Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AgentRose197
Lancelot
Level 86
God Stats
2W - 0L
1,794 SR
Queue Stats
110W - 98L
1,484 Elo+
Solo
Olorun
Olorun
ComeUpZan
Olorun
Level 121
God Stats
6W - 5L
1,809 SR
Queue Stats
69W - 55L
1,543 Elo+
Solo
Sylvanus
Sylvanus
DrK Lith
Sylvanus
Level 100
God Stats
3W - 0L
1,814 SR
Queue Stats
75W - 78L
1,491 Elo+
Solo
Ymir
Ymir
ErektPeachez
Ymir
Level 115
God Stats
8W - 4L
1,734 SR
Queue Stats
63W - 62L
1,497 Elo+
Solo
Team Averages
Level 114
1,730 SR
1,503 Elo+

VS

Team Averages
Level 132
1,522 SR
1,536 Elo+
Ra
Ra
BORNbyACCIDENT
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
Hodoros
Kuzenbo
Level 128
God Stats
11W - 15L
1,478 SR
Queue Stats
63W - 57L
1,562 Elo+
Solo
Heimdallr
Heimdallr
RatatoskrFan
Heimdallr
Level 114
God Stats
3W - 2L
1,507 SR
Queue Stats
143W - 130L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Skiburr
Hun Batz
Level 128
God Stats
19W - 10L
1,718 SR
Queue Stats
118W - 103L
1,547 Elo+
Solo
Anubis
Anubis
Vallerio94
Anubis
Level 145
God Stats
4W - 7L
1,408 SR
Queue Stats
130W - 116L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
4,809
601
2,836
4,462
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
AgentRose197
Lancelot
8
2 / 1 / 1
4,604
576
1,340
7,136
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Olorun
ComeUpZan
Olorun
9
1 / 0 / 0
4,827
603
4,232
4,035
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
DrK Lith
Sylvanus
10
0 / 0 / 1
5,251
656
3,427
5,128
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 1
4,622
578
1,382
6,029
3,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,910
614
3,023
6,106
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
Hodoros
Kuzenbo
8
0 / 1 / 1
4,018
502
2,952
5,922
5,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RatatoskrFan
Heimdallr
9
1 / 0 / 0
4,758
595
3,034
5,538
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Skiburr
Hun Batz
1
0 / 0 / 0
3,000
375
0
0
0
Anubis
Vallerio94
Anubis
11
2 / 1 / 0
5,640
705
2,371
4,325
1,897
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Lancelot
AgentRose197
Lancelot
2
1
1
2.5
L
0
1
0
0
W
Olorun
ComeUpZan
Olorun
1
0
0
1
W
Sylvanus
DrK Lith
Sylvanus
0
0
1
0.5
W
0
1
1
0.5
L
Kuzenbo
Hodoros
Kuzenbo
0
1
1
0.5
L
Heimdallr
RatatoskrFan
Heimdallr
1
0
0
1
L
Hun Batz
Skiburr
Hun Batz
0
0
0
0
L
Anubis
Vallerio94
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
11,380
26,790
Taken
21,891
11,049
Mitigated
11,373
11,750
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,836
181
213
3,090
4,462
1,317
0
1,110
3,352
32,371
0
W
Lancelot
AgentRose197
Lancelot
1,340
135
0
1,356
7,136
2,644
0
1,927
5,209
0
24,695
L
3,023
321
0
2,587
6,106
2,028
0
3,122
2,984
34,936
0
W
Olorun
ComeUpZan
Olorun
4,232
2,013
363
2,155
4,035
1,502
0
1,332
2,703
36,623
5,395
W
Sylvanus
DrK Lith
Sylvanus
3,427
1,351
124
2,843
5,128
2,372
0
2,528
2,541
30,720
11,051
W
1,382
312
0
1,606
6,029
3,214
0
1,164
4,865
12,441
0
L
Kuzenbo
Hodoros
Kuzenbo
2,952
1,168
0
917
5,922
5,244
0
3,221
2,645
15,106
0
L
Heimdallr
RatatoskrFan
Heimdallr
3,034
1,429
0
2,338
5,538
2,204
0
2,718
2,820
0
40,822
L
Hun Batz
Skiburr
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Vallerio94
Anubis
2,371
171
0
2,340
4,325
1,897
0
1,944
2,069
39,519
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
22,326
282
Minions Killed
247
0
Camps Cleared
0
821,925
Distance Traveled
640,071
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,809
601
66
8
0
157,199
1
W
Lancelot
4,604
576
44
6
0
189,997
0
L
Ra
4,910
614
70
9
0
157,421
2
W
Olorun
4,827
603
84
11
0
152,323
0
W
Sylvanus
5,251
656
70
9
0
134,765
0
W
Ymir
4,622
578
18
2
0
187,641
2
L
Kuzenbo
4,018
502
17
2
0
165,872
1
L
Heimdallr
4,758
595
88
11
0
157,393
0
L
Hun Batz
3,000
375
0
0
0
0
0
L
Anubis
5,640
705
72
9
0
159,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role