Player Matchup

Mulan
Mulan
KarateKeefe
Mulan
Level 129
God Stats
39W - 28L
1,632 SR
Queue Stats
295W - 305L
1,523 Elo+
Solo
Maui
Maui
TheStimpyYT
Maui
Level 131
God Stats
0W - 3L
1,227 SR
Queue Stats
70W - 67L
1,507 Elo+
Solo
Medusa
Medusa
akanariatia
Medusa
Level 115
God Stats
16W - 17L
1,509 SR
Queue Stats
52W - 51L
1,521 Elo+
Solo
Lancelot
Lancelot
demon_sword_end
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,477 Elo+
Party 1
Tiamat
Tiamat
king_godzilla00
Tiamat
Level 57
God Stats
2W - 2L
1,655 SR
Queue Stats
13W - 9L
1,582 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,522 Elo+

VS

Team Averages
Level 94
1,607 SR
1,494 Elo+
Pele
Pele
DAY MAN IVXX
Pele
Level 88
God Stats
2W - 0L
1,722 SR
Queue Stats
12W - 9L
1,459 Elo+
Party 3
Janus
Janus
Dashawn_Love7
Janus
Level 155
God Stats
4W - 2L
1,476 SR
Queue Stats
73W - 53L
1,540 Elo+
Solo
Ganesha
Ganesha
Scar3Cr0w3
Ganesha
Level 126
God Stats
7W - 1L
1,708 SR
Queue Stats
206W - 218L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
SirShrek58
Ao Kuang
Level 36
God Stats
18W - 15L
1,615 SR
Queue Stats
53W - 55L
1,493 Elo+
Party 2
Izanami
Izanami
XElegantMoonX
Izanami
Level 64
God Stats
10W - 10L
1,514 SR
Queue Stats
89W - 91L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,435
1,287
7,315
6,682
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 8
6,510
1,302
2,459
6,984
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
11
3 / 4 / 3
6,436
1,287
6,172
9,118
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
10
1 / 2 / 4
5,572
1,114
2,101
4,123
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
5,964
1,193
887
1,013
875
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

352

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,057
1,211
3,119
3,740
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 3
6,416
1,283
8,164
1,020
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Scar3Cr0w3
Ganesha
11
0 / 1 / 4
6,287
1,257
3,361
6,466
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
SirShrek58
Ao Kuang
11
4 / 3 / 4
6,870
1,374
6,993
6,996
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
11
1 / 2 / 4
6,024
1,205
3,281
3,144
1,090
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
8
Kills
8
8
Deaths
8
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
2
0
3
3.5
L
2
0
6
5
W
Ganesha
Scar3Cr0w3
Ganesha
0
1
4
2
W
Ao Kuang
SirShrek58
Ao Kuang
4
3
4
2
L
0
2
8
2
W
Izanami
1
2
4
1.5
L
Medusa
3
4
3
1.13
L
Lancelot
1
2
4
1.5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
24,918
27,920
Taken
21,366
17,028
Mitigated
12,635
1,995
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,119
637
0
75
3,740
1,321
0
684
2,972
0
7,908
W
8,164
334
0
0
1,020
392
0
179
841
17,306
0
L
7,315
1,109
0
1,140
6,682
5,212
0
4,412
1,827
0
13,001
W
Ganesha
Scar3Cr0w3
Ganesha
3,361
99
0
708
6,466
5,856
0
1,424
4,750
7,801
0
W
Ao Kuang
SirShrek58
Ao Kuang
6,993
1,646
0
1,998
6,996
3,976
0
660
6,252
11,734
1,549
L
2,459
491
0
671
6,984
6,208
0
3,575
3,058
12,692
0
W
Izanami
3,281
1,325
273
176
3,144
1,090
0
399
2,665
0
15,320
L
Medusa
6,172
1,759
0
0
9,118
3,264
0
6,314
2,449
0
19,161
L
Lancelot
2,101
282
0
5
4,123
1,469
0
1,885
2,022
0
3,925
L
887
66
0
179
1,013
875
0
619
357
3,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
31,654
83
Minions Killed
94
4
Camps Cleared
6
404,602
Distance Traveled
498,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,057
1,211
18
4
0
107,260
0
W
Janus
6,416
1,283
29
6
3
101,828
0
L
Mulan
6,435
1,287
26
5
1
98,548
0
W
Ganesha
6,287
1,257
0
0
0
106,031
0
W
Ao Kuang
6,870
1,374
17
3
2
92,173
0
L
Maui
6,510
1,302
15
3
1
86,817
0
W
Izanami
6,024
1,205
30
6
1
91,443
0
L
Medusa
6,436
1,287
35
7
2
95,274
0
L
Lancelot
5,572
1,114
2
0
0
67,834
0
L
Tiamat
5,964
1,193
5
1
0
56,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role