Player Matchup

Maui
Maui
BigBeastEpstein
Maui
Level 99
God Stats
3W - 1L
1,644 SR
Queue Stats
130W - 114L
1,496 Elo+
Solo
Medusa
Medusa
OrtizMandela
Medusa
Level 60
God Stats
28W - 17L
1,561 SR
Queue Stats
89W - 73L
1,506 Elo+
Solo
Nike
Nike
Rdr4go
Nike
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 141L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
XxEL_PTO_7w7xX
Sylvanus
Level 154
God Stats
1W - 0L
1,530 SR
Queue Stats
102W - 91L
1,544 Elo+
Party 1
Osiris
Osiris
alexxvlz78
Osiris
Level 76
God Stats
2W - 1L
1,666 SR
Queue Stats
79W - 79L
1,541 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,527 Elo+

VS

Team Averages
Level 139
1,534 SR
1,463 Elo+
Janus
Janus
Cherlar
Janus
Level 108
God Stats
6W - 8L
1,351 SR
Queue Stats
116W - 117L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
Flaminj2
Kuzenbo
Level 127
God Stats
10W - 9L
1,598 SR
Queue Stats
90W - 91L
1,527 Elo+
Party 2
Kali
Kali
K9Plums
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,537 Elo+
Party 2
Anhur
Anhur
Mustasurma
Anhur
Level 159
God Stats
19W - 11L
1,721 SR
Queue Stats
604W - 575L
1,471 Elo+
Solo
Osiris
Osiris
ThunderMO
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,208
515
3,740
13,710
11,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
1 / 1 / 0
8,016
573
8,983
6,794
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Rdr4go
Nike
14
4 / 1 / 3
7,960
569
10,051
14,800
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
12
3 / 4 / 2
7,432
531
9,178
13,972
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
alexxvlz78
Osiris
14
2 / 1 / 0
8,309
594
9,352
14,799
14,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cherlar
Janus
13
4 / 3 / 1
7,599
543
10,207
8,836
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Flaminj2
Kuzenbo
12
0 / 1 / 3
6,826
488
7,225
11,661
10,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
K9Plums
Kali
14
2 / 3 / 4
7,610
544
9,677
18,489
8,190
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
9
0 / 1 / 0
5,478
391
2,827
7,116
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
ThunderMO
Osiris
14
1 / 2 / 0
8,285
592
8,718
15,313
16,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
7
7
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Janus
Cherlar
Janus
4
3
1
1.5
L
Kuzenbo
Flaminj2
Kuzenbo
0
1
3
1.5
L
Kali
K9Plums
Kali
2
3
4
1.33
L
Anhur
0
1
0
0
W
Medusa
1
1
0
1
W
Nike
Rdr4go
Nike
4
1
3
5.5
L
Osiris
ThunderMO
Osiris
1
2
0
0.5
W
Sylvanus
3
4
2
1
W
Osiris
alexxvlz78
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,304
Damage
38,654
64,075
Taken
61,415
43,387
Mitigated
40,413
21,143
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,740
637
2,333
3,818
13,710
11,458
126
4,331
9,113
32,989
0
L
Janus
Cherlar
Janus
10,207
405
0
440
8,836
2,883
0
4,880
3,956
64,472
0
L
Kuzenbo
Flaminj2
Kuzenbo
7,225
3,031
0
2,088
11,661
10,712
0
2,994
8,667
25,731
1,785
L
Kali
K9Plums
Kali
9,677
4,146
0
9,604
18,489
8,190
0
3,820
14,669
0
70,556
L
Anhur
2,827
1,025
0
2,920
7,116
2,324
0
621
6,495
0
28,877
W
Medusa
8,983
2,670
0
595
6,794
3,070
378
686
6,108
0
77,705
W
Nike
Rdr4go
Nike
10,051
1,352
0
2,205
14,800
7,329
0
2,737
11,989
0
69,385
L
Osiris
ThunderMO
Osiris
8,718
3,902
0
4,751
15,313
16,304
160
0
15,313
0
67,443
W
Sylvanus
9,178
2,843
989
4,584
13,972
6,668
414
8,029
5,413
44,606
15,054
W
Osiris
alexxvlz78
Osiris
9,352
4,599
0
6,619
14,799
14,862
0
0
14,799
0
69,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
35,798
458
Minions Killed
431
0
Camps Cleared
0
1,398,462
Distance Traveled
1,384,683
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,208
515
44
3
0
296,287
2
L
Janus
7,599
543
121
9
0
323,319
2
L
Kuzenbo
6,826
488
34
2
0
303,011
8
L
Kali
7,610
544
102
7
0
316,829
1
L
Anhur
5,478
391
61
4
0
194,421
2
W
Medusa
8,016
573
109
8
0
289,672
2
W
Nike
7,960
569
106
8
0
329,175
1
L
Osiris
8,285
592
113
8
0
247,103
0
W
Sylvanus
7,432
531
96
7
0
243,294
0
W
Osiris
8,309
594
103
7
0
240,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role