Player Matchup

Fenrir
Fenrir
GTheSnorlax
Fenrir
Level 64
God Stats
5W - 3L
1,772 SR
Queue Stats
350W - 125L
1,616 Elo+
Solo
King Arthur
King Arthur
JAKOPHILE
King Arthur
Level 126
God Stats
2W - 0L
1,724 SR
Queue Stats
42W - 35L
1,507 Elo+
Party 1
Fafnir
Fafnir
MeshTape
Fafnir
Level 38
God Stats
13W - 17L
1,562 SR
Queue Stats
68W - 84L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Ninjaquest8633
Ah Puch
Level 88
God Stats
74W - 32L
1,548 SR
Queue Stats
228W - 163L
1,591 Elo+
Solo
Charybdis
Charybdis
darkhuntz7
Charybdis
Level 17
God Stats
7W - 2L
1,695 SR
Queue Stats
34W - 26L
1,507 Elo+
Party 1
Team Averages
Level 67
1,660 SR
1,526 Elo+

VS

Team Averages
Level 114
1,537 SR
1,570 Elo+
Xbalanque
Xbalanque
BruntNT0asted420
Xbalanque
Level 166
God Stats
19W - 13L
1,691 SR
Queue Stats
149W - 160L
1,538 Elo+
Solo
Neith
Neith
Handcore
Neith
Level 128
God Stats
28W - 9L
1,722 SR
Queue Stats
375W - 111L
1,699 Elo+
Solo
Ares
Ares
KoolAidTheDream
Ares
Level 108
God Stats
0W - 5L
1,230 SR
Queue Stats
194W - 200L
1,548 Elo+
Solo
Discordia
Discordia
UnbeatenPick5
Discordia
Level 60
God Stats
66W - 67L
1,545 SR
Queue Stats
149W - 148L
1,528 Elo+
Solo
Chang'e
Chang'e
WriteTheWrong
Chang'e
Level 110
God Stats
0W - 1L
1,495 SR
Queue Stats
33W - 26L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 0 / 5
7,485
1,248
7,975
8,504
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JAKOPHILE
King Arthur
13
3 / 0 / 8
7,646
1,274
7,395
7,983
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
MeshTape
Fafnir
13
1 / 1 / 12
8,124
1,354
2,996
8,915
12,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 5
8,138
1,356
7,650
1,836
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
darkhuntz7
Charybdis
13
4 / 1 / 8
8,139
1,357
6,582
5,817
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

361

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
1 / 5 / 1
7,111
1,185
8,578
11,130
4,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Handcore
Neith
12
0 / 3 / 2
6,928
1,155
6,655
8,529
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 0
5,875
979
325
1,142
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
UnbeatenPick5
Discordia
12
1 / 6 / 0
6,810
1,135
6,280
9,533
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
12
0 / 1 / 1
6,639
1,107
6,120
6,580
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
16
Kills
2
2
Deaths
16
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
1
5
1
0.3
W
Fenrir
4
0
5
6.5
L
Neith
Handcore
Neith
0
3
2
0.33
W
King Arthur
JAKOPHILE
King Arthur
3
0
8
7
L
0
1
0
0
W
Fafnir
MeshTape
Fafnir
1
1
12
7
W
4
0
5
6.5
L
Discordia
UnbeatenPick5
Discordia
1
6
0
0.17
L
Chang'e
0
1
1
0.5
W
Charybdis
darkhuntz7
Charybdis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
27,958
33,055
Taken
36,914
28,854
Mitigated
14,078
7,594
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
8,578
3,753
0
784
11,130
4,294
0
3,709
6,934
0
23,419
W
Fenrir
7,975
1,476
0
3,068
8,504
5,043
0
2,760
5,640
0
14,770
L
Neith
Handcore
Neith
6,655
2,066
0
1,214
8,529
3,272
0
1,428
6,847
0
21,536
W
King Arthur
JAKOPHILE
King Arthur
7,395
1,007
0
0
7,983
7,986
0
3,384
4,320
0
23,700
L
325
31
0
12
1,142
560
0
58
1,048
325
0
W
Fafnir
MeshTape
Fafnir
2,996
1,348
0
2,692
8,915
12,459
0
3,810
4,975
4,694
0
W
7,650
0
0
278
1,836
730
0
485
1,271
26,205
0
L
Discordia
UnbeatenPick5
Discordia
6,280
234
0
409
9,533
3,405
0
3,383
5,749
16,003
0
L
Chang'e
6,120
547
640
860
6,580
2,547
0
1,298
5,154
19,280
0
W
Charybdis
darkhuntz7
Charybdis
6,582
3,798
0
1,556
5,817
2,636
0
1,421
4,124
0
14,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
33,363
139
Minions Killed
112
5
Camps Cleared
5
660,659
Distance Traveled
478,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,111
1,185
27
5
2
113,086
0
W
Fenrir
7,485
1,248
12
2
2
122,215
0
L
Neith
6,928
1,155
27
5
0
119,491
0
W
King Arthur
7,646
1,274
42
7
3
150,712
0
L
Ares
5,875
979
0
0
0
8,260
0
W
Fafnir
8,124
1,354
3
1
0
123,056
0
W
Ah Puch
8,138
1,356
68
11
0
143,480
0
L
Discordia
6,810
1,135
20
3
3
117,062
0
L
Chang'e
6,639
1,107
38
6
0
120,568
0
W
Charybdis
8,139
1,357
14
2
0
121,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role