Player Matchup

Anhur
Anhur
FouuFouu
Anhur
Level 149
God Stats
3W - 2L
1,928 SR
Queue Stats
75W - 58L
1,629 Elo+
Solo
Awilix
Awilix
Heldasmos
Awilix
Level 155
God Stats
16W - 27L
1,662 SR
Queue Stats
207W - 200L
1,527 Elo+
Party 1
He Bo
He Bo
ISI420
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,530 Elo+
Party 1
Bellona
Bellona
Kenkeh
Bellona
Level 187
God Stats
8W - 14L
1,445 SR
Queue Stats
107W - 130L
1,472 Elo+
Party 2
Chang'e
Chang'e
TheEpicness
Chang'e
Level 163
God Stats
17W - 35L
1,524 SR
Queue Stats
57W - 94L
1,416 Elo+
Party 2
Team Averages
Level 159
1,612 SR
1,515 Elo+

VS

Team Averages
Level 132
1,489 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlindKrystek
Jing Wei
Level 113
God Stats
1W - 3L
1,349 SR
Queue Stats
84W - 77L
1,560 Elo+
Party 3
Ao Kuang
Ao Kuang
BuBaNiX
Ao Kuang
Level 155
God Stats
7W - 18L
1,475 SR
Queue Stats
198W - 252L
1,508 Elo+
Party 4
Bastet
Bastet
TaubeNuesse
Bastet
Level 140
God Stats
4W - 5L
1,417 SR
Queue Stats
104W - 127L
1,480 Elo+
Party 4
Maui
Maui
iCorpore
Maui
Level 155
God Stats
3W - 5L
1,704 SR
Queue Stats
68W - 55L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FouuFouu
Anhur
13
3 / 3 / 2
7,480
499
7,938
10,972
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Heldasmos
Awilix
10
1 / 3 / 3
6,863
458
4,941
11,533
8,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
ISI420
He Bo
12
1 / 5 / 2
6,704
447
5,456
12,679
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kenkeh
Bellona
13
2 / 2 / 1
7,895
526
10,111
17,504
12,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TheEpicness
Chang'e
14
2 / 2 / 0
7,628
509
4,689
10,192
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 4
9,313
621
7,725
9,577
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
BlindKrystek
Jing Wei
14
3 / 1 / 2
7,813
521
7,257
7,386
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
BuBaNiX
Ao Kuang
16
1 / 2 / 0
9,458
631
13,507
15,373
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
14
5 / 2 / 6
8,047
536
11,591
11,988
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
1 / 3 / 5
7,235
482
4,972
14,405
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
15
15
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
4
7
W
Jing Wei
BlindKrystek
Jing Wei
3
1
2
4
W
Ao Kuang
BuBaNiX
Ao Kuang
1
2
0
0.5
L
Anhur
FouuFouu
Anhur
3
3
2
1.33
L
Awilix
Heldasmos
Awilix
1
3
3
0.83
L
He Bo
ISI420
He Bo
1
5
2
0.4
L
Bellona
Kenkeh
Bellona
2
2
1
1.25
W
Bastet
5
2
6
4
L
Chang'e
TheEpicness
Chang'e
2
2
0
1
W
Maui
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
45,052
62,880
Taken
58,729
32,173
Mitigated
31,886
23,215
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,725
2,807
0
1,370
9,577
3,469
643
5,714
3,863
0
65,043
W
Jing Wei
BlindKrystek
Jing Wei
7,257
5,857
0
3,794
7,386
2,788
233
489
6,897
0
58,384
W
Ao Kuang
BuBaNiX
Ao Kuang
13,507
4,442
0
7,554
15,373
11,345
0
441
14,932
70,607
16,165
L
Anhur
FouuFouu
Anhur
7,938
3,719
0
4,224
10,972
4,167
0
1,749
9,223
0
57,447
L
Awilix
Heldasmos
Awilix
4,941
1,537
0
2,560
11,533
8,702
0
1,575
9,958
0
29,079
L
He Bo
ISI420
He Bo
5,456
388
0
4,055
12,679
3,604
0
1,237
11,442
57,002
0
L
Bellona
Kenkeh
Bellona
10,111
4,833
0
7,248
17,504
12,187
0
12,545
4,959
0
57,783
W
Bastet
11,591
4,060
0
5,951
11,988
4,087
103
2,530
9,458
0
57,992
L
Chang'e
TheEpicness
Chang'e
4,689
288
240
4,888
10,192
3,513
0
0
10,192
47,050
1,235
W
Maui
4,972
1,219
0
3,282
14,405
10,197
42
932
13,473
24,489
3,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
41,866
427
Minions Killed
475
0
Camps Cleared
0
1,429,822
Distance Traveled
1,483,456
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,313
621
125
8
0
287,571
3
W
Jing Wei
7,813
521
95
6
0
280,843
2
W
Ao Kuang
9,458
631
147
10
0
281,988
1
L
Anhur
7,480
499
80
5
0
272,819
5
L
Awilix
6,863
458
49
3
0
293,268
3
L
He Bo
6,704
447
80
5
0
286,414
0
L
Bellona
7,895
526
110
7
0
257,811
5
W
Bastet
8,047
536
75
5
0
340,211
0
L
Chang'e
7,628
509
108
7
0
319,510
0
W
Maui
7,235
482
33
2
0
292,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role