Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CadeMP
Rama
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
48W - 54L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwattPlayzz
Cu Chulainn
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,337 Elo+
Party 1
Neith
Neith
kordronsolin
Neith
Level 145
God Stats
0W - 1L
1,732 SR
Queue Stats
17W - 15L
1,577 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,463 Elo+

VS

Team Averages
Level 85
1,632 SR
1,427 Elo+
Thanatos
Thanatos
DieZiegen
Thanatos
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 97L
1,354 Elo+
Party 2
Bacchus
Bacchus
Fredy_CWL
Bacchus
Level 122
God Stats
5W - 0L
1,829 SR
Queue Stats
75W - 69L
1,441 Elo+
Party 2
Arachne
Arachne
HMIC AC3
Arachne
Level 47
God Stats
3W - 1L
1,830 SR
Queue Stats
495W - 495L
1,496 Elo+
Solo
Poseidon
Poseidon
Sahdum
Poseidon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
SpaceKeyWasTaken
Erlang Shen
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 5 / 9
9,209
837
8,143
9,615
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
 
Hun Batz
13
2 / 5 / 11
8,372
761
10,990
10,123
7,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
CadeMP
Rama
15
6 / 6 / 8
9,366
851
8,937
12,462
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SwattPlayzz
Cu Chulainn
14
3 / 5 / 13
8,537
776
9,561
15,013
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 2 / 9
9,516
865
14,851
9,970
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieZiegen
Thanatos
13
4 / 5 / 5
8,460
769
2,684
7,827
3,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Fredy_CWL
Bacchus
16
4 / 3 / 14
9,829
894
10,220
13,743
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
HMIC AC3
Arachne
15
6 / 4 / 9
8,923
811
5,471
11,073
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Sahdum
Poseidon
17
2 / 4 / 12
9,593
872
15,966
10,321
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SpaceKeyWasTaken
Erlang Shen
17
7 / 4 / 11
9,662
878
14,688
17,115
22,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
19
Kills
23
23
Deaths
20
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
9
1.5
L
Hun Batz
 
Hun Batz
2
5
11
1.5
L
Rama
CadeMP
Rama
6
6
8
1.67
W
Thanatos
DieZiegen
Thanatos
4
5
5
1.3
W
Bacchus
Fredy_CWL
Bacchus
4
3
14
3.67
W
Arachne
HMIC AC3
Arachne
6
4
9
2.63
W
Poseidon
Sahdum
Poseidon
2
4
12
2
W
Erlang Shen
SpaceKeyWasTaken
Erlang Shen
7
4
11
3.13
L
Cu Chulainn
SwattPlayzz
Cu Chulainn
3
5
13
1.9
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
49,029
57,183
Taken
60,079
36,884
Mitigated
58,784
13,309
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,143
1,194
359
1,719
9,615
3,791
87
5,522
3,829
19,809
262
L
Hun Batz
 
Hun Batz
10,990
1,951
2,196
1,566
10,123
7,028
414
2,349
7,445
0
17,026
L
Rama
CadeMP
Rama
8,937
4,803
455
1,617
12,462
5,585
176
6,434
5,841
0
20,425
W
Thanatos
DieZiegen
Thanatos
2,684
215
170
1,050
7,827
3,530
0
438
7,097
0
4,681
W
Bacchus
Fredy_CWL
Bacchus
10,220
518
1,055
1,444
13,743
21,704
0
1,630
11,574
17,065
1,671
W
Arachne
HMIC AC3
Arachne
5,471
3,543
888
2,361
11,073
6,766
0
791
10,074
0
11,657
W
Poseidon
Sahdum
Poseidon
15,966
783
1,352
2,970
10,321
4,607
0
1,479
8,626
45,398
0
W
Erlang Shen
SpaceKeyWasTaken
Erlang Shen
14,688
7,112
616
3,202
17,115
22,177
305
3,957
12,737
0
19,111
L
Cu Chulainn
SwattPlayzz
Cu Chulainn
9,561
1,664
320
1,711
15,013
15,192
0
6,319
8,277
914
19,186
L
14,851
4,042
710
2,656
9,970
5,288
497
4,252
5,579
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
46,467
146
Minions Killed
124
0
Camps Cleared
0
970,443
Distance Traveled
1,080,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,209
837
24
2
0
198,428
0
L
Hun Batz
8,372
761
31
3
0
205,579
0
L
Rama
9,366
851
31
3
0
180,868
0
W
Thanatos
8,460
769
5
0
0
190,011
0
W
Bacchus
9,829
894
26
2
0
210,449
0
W
Arachne
8,923
811
16
1
0
229,788
0
W
Poseidon
9,593
872
63
6
0
224,097
0
W
Erlang Shen
9,662
878
14
1
0
226,420
0
L
Cu Chulainn
8,537
776
23
2
0
190,197
0
L
Neith
9,516
865
37
3
0
195,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role