Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CrucialQuagga
Fafnir
Level 96
God Stats
1W - 1L
1,295 SR
Queue Stats
159W - 163L
1,516 Elo+
Solo
Vulcan
Vulcan
KhalettoV2
Vulcan
Level 155
God Stats
10W - 3L
1,780 SR
Queue Stats
455W - 469L
1,410 Elo+
Solo
Sol
Sol
SullyBoy113
Sol
Level 158
God Stats
4W - 1L
1,680 SR
Queue Stats
217W - 209L
1,530 Elo+
Solo
Anhur
Anhur
jakeymatey
Anhur
Level 125
God Stats
2W - 0L
1,251 SR
Queue Stats
25W - 22L
1,567 Elo+
Solo
Team Averages
Level 141
1,501 SR
1,505 Elo+

VS

Team Averages
Level 139
1,445 SR
1,553 Elo+
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Camelia47-_
Kumbhakarna
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 128L
1,505 Elo+
Party 1
Scylla
Scylla
Tribovy
Scylla
Level 156
God Stats
0W - 1L
1,259 SR
Queue Stats
50W - 27L
1,642 Elo+
Solo
Serqet
Serqet
X_COCHONOU_X
Serqet
Level 155
God Stats
5W - 4L
1,676 SR
Queue Stats
429W - 433L
1,544 Elo+
Party 1
Skadi
Skadi
jordoch
Skadi
Level 95
God Stats
3W - 4L
1,288 SR
Queue Stats
185W - 170L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 0 / 10
8,870
806
14,138
6,292
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 8
9,238
840
6,800
9,229
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
KhalettoV2
Vulcan
15
5 / 1 / 6
8,858
805
21,047
6,207
3,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 5
8,500
773
8,154
8,201
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
14
2 / 2 / 7
8,461
769
12,493
9,286
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 2
8,656
787
10,917
17,509
16,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Camelia47-_
Kumbhakarna
15
1 / 1 / 5
8,138
740
3,652
15,870
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Tribovy
Scylla
16
1 / 0 / 3
8,273
752
5,588
8,350
3,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
13
1 / 4 / 5
8,110
737
5,956
12,409
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
jordoch
Skadi
13
0 / 4 / 5
7,303
664
6,204
12,099
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
11
Kills
6
6
Deaths
11
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
10
6
L
Atlas
 
Atlas
3
2
2
2
L
Kumbhakarna
Camelia47-_
Kumbhakarna
1
1
5
3.5
W
1
1
8
5
W
Vulcan
KhalettoV2
Vulcan
5
1
6
8
W
2
2
5
2.25
L
Scylla
Tribovy
Scylla
1
0
3
2.5
L
Serqet
1
4
5
0.88
W
Anhur
2
2
7
2.75
L
Skadi
jordoch
Skadi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,632
Damage
32,317
39,215
Taken
66,237
26,753
Mitigated
47,920
17,279
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,138
545
1,312
1,283
6,292
3,705
0
3,506
2,654
0
28,144
L
Atlas
 
Atlas
10,917
3,416
1,411
3,969
17,509
16,184
0
9,389
7,641
24,666
0
L
Kumbhakarna
Camelia47-_
Kumbhakarna
3,652
52
4,776
4,147
15,870
12,370
0
7,470
8,031
8,646
0
W
6,800
1,259
1,230
3,653
9,229
10,970
20
4,854
4,225
8,820
2,168
W
Vulcan
KhalettoV2
Vulcan
21,047
104
0
37
6,207
3,100
86
3,152
3,055
40,548
0
W
8,154
1,369
1,195
3,068
8,201
3,806
1,038
3,487
4,644
19,870
884
L
Scylla
Tribovy
Scylla
5,588
381
3,066
1,611
8,350
3,786
0
4,569
3,637
36,677
0
L
Serqet
5,956
871
0
636
12,409
10,210
0
6,482
5,654
0
7,707
W
Anhur
12,493
5,485
1,501
4,000
9,286
5,172
348
5,158
3,834
0
19,808
L
Skadi
jordoch
Skadi
6,204
1,220
0
0
12,099
5,370
0
6,826
5,101
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
40,480
147
Minions Killed
123
0
Camps Cleared
0
1,084,274
Distance Traveled
1,113,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,870
806
33
3
0
241,796
0
L
Atlas
8,656
787
11
1
0
210,929
0
L
Kumbhakarna
8,138
740
11
1
0
244,248
0
W
Fafnir
9,238
840
14
1
0
233,372
0
W
Vulcan
8,858
805
43
4
0
215,997
0
W
Sol
8,500
773
32
3
0
195,035
0
L
Scylla
8,273
752
73
7
0
219,201
0
L
Serqet
8,110
737
7
1
0
215,038
0
W
Anhur
8,461
769
25
2
0
198,074
0
L
Skadi
7,303
664
21
2
0
224,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role