Player Matchup

Ne Zha
Ne Zha
CamaronSeco
Ne Zha
Level 89
God Stats
147W - 120L
1,548 SR
Queue Stats
729W - 731L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
STuFFnURMuFFiNz
Ao Kuang
Level 157
God Stats
1W - 1L
1,507 SR
Queue Stats
107W - 109L
1,430 Elo+
Party 1
Ymir
Ymir
SpideyCap8899
Ymir
Level 69
God Stats
110W - 87L
1,545 SR
Queue Stats
248W - 260L
1,342 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,428 Elo+

VS

Team Averages
Level 94
1,375 SR
1,337 Elo+
Chiron
Chiron
KJL1999
Chiron
Level 73
God Stats
0W - 3L
1,166 SR
Queue Stats
1W - 3L
1,108 Elo+
Solo
Janus
Janus
TheDonOfDonz47
Janus
Level 102
God Stats
12W - 13L
1,477 SR
Queue Stats
433W - 436L
1,492 Elo+
Solo
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 108
God Stats
287W - 355L
1,481 SR
Queue Stats
322W - 400L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 2 / 7
11,038
788
11,907
11,650
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
16
8 / 2 / 2
11,687
835
9,141
13,808
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
0 / 4 / 6
9,493
678
2,738
13,909
10,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KJL1999
Chiron
14
1 / 5 / 3
9,198
657
5,807
12,319
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 6
9,352
668
8,596
9,528
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Zulkhundae
Cerberus
14
5 / 1 / 1
9,447
675
8,667
11,202
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
8
8
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
7
3.75
L
Chiron
KJL1999
Chiron
1
5
3
0.5
W
Ao Kuang
8
2
2
4.5
W
0
4
6
0.75
L
2
6
6
0.83
L
Cerberus
Zulkhundae
Cerberus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
23,070
39,367
Taken
33,049
21,355
Mitigated
16,366
8,483
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,907
1,299
0
4,104
11,650
5,675
236
4,852
6,798
0
42,467
L
Chiron
KJL1999
Chiron
5,807
2,525
325
1,569
12,319
4,435
1,326
3,014
9,253
0
30,383
W
Ao Kuang
9,141
1,632
0
3,629
13,808
5,334
1,728
5,206
8,602
48,799
2,006
W
2,738
757
0
750
13,909
10,346
341
6,472
7,426
24,252
810
L
8,596
840
0
510
9,528
3,024
300
4,173
5,306
29,391
649
L
Cerberus
Zulkhundae
Cerberus
8,667
0
0
2,366
11,202
8,907
0
3,986
7,123
18,300
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
27,997
173
Minions Killed
131
0
Camps Cleared
0
773,480
Distance Traveled
612,266
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,038
788
60
4
0
209,722
0
L
Chiron
9,198
657
60
4
0
181,562
0
W
Ao Kuang
11,687
835
68
5
0
298,647
2
W
Ymir
9,493
678
45
3
0
265,111
0
L
Janus
9,352
668
45
3
0
186,607
0
L
Cerberus
9,447
675
26
2
0
244,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role