Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
FordFiestaBarato
Janus
Bronze III
Level 149
God Stats
9W - 11L
1,500 SR
Queue Stats
28W - 20L
1,500 MMR
Party 2
Chronos
Chronos
Bronze III
Kiosër
Chronos
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,441 MMR
Party 2
Odin
Odin
Gold IV
OhhTarso
Odin
Gold IV
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 168L
1,399 MMR
Party 1
Nemesis
Nemesis
Gold V
replαy
Nemesis
Gold V
Level 125
God Stats
1W - 1L
1,257 SR
Queue Stats
31W - 28L
1,478 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,451 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,502 SR
1,481 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
AmroIsBack
Chiron
Gold II
Level 63
God Stats
21W - 20L
1,531 SR
Queue Stats
161W - 156L
1,445 MMR
Solo
Hades
Hades
Gold V
K-A-T-A-Y-A
Hades
Gold V
Level 109
God Stats
0W - 1L
1,292 SR
Queue Stats
26W - 31L
1,477 MMR
Party 3
Medusa
Medusa
Gold IV
Zynppai
Medusa
Gold IV
Level 67
God Stats
18W - 19L
1,482 SR
Queue Stats
235W - 253L
1,482 MMR
Solo
Bacchus
Bacchus
Silver I
v2_Aimbot_btw
Bacchus
Silver I
Level 54
God Stats
4W - 9L
1,707 SR
Queue Stats
22W - 26L
1,501 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 1 / 1
4,461
637
2,816
4,998
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
5,277
754
3,335
2,855
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Kiosër
Chronos
7
2 / 1 / 1
4,465
638
2,527
3,740
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
7
0 / 0 / 1
4,065
581
2,792
4,086
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
replαy
Nemesis
7
0 / 0 / 0
3,689
527
1,388
3,911
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaThanatosBastetSusanoKali

VS

Bans
Bake KujiraAphroditeNeithAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 0
4,545
649
3,251
5,893
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
AmroIsBack
Chiron
1
0 / 0 / 0
2,823
403
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,665
666
2,880
5,981
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zynppai
Medusa
6
0 / 2 / 0
3,834
548
2,855
4,368
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
5
0 / 2 / 0
3,561
509
1,123
5,121
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Hun Batz
 
Hun Batz
2
1
0
2
L
Chiron
AmroIsBack
Chiron
0
0
0
0
W
3
0
1
3.5
L
0
1
1
0.5
W
Chronos
Kiosër
Chronos
2
1
1
2.5
W
Odin
0
0
1
0.5
L
Medusa
Zynppai
Medusa
0
2
0
0
W
Nemesis
replαy
Nemesis
0
0
0
0
L
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
10,109
19,590
Taken
21,363
6,428
Mitigated
10,087
4,906
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,816
496
240
1,680
4,998
1,469
0
2,195
2,803
22,766
1,595
L
Hun Batz
 
Hun Batz
3,251
731
0
2,453
5,893
2,130
0
2,097
3,696
0
26,992
L
Chiron
AmroIsBack
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
3,335
269
0
740
2,855
744
152
288
2,567
37,410
0
L
2,880
792
182
3,791
5,981
2,462
0
3,106
2,808
33,705
0
W
Chronos
Kiosër
Chronos
2,527
934
0
656
3,740
1,066
0
105
3,635
20,346
6,306
W
Odin
2,792
544
0
1,319
4,086
1,809
0
985
3,101
0
13,568
L
Medusa
Zynppai
Medusa
2,855
943
0
785
4,368
1,342
0
1,661
2,679
0
20,977
W
Nemesis
replαy
Nemesis
1,388
701
0
271
3,911
1,340
0
430
3,481
0
22,536
L
Bacchus
1,123
325
0
1,513
5,121
4,153
0
1,324
3,753
9,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,957
Gold Earned
19,428
211
Minions Killed
158
0
Camps Cleared
0
715,961
Distance Traveled
577,621
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,461
637
42
6
0
136,434
0
L
Hun Batz
4,545
649
52
7
0
170,466
0
L
Chiron
2,823
403
0
0
0
341
0
W
Janus
5,277
754
70
10
0
144,829
1
L
Hades
4,665
666
55
8
0
118,022
2
W
Chronos
4,465
638
35
5
0
135,417
0
W
Odin
4,065
581
18
3
0
156,746
0
L
Medusa
3,834
548
44
6
0
146,805
0
W
Nemesis
3,689
527
46
7
0
142,535
0
L
Bacchus
3,561
509
7
1
0
141,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role