Player Matchup

Neith
Neith
Astral_Mystic_13
Neith
Level 139
God Stats
25W - 24L
1,517 SR
Queue Stats
86W - 94L
1,451 Elo+
Solo
Poseidon
Poseidon
Oneiirophobia
Poseidon
Level 148
God Stats
1W - 1L
1,671 SR
Queue Stats
77W - 59L
1,668 Elo+
Party 1
Erlang Shen
Erlang Shen
SUBWAYK1D200
Erlang Shen
Level 101
God Stats
2W - 2L
1,618 SR
Queue Stats
27W - 23L
1,509 Elo+
Solo
Merlin
Merlin
TappedTrack
Merlin
Level 125
God Stats
3W - 3L
1,479 SR
Queue Stats
71W - 65L
1,514 Elo+
Solo
Cthulhu
Cthulhu
berserker5301
Cthulhu
Level 62
God Stats
20W - 11L
1,793 SR
Queue Stats
71W - 57L
1,667 Elo+
Party 1
Team Averages
Level 115
1,615 SR
1,562 Elo+

VS

Team Averages
Level 104
1,582 SR
1,523 Elo+
Terra
Terra
HeatedSpace9499
Terra
Level 65
God Stats
2W - 3L
1,360 SR
Queue Stats
72W - 80L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Lawoftheland65
Zhong Kui
Level 96
God Stats
9W - 5L
1,688 SR
Queue Stats
187W - 170L
1,548 Elo+
Solo
Bastet
Bastet
Stingraysam3
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,537 Elo+
Solo
Ishtar
Ishtar
ThatsABigMan25
Ishtar
Level 126
God Stats
3W - 2L
1,694 SR
Queue Stats
59W - 53L
1,523 Elo+
Solo
Mulan
Mulan
lonemilkshake
Mulan
Level 128
God Stats
8W - 4L
1,667 SR
Queue Stats
207W - 192L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,334
524
6,378
5,218
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Oneiirophobia
Poseidon
16
6 / 3 / 6
9,067
648
13,086
11,929
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
SUBWAYK1D200
Erlang Shen
15
3 / 0 / 4
8,401
600
8,120
15,153
16,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
4 / 2 / 6
8,008
572
10,278
6,472
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
10
1 / 3 / 7
6,525
466
9,215
12,750
9,820
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,949
496
3,328
16,705
13,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Lawoftheland65
Zhong Kui
13
4 / 3 / 2
8,086
578
8,517
13,665
10,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
12
1 / 2 / 3
6,973
498
5,042
14,447
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 1
6,400
457
7,432
11,299
5,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
7,272
519
6,440
15,017
12,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
7
8
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
2
1
0.25
L
Zhong Kui
Lawoftheland65
Zhong Kui
4
3
2
1.67
W
Poseidon
Oneiirophobia
Poseidon
6
3
6
3
W
Erlang Shen
SUBWAYK1D200
Erlang Shen
3
0
4
5
L
Bastet
1
2
3
1.25
W
Merlin
4
2
6
3.5
L
2
5
1
0.5
W
Cthulhu
1
3
7
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,077
Damage
30,759
51,522
Taken
71,133
35,259
Mitigated
48,453
18,654
Healing
28,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,378
2,660
0
2,255
5,218
2,149
972
1,579
3,639
0
50,538
L
3,328
797
3,463
6,964
16,705
13,925
0
6,922
9,402
34,909
1,559
L
Zhong Kui
Lawoftheland65
Zhong Kui
8,517
1,302
160
5,859
13,665
10,943
948
9,316
4,094
56,427
3,867
W
Poseidon
Oneiirophobia
Poseidon
13,086
2,518
0
6,056
11,929
4,094
350
2,398
9,531
82,013
1,334
W
Erlang Shen
SUBWAYK1D200
Erlang Shen
8,120
4,032
0
7,535
15,153
16,511
0
667
14,486
0
59,621
L
Bastet
5,042
1,189
0
5,639
14,447
5,884
0
4,921
9,416
0
54,463
W
Merlin
10,278
902
0
863
6,472
2,685
175
2,308
4,164
55,310
0
L
7,432
4,508
0
574
11,299
5,070
0
6,607
4,476
0
41,192
W
Cthulhu
9,215
685
143
1,802
12,750
9,820
0
4,157
8,593
21,567
716
L
6,440
1,941
0
6,327
15,017
12,631
0
3,090
11,882
0
53,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
35,680
406
Minions Killed
347
0
Camps Cleared
0
1,410,646
Distance Traveled
1,369,835
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,334
524
96
7
0
241,661
0
L
Terra
6,949
496
52
4
0
300,854
0
L
Zhong Kui
8,086
578
88
6
0
249,729
0
W
Poseidon
9,067
648
122
9
0
310,093
0
W
Erlang Shen
8,401
600
79
6
0
250,151
0
L
Bastet
6,973
498
79
6
0
323,727
5
W
Merlin
8,008
572
88
6
0
299,582
0
L
Ishtar
6,400
457
48
3
0
255,556
2
W
Cthulhu
6,525
466
21
2
0
309,159
0
L
Mulan
7,272
519
80
6
0
239,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role