Player Matchup

Thanatos
Thanatos
Gorka78
Thanatos
Level 62
God Stats
17W - 15L
1,474 SR
Queue Stats
38W - 35L
1,497 Elo+
Party 2
Nox
Nox
Hëla
Nox
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
108W - 116L
1,510 Elo+
Party 4
Ah Puch
Ah Puch
Medibearable
Ah Puch
Level 144
God Stats
3W - 1L
1,756 SR
Queue Stats
96W - 99L
1,521 Elo+
Solo
Artemis
Artemis
ONIXAR
Artemis
Level 100
God Stats
1W - 2L
1,547 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 2
Athena
Athena
WhipMeGrandad
Athena
Level 179
God Stats
3W - 3L
1,538 SR
Queue Stats
116W - 114L
1,511 Elo+
Party 4
Team Averages
Level 128
1,608 SR
1,504 Elo+

VS

Team Averages
Level 118
1,651 SR
1,530 Elo+
Hera
Hera
Atomic_Owie
Hera
Level 158
God Stats
11W - 4L
1,728 SR
Queue Stats
271W - 253L
1,567 Elo+
Solo
Ganesha
Ganesha
Oncille
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sangnir
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,536 Elo+
Party 3
Cernunnos
Cernunnos
WillTrill
Cernunnos
Level 89
God Stats
4W - 2L
1,877 SR
Queue Stats
157W - 150L
1,521 Elo+
Party 1
Fenrir
Fenrir
ujustamadcxnt
Fenrir
Level 73
God Stats
11W - 7L
1,652 SR
Queue Stats
79W - 83L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gorka78
Thanatos
10
4 / 3 / 1
6,033
503
3,431
11,345
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Hëla
Nox
10
1 / 4 / 3
6,013
501
3,595
7,018
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Medibearable
Ah Puch
11
4 / 4 / 0
6,570
548
7,395
10,211
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ONIXAR
Artemis
9
2 / 3 / 3
5,658
472
4,767
6,622
2,380
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 4 / 7
6,187
516
4,756
14,961
13,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
7,481
623
12,206
5,554
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Oncille
Ganesha
10
0 / 2 / 10
6,807
567
4,369
9,464
7,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Sangnir
Cu Chulainn
12
2 / 2 / 3
7,304
609
6,537
11,094
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
WillTrill
Cernunnos
13
1 / 1 / 4
6,887
574
6,266
7,128
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 6 / 3
7,732
644
6,200
14,495
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
18
18
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Thanatos
Gorka78
Thanatos
4
3
1
1.5
L
Nox
Hëla
Nox
1
4
3
0.63
L
Ah Puch
Medibearable
Ah Puch
4
4
0
1
L
Artemis
ONIXAR
Artemis
2
3
3
1.17
W
Ganesha
Oncille
Ganesha
0
2
10
2.5
W
Cu Chulainn
Sangnir
Cu Chulainn
2
2
3
1.75
L
2
4
7
1.38
W
Cernunnos
WillTrill
Cernunnos
1
1
4
3
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
35,578
50,157
Taken
47,735
30,996
Mitigated
25,710
16,961
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
3,303
0
988
5,554
2,348
41
2,335
3,219
44,276
747
L
Thanatos
Gorka78
Thanatos
3,431
580
0
7,630
11,345
4,105
0
4,317
6,841
0
34,977
L
Nox
Hëla
Nox
3,595
808
0
1,019
7,018
2,883
0
2,236
4,466
37,191
0
L
Ah Puch
Medibearable
Ah Puch
7,395
417
0
4,236
10,211
8,445
0
1,342
8,840
40,044
0
L
Artemis
ONIXAR
Artemis
4,767
2,353
0
742
6,622
2,380
0
1,939
4,569
0
24,372
W
Ganesha
Oncille
Ganesha
4,369
325
0
1,803
9,464
7,057
0
3,031
6,385
16,407
3,052
W
Cu Chulainn
Sangnir
Cu Chulainn
6,537
1,143
0
1,230
11,094
7,094
113
5,384
4,881
0
48,010
L
4,756
2,660
0
3,334
14,961
13,183
0
5,545
9,083
20,062
0
W
Cernunnos
WillTrill
Cernunnos
6,266
2,841
0
4,230
7,128
3,038
0
1,776
5,352
0
57,615
W
6,200
1,038
0
4,422
14,495
6,173
0
2,390
11,971
0
53,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
36,211
240
Minions Killed
337
0
Camps Cleared
0
1,156,891
Distance Traveled
1,201,943
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,481
623
69
6
0
230,865
0
L
Thanatos
6,033
503
47
4
0
260,819
0
L
Nox
6,013
501
69
6
0
218,441
0
L
Ah Puch
6,570
548
62
5
0
207,067
0
L
Artemis
5,658
472
41
3
0
203,054
3
W
Ganesha
6,807
567
3
0
0
257,945
4
W
Cu Chulainn
7,304
609
83
7
0
234,910
0
L
Athena
6,187
516
21
2
0
267,510
2
W
Cernunnos
6,887
574
98
8
0
218,192
2
W
Fenrir
7,732
644
84
7
0
260,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role