Player Matchup

Xing Tian
Xing Tian
AgentMostafa
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 211L
1,414 Elo+
Party 1
Ravana
Ravana
PoryA85
Ravana
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
51W - 64L
1,326 Elo+
Party 1
Ullr
Ullr
amirhpg
Ullr
Level 146
God Stats
1W - 2L
1,498 SR
Queue Stats
69W - 78L
1,368 Elo+
Party 1
Team Averages
Level 80
1,435 SR
1,370 Elo+

VS

Team Averages
Level 85
1,510 SR
1,421 Elo+
Fenrir
Fenrir
QanzoSb
Fenrir
Level 86
God Stats
6W - 4L
1,507 SR
Queue Stats
176W - 175L
1,416 Elo+
Solo
Apollo
Apollo
Sortan
Apollo
Level 84
God Stats
4W - 1L
1,537 SR
Queue Stats
23W - 28L
1,374 Elo+
Solo
Ix Chel
Ix Chel
shermdaworm
Ix Chel
Level 86
God Stats
16W - 18L
1,486 SR
Queue Stats
417W - 441L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgentMostafa
Xing Tian
14
1 / 6 / 0
10,587
588
7,120
22,390
18,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
PoryA85
Ravana
16
0 / 4 / 1
10,680
593
8,178
11,148
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
amirhpg
Ullr
16
0 / 5 / 1
10,694
594
9,719
16,630
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
QanzoSb
Fenrir
18
3 / 1 / 9
12,077
671
5,054
11,416
5,152
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
Sortan
Apollo
19
4 / 0 / 10
13,038
724
10,865
8,706
4,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
shermdaworm
Ix Chel
20
8 / 0 / 7
13,724
762
25,977
14,301
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgentMostafa
Xing Tian
1
6
0
0.17
L
Ravana
PoryA85
Ravana
0
4
1
0.13
W
Fenrir
QanzoSb
Fenrir
3
1
9
7.5
W
Apollo
Sortan
Apollo
4
0
10
9
L
Ullr
amirhpg
Ullr
0
5
1
0.1
W
Ix Chel
shermdaworm
Ix Chel
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
41,896
50,168
Taken
34,423
34,286
Mitigated
16,300
5,841
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgentMostafa
Xing Tian
7,120
253
0
2,475
22,390
18,870
182
9,492
12,254
22,466
500
L
Ravana
PoryA85
Ravana
8,178
1,383
0
1,564
11,148
7,760
0
5,312
5,336
0
39,958
W
Fenrir
QanzoSb
Fenrir
5,054
993
0
2,471
11,416
5,152
308
2,345
8,226
0
45,585
W
Apollo
Sortan
Apollo
10,865
5,301
0
2,199
8,706
4,391
1,222
1,939
6,482
0
65,731
L
Ullr
amirhpg
Ullr
9,719
3,053
0
1,802
16,630
7,656
1,342
9,341
6,672
0
54,763
W
Ix Chel
shermdaworm
Ix Chel
25,977
1,673
2,836
9,032
14,301
6,757
774
2,440
11,461
84,588
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
38,839
197
Minions Killed
269
0
Camps Cleared
0
939,230
Distance Traveled
1,059,602
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,587
588
28
2
0
314,869
4
L
Ravana
10,680
593
76
4
0
335,775
4
W
Fenrir
12,077
671
49
3
0
372,818
0
W
Apollo
13,038
724
97
5
0
329,223
0
L
Ullr
10,694
594
93
5
0
288,586
5
W
Ix Chel
13,724
762
123
7
0
357,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role