Player Matchup

Chang'e
Chang'e
AlikSeLaCome69
Chang'e
Level 42
God Stats
5W - 6L
1,845 SR
Queue Stats
60W - 54L
1,587 Elo+
Solo
Tiamat
Tiamat
ChangedNam09211
Tiamat
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 82L
1,440 Elo+
Solo
Mulan
Mulan
Derpiusx306x
Mulan
Level 49
God Stats
3W - 5L
1,398 SR
Queue Stats
32W - 34L
1,335 Elo+
Solo
Vamana
Vamana
KUSH_NEWTON-_-
Vamana
Level 46
God Stats
34W - 36L
1,449 SR
Queue Stats
517W - 515L
1,462 Elo+
Solo
Bakasura
Bakasura
NLM_Lorinza_
Bakasura
Level 146
God Stats
1W - 1L
1,301 SR
Queue Stats
121W - 133L
1,418 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,448 Elo+

VS

Team Averages
Level 51
1,500 SR
1,547 Elo+
Nemesis
Nemesis
Cake__1299
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Miigxel
Charybdis
Level 30
God Stats
9W - 9L
1,500 SR
Queue Stats
255W - 293L
1,623 Elo+
Solo
Osiris
Osiris
MrYOSHI98
Osiris
Level 66
God Stats
4W - 8L
1,500 SR
Queue Stats
129W - 110L
1,508 Elo+
Solo
Hades
Hades
YISUS001
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,603 Elo+
Party 1
Thanatos
Thanatos
magicalml7
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,721
1,344
3,570
3,071
1,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 0 / 6
6,730
1,346
5,615
1,587
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 0
5,039
1,008
341
341
281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 6
7,538
1,508
5,919
5,878
3,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
NLM_Lorinza_
Bakasura
11
4 / 0 / 6
6,794
1,359
4,878
4,686
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

428

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cake__1299
Nemesis
10
1 / 2 / 0
5,923
1,185
3,153
6,279
2,763
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Miigxel
Charybdis
9
0 / 0 / 0
5,121
1,024
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
MrYOSHI98
Osiris
10
0 / 2 / 1
5,542
1,108
3,376
6,222
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
YISUS001
Hades
10
0 / 3 / 1
5,562
1,112
3,674
6,929
3,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
magicalml7
Thanatos
9
0 / 6 / 0
5,358
1,072
3,163
6,509
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Nemesis
Cake__1299
Nemesis
1
2
0
0.5
W
2
0
6
5
W
0
0
0
0
W
5
1
6
8
L
Charybdis
Miigxel
Charybdis
0
0
0
0
L
Osiris
MrYOSHI98
Osiris
0
2
1
0.25
W
Bakasura
NLM_Lorinza_
Bakasura
4
0
6
7
L
Hades
YISUS001
Hades
0
3
1
0.17
L
Thanatos
magicalml7
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
13,366
15,563
Taken
25,939
8,090
Mitigated
13,381
4,301
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,570
369
1,316
1,629
3,071
1,008
0
178
2,812
14,367
540
L
Nemesis
Cake__1299
Nemesis
3,153
575
0
188
6,279
2,763
0
1,880
4,093
0
9,310
W
5,615
285
0
346
1,587
1,110
0
359
1,173
17,082
1,083
W
341
75
0
28
341
281
0
0
341
0
1,044
W
5,919
2,910
0
463
5,878
3,357
0
1,706
3,967
0
9,283
L
Charybdis
Miigxel
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
MrYOSHI98
Osiris
3,376
963
0
1,176
6,222
4,629
0
2,434
3,426
0
14,774
W
Bakasura
NLM_Lorinza_
Bakasura
4,878
3,238
0
519
4,686
2,334
0
1,431
3,135
0
9,294
L
Hades
YISUS001
Hades
3,674
731
395
1,767
6,929
3,613
0
2,209
4,471
16,341
0
L
Thanatos
magicalml7
Thanatos
3,163
1,627
0
464
6,509
2,376
0
1,972
4,065
0
6,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
27,506
82
Minions Killed
63
6
Camps Cleared
2
437,177
Distance Traveled
379,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,721
1,344
31
6
1
102,998
0
L
Nemesis
5,923
1,185
11
2
0
108,495
0
W
Tiamat
6,730
1,346
28
6
1
114,953
0
W
Mulan
5,039
1,008
0
0
0
9,497
0
W
Vamana
7,538
1,508
4
1
1
104,645
0
L
Charybdis
5,121
1,024
0
0
0
0
0
L
Osiris
5,542
1,108
23
5
0
110,305
0
W
Bakasura
6,794
1,359
19
4
3
105,084
0
L
Hades
5,562
1,112
26
5
1
87,325
0
L
Thanatos
5,358
1,072
3
1
1
73,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role