939
1,388
3,211
3,745
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
10
2 / 1 / 6
6,364
1,273
2,486
3,379
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
 
Atlas
10
0 / 1 / 8
6,021
1,204
2,866
5,007
3,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 6
6,436
1,287
2,984
3,889
1,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
Narde
Eset
10
2 / 1 / 6
6,455
1,291
2,409
4,619
1,985
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
2
Kills
9
9
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
1
1.25
L
Artio
 
Artio
0
2
2
0.5
W
Thanatos
 
Thanatos
3
1
5
5.5
W
Rama
 
Rama
2
1
6
5
W
Atlas
 
Atlas
0
1
8
4
L
0
2
3
0.75
W
2
1
6
5
L
Tiamat
N30D34D5T4
Tiamat
0
1
0
0
W
Eset
Narde
Eset
2
1
6
5
L
He Bo
chillomat
He Bo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,666
Damage
13,956
17,105
Taken
20,639
10,552
Mitigated
11,032
2,698
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,493
68
0
720
4,689
2,648
0
1,365
3,158
0
4,789
L
Artio
 
Artio
279
68
485
272
3,381
2,530
0
912
2,400
533
0
W
Thanatos
 
Thanatos
3,211
385
555
1,974
3,745
2,198
447
707
3,038
0
8,119
W
Rama
 
Rama
2,486
2,118
531
971
3,379
1,410
2,503
778
2,601
0
11,967
W
Atlas
 
Atlas
2,866
931
149
671
5,007
3,806
462
718
4,289
5,903
0
L
2,528
66
0
593
4,835
3,973
0
3,282
1,470
6,682
0
W
2,984
272
273
634
3,889
1,633
1,694
1,069
2,820
12,125
109
L
Tiamat
N30D34D5T4
Tiamat
0
0
0
0
974
283
0
255
678
0
0
W
Eset
Narde
Eset
2,409
68
1,379
610
4,619
1,985
1,378
901
3,718
13,847
0
L
He Bo
chillomat
He Bo
1,366
35
374
254
3,226
1,118
0
1,925
1,220
6,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
32,215
19
Minions Killed
60
0
Camps Cleared
0
341,573
Distance Traveled
477,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,317
1,063
1
0
0
74,598
0
L
Artio
4,630
926
0
0
0
86,621
0
W
Thanatos
6,939
1,388
7
1
0
105,262
0
W
Rama
6,364
1,273
11
2
0
87,723
0
W
Atlas
6,021
1,204
3
1
0
92,781
0
L
Charon
5,333
1,067
9
2
0
100,657
0
W
Janus
6,436
1,287
15
3
0
98,317
0
L
Tiamat
4,370
874
0
0
0
7,386
0
W
Eset
6,455
1,291
24
5
0
93,299
0
L
He Bo
4,854
971
9
2
0
72,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role