Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nocturnal_Lovers
Rama
Level 105
God Stats
8W - 5L
1,565 SR
Queue Stats
66W - 63L
1,449 Elo+
Party 2
Ymir
Ymir
einfachSascha
Ymir
Level 54
God Stats
31W - 28L
1,513 SR
Queue Stats
138W - 154L
1,441 Elo+
Solo
Chaac
Chaac
makaron98
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Mercury
Mercury
pvj_kl
Mercury
Level 119
God Stats
5W - 2L
1,863 SR
Queue Stats
73W - 68L
1,455 Elo+
Party 2
Team Averages
Level 81
1,588 SR
1,503 Elo+

VS

Team Averages
Level 77
1,410 SR
1,423 Elo+
Mulan
Mulan
Alvaro_Vilchez23
Mulan
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 174L
1,417 Elo+
Party 1
Surtr
Surtr
Audrey12guyet
Surtr
Level 59
God Stats
9W - 15L
1,308 SR
Queue Stats
134W - 138L
1,386 Elo+
Solo
Kali
Kali
President6ESP
Kali
Level 100
God Stats
6W - 5L
1,481 SR
Queue Stats
252W - 292L
1,453 Elo+
Party 1
Ishtar
Ishtar
TaffyItaliano
Ishtar
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 43L
1,443 Elo+
Solo
Anubis
Anubis
julishan
Anubis
Level 106
God Stats
19W - 18L
1,259 SR
Queue Stats
165W - 211L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 3
5,738
574
5,831
5,691
2,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,952
595
1,736
5,373
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
7,012
701
4,988
6,980
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
makaron98
Chaac
9
1 / 1 / 3
5,227
523
6,340
6,167
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
pvj_kl
Mercury
11
4 / 1 / 1
6,027
603
2,210
6,772
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,592
459
2,669
8,841
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 2 / 1
4,203
420
1,559
5,555
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
2 / 2 / 1
4,934
493
2,567
6,845
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,164
516
3,586
7,997
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
julishan
Anubis
10
1 / 2 / 2
5,763
576
3,063
5,860
2,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
3
1.75
L
1
3
0
0.33
L
0
2
1
0.25
W
1
1
0
1
L
2
2
1
1.25
L
1
1
1
1.5
W
2
1
0
2
L
Anubis
julishan
Anubis
1
2
2
1
W
Chaac
makaron98
Chaac
1
1
3
2.5
W
Mercury
pvj_kl
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
13,444
30,983
Taken
35,098
15,158
Mitigated
15,171
6,621
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,831
294
0
1,619
5,691
2,318
0
2,197
3,412
37,777
383
L
2,669
276
0
1,454
8,841
4,788
0
4,766
4,075
0
22,754
L
1,559
521
0
929
5,555
2,519
0
1,788
3,767
410
15,340
W
1,736
1,120
0
1,401
5,373
1,912
754
0
5,290
0
37,570
L
2,567
894
0
2,921
6,845
2,627
0
1,209
5,636
0
24,791
L
3,586
1,854
0
3,656
7,997
2,923
0
0
7,997
0
34,448
W
4,988
1,066
0
2,627
6,980
4,957
0
0
6,612
50,491
2,510
L
Anubis
julishan
Anubis
3,063
220
0
2,212
5,860
2,314
351
2,828
3,032
48,043
0
W
Chaac
makaron98
Chaac
6,340
440
0
634
6,167
3,331
0
33
6,058
0
25,680
W
Mercury
pvj_kl
Mercury
2,210
1,011
0
340
6,772
2,640
0
901
5,871
0
37,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
24,656
299
Minions Killed
252
0
Camps Cleared
0
970,774
Distance Traveled
912,904
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,738
574
53
5
0
191,313
6
L
Mulan
4,592
459
40
4
0
175,701
0
L
Surtr
4,203
420
28
3
0
158,592
0
W
Rama
5,952
595
74
7
0
170,402
0
L
Kali
4,934
493
45
5
0
203,408
0
L
Ishtar
5,164
516
55
6
0
194,608
0
W
Ymir
7,012
701
70
7
0
142,823
0
L
Anubis
5,763
576
84
8
0
180,595
0
W
Chaac
5,227
523
33
3
0
212,543
0
W
Mercury
6,027
603
69
7
0
253,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role