Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Jackmcwhinnie03
Aphrodite
Level 29
God Stats
6W - 2L
1,866 SR
Queue Stats
71W - 77L
1,427 Elo+
Party 3
Agni
Agni
KyleGarvie
Agni
Level 107
God Stats
3W - 2L
1,747 SR
Queue Stats
169W - 143L
1,484 Elo+
Party 3
Arachne
Arachne
Tedster90
Arachne
Level 144
God Stats
139W - 93L
1,629 SR
Queue Stats
207W - 170L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 159
God Stats
229W - 182L
1,606 SR
Queue Stats
523W - 492L
1,507 Elo+
Party 1
Team Averages
Level 113
1,669 SR
1,493 Elo+

VS

Team Averages
Level 96
1,344 SR
1,447 Elo+
Ravana
Ravana
AsquiiToV ll
Ravana
Level 45
God Stats
1W - 2L
1,264 SR
Queue Stats
25W - 46L
1,381 Elo+
Solo
Anubis
Anubis
DaMadKingAerys1
Anubis
Level 100
God Stats
73W - 52L
1,596 SR
Queue Stats
232W - 224L
1,511 Elo+
Party 2
Ra
Ra
Evo234_
Ra
Level 128
God Stats
6W - 4L
1,502 SR
Queue Stats
208W - 204L
1,466 Elo+
Solo
Terra
Terra
G w0rth
Terra
Level 122
God Stats
5W - 15L
1,246 SR
Queue Stats
283W - 303L
1,484 Elo+
Party 2
Chernobog
Chernobog
genial-likeness5
Chernobog
Level 87
God Stats
3W - 12L
1,112 SR
Queue Stats
170W - 171L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 2
7,388
568
8,376
8,050
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Jackmcwhinnie03
Aphrodite
10
0 / 4 / 6
5,864
451
3,106
8,391
2,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
3 / 1 / 3
7,026
540
6,344
7,526
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Tedster90
Arachne
12
1 / 0 / 2
6,722
517
1,619
8,545
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
14
4 / 0 / 3
8,377
644
10,330
7,898
5,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 3 / 5
6,773
521
5,802
6,864
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 1
7,403
569
3,622
5,858
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 0
6,900
531
1,564
9,067
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
G w0rth
Terra
10
1 / 2 / 4
6,301
485
4,757
12,280
9,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
11
2 / 4 / 3
6,295
484
5,248
8,959
3,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
7
7
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
L
Ravana
2
3
5
1.5
L
2
1
1
2.5
L
0
2
0
0
L
Terra
G w0rth
Terra
1
2
4
1.5
W
Aphrodite
Jackmcwhinnie03
Aphrodite
0
4
6
0.75
W
3
1
3
4.5
W
Arachne
Tedster90
Arachne
1
0
2
2
W
Cabrakan
4
0
3
5.5
L
Chernobog
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
20,993
40,410
Taken
43,028
16,792
Mitigated
23,664
13,211
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,376
2,215
0
1,038
8,050
2,720
838
1,725
6,325
0
51,872
L
Ravana
5,802
1,241
92
2,035
6,864
3,438
0
2,086
4,593
0
50,158
L
3,622
193
0
2,272
5,858
2,965
0
2,826
2,744
60,547
1,916
L
1,564
311
36
2,697
9,067
3,941
0
5,487
3,580
53,186
0
L
Terra
G w0rth
Terra
4,757
99
463
2,334
12,280
9,700
0
5,212
6,828
23,187
985
W
Aphrodite
Jackmcwhinnie03
Aphrodite
3,106
498
2,880
3,543
8,391
2,782
281
2,436
5,955
15,779
555
W
6,344
216
0
250
7,526
2,235
49
2,218
5,308
43,668
1,259
W
Arachne
Tedster90
Arachne
1,619
1,524
0
2,787
8,545
3,674
152
850
7,695
0
46,755
W
Cabrakan
10,330
759
0
2,713
7,898
5,381
103
1,832
5,772
65,040
3,313
L
Chernobog
5,248
2,975
0
1,405
8,959
3,620
0
2,873
6,046
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
33,672
373
Minions Killed
399
0
Camps Cleared
0
1,234,088
Distance Traveled
1,168,706
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,388
568
81
6
0
225,215
0
L
Ravana
6,773
521
83
6
0
248,664
4
L
Anubis
7,403
569
121
9
0
219,699
1
L
Ra
6,900
531
105
8
0
196,044
1
L
Terra
6,301
485
43
3
0
276,763
3
W
Aphrodite
5,864
451
16
1
0
243,639
4
W
Agni
7,026
540
89
7
0
256,584
0
W
Arachne
6,722
517
76
6
0
280,975
5
W
Cabrakan
8,377
644
111
9
0
227,675
0
L
Chernobog
6,295
484
47
4
0
227,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role